/external/libavc/common/x86/ |
D | ih264_resi_trans_quant_sse42.c | 114 __m128i sum0, sum1, sum2, cmp0, cmp1; in ih264_resi_trans_quant_4x4_sse42() local 388 __m128i cmp0, cmp1, sum0, sum1, sum2; in ih264_resi_trans_quant_chroma_4x4_sse42() local 673 __m128i cmp0, cmp1, sum0, sum1, sum2; in ih264_hadamard_quant_4x4_sse42() local 901 __m128i cmp, cmp0, cmp1; in ih264_hadamard_quant_2x2_uv_sse42() local
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/external/libvpx/libvpx/vp9/encoder/x86/ |
D | vp9_highbd_block_error_intrin_sse2.c | 21 __m128i max, min, cmp0, cmp1, cmp2, cmp3; in vp9_highbd_block_error_sse2() local
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | intrinsic_common.inl | 177 __m128 cmp0 = _mm_cmplt_ps(x, rnd0); local 213 __m128 cmp0 = _mm_cmpgt_ps(x, rnd0); local
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | simd_vec4.inl | 464 __m128 cmp0 = _mm_cmpngt_ps(x.Data, edge.Data); local 474 __m128 cmp0 = _mm_cmpngt_ps(x.Data, _mm_set1_ps(edge)); local
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/external/libvpx/libvpx/vpx_dsp/x86/ |
D | fwd_txfm_sse2.h | 40 __m128i cmp0 = _mm_or_si128(_mm_cmpeq_epi16(*preg0, max_overflow), in check_epi16_overflow_x2() local 54 __m128i cmp0 = _mm_or_si128(_mm_cmpeq_epi16(*preg0, max_overflow), in check_epi16_overflow_x4() local
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D | fwd_txfm_impl_sse2.h | 80 __m128i cmp0, cmp1; in FDCT4x4_2D() local
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 205 …const CmpResultSet cmp0 = execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedP… in isLinearCompareValid() local 271 …const CmpResultSet cmp0 = execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedP… in isBilinearAnyCompareValid() local 305 …const CmpResultSet cmp0 = execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedP… in isBilinearPCFCompareValid() local
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 1652 …void ShaderCore::cmp0(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &s… in cmp0() function in sw::ShaderCore 1697 void ShaderCore::cmp0(Float4 &dst, const Float4 &src0, const Float4 &src1, const Float4 &src2) in cmp0() function in sw::ShaderCore
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