/external/skqp/src/gpu/effects/ |
D | GrOverdrawFragmentProcessor.h | 19 SkPMColor color0() const { return fColor0; } in color0() function 25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1, in Make() 36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2, in GrOverdrawFragmentProcessor()
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D | GrOverdrawFragmentProcessor.cpp | 26 auto color0 = _outer.color0(); in emitCode() local
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/external/skia/src/gpu/effects/ |
D | GrOverdrawFragmentProcessor.h | 19 SkPMColor color0() const { return fColor0; } in color0() function 25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1, in Make() 36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2, in GrOverdrawFragmentProcessor()
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D | GrOverdrawFragmentProcessor.cpp | 26 auto color0 = _outer.color0(); in emitCode() local
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowLinearGradient.java | 15 private int color0; field in ShadowLinearGradient 21 float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) { in __constructor__()
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/external/skia/src/core/ |
D | SkBitmapProcState_filter.h | 83 SkPMColor color0, in Filter_32_opaque() 103 SkPMColor color0, in Filter_32_alpha()
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/external/skqp/src/core/ |
D | SkBitmapProcState_filter.h | 83 SkPMColor color0, in Filter_32_opaque() 103 SkPMColor color0, in Filter_32_alpha()
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/external/skia/tests/ |
D | RectangleTextureTest.cpp | 46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
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/external/skqp/tests/ |
D | RectangleTextureTest.cpp | 46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
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/external/skqp/samplecode/ |
D | SampleVertices.cpp | 30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
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/external/dng_sdk/source/ |
D | dng_negative.cpp | 2562 void dng_negative::SetColorKeys (ColorKeyCode color0, in SetColorKeys() 2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetBayerMosaic() local 2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic() local 2702 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic6x6() local
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D | dng_mosaic_info.cpp | 1440 uint8 color0 = fCFAPlaneColor [0]; in SetFourColorBayer() local
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local 278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fs_visitor.cpp | 404 fs_reg color0, fs_reg color1, in emit_single_fb_write()
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D | brw_fs.cpp | 3577 const fs_reg &color0 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR0]; in lower_fb_write_logical_send() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 484 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local 506 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local
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/external/skqp/src/shaders/gradients/ |
D | SkGradientShader.cpp | 492 SkColor4f color0 = this->getXformedColor(i - 1, cs), in initLinearBitmap() local
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/external/skia/src/shaders/gradients/ |
D | SkGradientShader.cpp | 511 SkColor4f color0 = this->getXformedColor(i - 1, cs), in initLinearBitmap() local
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/external/skia/gm/ |
D | gradients.cpp | 844 const SkColor color0 = 0xFF000000; variable
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/external/skqp/gm/ |
D | gradients.cpp | 844 const SkColor color0 = 0xFF000000; variable
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