/external/skqp/src/core/ |
D | SkMaskBlurFilter.cpp | 304 size_t dstW = safe.add(src.fBounds.width(), safe.add(radiusX, radiusX)); in prepare_destination() local 576 uint8_t* dst, int dstW) { in blur_row() 620 uint8_t* dst, size_t dstStride, int dstW, int dstH) { in blur_x_rect() 932 int dstW = dst->fBounds.width(), in small_blur() local 982 dstW = dst->fBounds.width(), in blur() local
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D | SkBlurImageFilter.cpp | 412 dstW = dstBounds.width(), in copy_image_with_bounds() local 488 dstW = dstBounds.width(), in cpu_blur() local
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D | SkScalerContext.cpp | 349 int dstW = srcW; in generateMask() local
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/external/skia/src/core/ |
D | SkMaskBlurFilter.cpp | 304 size_t dstW = safe.add(src.fBounds.width(), safe.add(radiusX, radiusX)); in prepare_destination() local 576 uint8_t* dst, int dstW) { in blur_row() 620 uint8_t* dst, size_t dstStride, int dstW, int dstH) { in blur_x_rect() 932 int dstW = dst->fBounds.width(), in small_blur() local 982 dstW = dst->fBounds.width(), in blur() local
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D | SkBlurImageFilter.cpp | 412 dstW = dstBounds.width(), in copy_image_with_bounds() local 488 dstW = dstBounds.width(), in cpu_blur() local
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D | SkScalerContext.cpp | 343 int dstW = srcW; in generateMask() local
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 471 float dstW = (float)dst.getWidth(); in sampleTextureProjected() local 511 float dstW = (float)dst.getWidth(); in sampleTextureProjected() local 617 const float dstW = float(dstSize.x()); in sampleTextureCube() local 810 float dstW = (float)dst.getWidth(); in sampleTextureProjected() local 870 const float dstW = (float)dst.getWidth(); in sampleTextureCubeArray() local 1244 const float dstW = float(dstSize.x()); in computeTextureLookupDiff() local 1348 const float dstW = float(dstSize.x()); in computeTextureLookupDiff() local 1548 const float dstW = float(dstSize.x()); in computeTextureLookupDiff() local 1728 const float dstW = float(dstSize.x()); in computeTextureLookupDiff() local 1898 const float dstW = float(dstSize.x()); in computeTextureLookupDiff() local [all …]
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 616 const GLint dstW = abs(dstX1 - dstX0); in blitframebuffer_texture() local 957 const GLint dstW = abs(dstX1 - dstX0); in _mesa_meta_BlitFramebuffer() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 66 float dstW = (float)dst.getWidth(); in renderReference() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 68 float dstW = (float)dst.getWidth(); in renderReference() local
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_renderer.c | 307 float dstW, float dstH, struct xa_surface *srf[]) in setup_vertex_data_yuv()
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/external/swiftshader/src/Renderer/ |
D | ETC_Decoder.cpp | 677 bool ETC_Decoder::Decode(const unsigned char* src, unsigned char *dst, int w, int h, int dstW, int … in Decode()
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D | Surface.cpp | 3671 int dstW = dst->getWidth(); in copyCubeEdge() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3119 int dstW = de::abs(dstX1-dstX0); in blitFramebuffer() local
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