/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 472 float dstH = (float)dst.getHeight(); in sampleTextureProjected() local 512 float dstH = (float)dst.getHeight(); in sampleTextureProjected() local 618 const float dstH = float(dstSize.y()); in sampleTextureCube() local 811 float dstH = (float)dst.getHeight(); in sampleTextureProjected() local 871 const float dstH = (float)dst.getHeight(); in sampleTextureCubeArray() local 1245 const float dstH = float(dstSize.y()); in computeTextureLookupDiff() local 1349 const float dstH = float(dstSize.y()); in computeTextureLookupDiff() local 1549 const float dstH = float(dstSize.y()); in computeTextureLookupDiff() local 1729 const float dstH = float(dstSize.y()); in computeTextureLookupDiff() local 1899 const float dstH = float(dstSize.y()); in computeTextureLookupDiff() local [all …]
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/external/skia/src/core/ |
D | SkBlurImageFilter.cpp | 413 dstH = dstBounds.height(); in copy_image_with_bounds() local 489 dstH = dstBounds.height(); in cpu_blur() local
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D | SkMaskBlurFilter.cpp | 306 size_t dstH = safe.add(src.fBounds.height(), safe.add(radiusY, radiusY)); in prepare_destination() local 620 uint8_t* dst, size_t dstStride, int dstW, int dstH) { in blur_x_rect() 933 dstH = dst->fBounds.height(); in small_blur() local 983 dstH = dst->fBounds.height(); in blur() local
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D | SkScalerContext.cpp | 344 int dstH = srcH; in generateMask() local
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/external/skqp/src/core/ |
D | SkBlurImageFilter.cpp | 413 dstH = dstBounds.height(); in copy_image_with_bounds() local 489 dstH = dstBounds.height(); in cpu_blur() local
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D | SkMaskBlurFilter.cpp | 306 size_t dstH = safe.add(src.fBounds.height(), safe.add(radiusY, radiusY)); in prepare_destination() local 620 uint8_t* dst, size_t dstStride, int dstW, int dstH) { in blur_x_rect() 933 dstH = dst->fBounds.height(); in small_blur() local 983 dstH = dst->fBounds.height(); in blur() local
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D | SkScalerContext.cpp | 350 int dstH = srcH; in generateMask() local
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 617 const GLint dstH = abs(dstY1 - dstY0); in blitframebuffer_texture() local 958 const GLint dstH = abs(dstY1 - dstY0); in _mesa_meta_BlitFramebuffer() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 67 float dstH = (float)dst.getHeight(); in renderReference() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 69 float dstH = (float)dst.getHeight(); in renderReference() local
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_renderer.c | 307 float dstW, float dstH, struct xa_surface *srf[]) in setup_vertex_data_yuv()
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/external/valgrind/VEX/priv/ |
D | host_arm64_isel.c | 3409 HReg dstH = newVRegD(env); in iselF16Expr_wrk() local 3416 HReg dstH = newVRegD(env); in iselF16Expr_wrk() local
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/external/swiftshader/src/Renderer/ |
D | ETC_Decoder.cpp | 677 …e(const unsigned char* src, unsigned char *dst, int w, int h, int dstW, int dstH, int dstPitch, in… in Decode()
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D | Surface.cpp | 3672 int dstH = dst->getHeight(); in copyCubeEdge() local
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/external/v8/src/arm/ |
D | assembler-arm.cc | 1722 Register dstH, in smlal() 1735 Register dstH, in smull() 1748 Register dstH, in umlal() 1761 Register dstH, in umull()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3120 int dstH = de::abs(dstY1-dstY0); in blitFramebuffer() local
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