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Searched defs:color0 (Results 1 – 21 of 21) sorted by relevance

/external/skqp/src/gpu/effects/
DGrOverdrawFragmentProcessor.h19 SkPMColor color0() const { return fColor0; } in color0() function
25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1, in Make()
36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2, in GrOverdrawFragmentProcessor()
DGrOverdrawFragmentProcessor.cpp26 auto color0 = _outer.color0(); in emitCode() local
/external/skia/src/gpu/effects/
DGrOverdrawFragmentProcessor.h19 SkPMColor color0() const { return fColor0; } in color0() function
25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1, in Make()
36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2, in GrOverdrawFragmentProcessor()
DGrOverdrawFragmentProcessor.cpp26 auto color0 = _outer.color0(); in emitCode() local
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowLinearGradient.java15 private int color0; field in ShadowLinearGradient
21 float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) { in __constructor__()
/external/skia/src/core/
DSkBitmapProcState_filter.h83 SkPMColor color0, in Filter_32_opaque()
103 SkPMColor color0, in Filter_32_alpha()
/external/skqp/src/core/
DSkBitmapProcState_filter.h83 SkPMColor color0, in Filter_32_opaque()
103 SkPMColor color0, in Filter_32_alpha()
/external/skia/tests/
DRectangleTextureTest.cpp46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
/external/skqp/tests/
DRectangleTextureTest.cpp46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
/external/skia/samplecode/
DSampleVertices.cpp30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
/external/skqp/samplecode/
DSampleVertices.cpp30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
/external/dng_sdk/source/
Ddng_negative.cpp2562 void dng_negative::SetColorKeys (ColorKeyCode color0, in SetColorKeys()
2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetBayerMosaic() local
2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic() local
2702 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic6x6() local
Ddng_mosaic_info.cpp1440 uint8 color0 = fCFAPlaneColor [0]; in SetFourColorBayer() local
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local
278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_fs_visitor.cpp404 fs_reg color0, fs_reg color1, in emit_single_fb_write()
Dbrw_fs.cpp3577 const fs_reg &color0 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR0]; in lower_fb_write_logical_send() local
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c484 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local
506 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local
/external/skqp/src/shaders/gradients/
DSkGradientShader.cpp492 SkColor4f color0 = this->getXformedColor(i - 1, cs), in initLinearBitmap() local
/external/skia/src/shaders/gradients/
DSkGradientShader.cpp511 SkColor4f color0 = this->getXformedColor(i - 1, cs), in initLinearBitmap() local
/external/skia/gm/
Dgradients.cpp844 const SkColor color0 = 0xFF000000; variable
/external/skqp/gm/
Dgradients.cpp844 const SkColor color0 = 0xFF000000; variable