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Searched defs:fragmentShader (Results 1 – 25 of 43) sorted by relevance

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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlRectDrawer.java125 public Shader(String fragmentShader) { in Shader()
189 private void prepareShader(String fragmentShader, float[] texMatrix) { in prepareShader()
DGlShader.java58 private int fragmentShader; field in GlShader
/external/deqp/framework/randomshaders/
DrsgTest.cpp51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
DrsgProgramGenerator.cpp44 Shader& fragmentShader) in generate()
DrsgUtils.cpp50 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<… in computeUnifiedUniforms()
DrsgProgramExecutor.cpp211 void ProgramExecutor::execute (const Shader& vertexShader, const Shader& fragmentShader, const vect… in execute()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp70 …rProgramDeclaration& decl, const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration()
96 …enerateProgramDeclaration (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration()
131 …gram::RandomShaderProgram (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in RandomShaderProgram()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp431 bool InitialiseShaders( GLuint &fragmentShader, GLuint &vertexShader, GLuint &shaderProgram) in InitialiseShaders()
693 void DeInitialiseGLState( GLuint fragmentShader, GLuint vertexShader, GLuint shaderProgram, GLuint … in DeInitialiseGLState()
762 GLuint fragmentShader = 0, vertexShader = 0; in main() local
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp255 Shader fragmentShader(gl, SHADERTYPE_FRAGMENT); in iterate() local
340 deUint32 fragmentShader[8]; in iterate() local
DglcTextureFilterAnisotropicTests.cpp624 std::string fragmentShader = m_fragment; in drawTexture() local
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp350 const char* fragmentShader = "" in renderResource() local
526 const char* fragmentShader = "" in renderResource() local
662 const char* fragmentShader = "" in createResource() local
815 const char* fragmentShader = "" in createResource() local
893 const char* fragmentShader = "" in renderResource() local
DteglSwapBuffersTests.cpp138 deUint32 fragmentShader = 0; in createGLES2Program() local
DteglImageFormatTests.cpp412 const char* const fragmentShader = in invokeGLES2() local
489 const char* fragmentShader = in invokeGLES2() local
613 const char* fragmentShader = in invokeGLES2() local
DteglNativeColorMappingTests.cpp106 deUint32 fragmentShader = 0; in createGLES2Program() local
DteglGLES2SharingThreadedTests.cpp1461 SharedPtr<Shader> fragmentShader; member in deqp::egl::GLES2ThreadTest::Program
3134 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; in addBufferOperations() local
3221 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; in addTextureOperations() local
3325 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; in addImageOperations() local
3517 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; in addProgramOperations() local
DteglNativeCoordMappingTests.cpp106 deUint32 fragmentShader = 0; in createGLES2Program() local
/external/swiftshader/src/OpenGL/libGL/
DProgram.h170 FragmentShader *fragmentShader; variable
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp72 const FragmentShader* fragmentShader; member
/external/deqp/external/vulkancts/modules/vulkan/
DvktDrawUtil.hpp102 const rr::FragmentShader& fragmentShader) in ReferenceDrawContext()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassMultisampleTests.cpp1875 std::ostringstream fragmentShader; in init() local
1934 std::ostringstream fragmentShader; in init() local
1996 std::ostringstream fragmentShader; in init() local
2063 std::ostringstream fragmentShader; in init() local
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemYCbCrConversionTests.cpp710 const char* const fragmentShader = in testShaders() local
738 const char* const fragmentShader = in testShaders() local
817 …const vk::Unique<vk::VkShaderModule> fragmentShader (createShaderModule(vk, device, ctx.getBinar… in renderYCbCrToColor() local
/external/deqp/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp534 const char* fragmentShader = in createProgram() local
1111 const char* fragmentShader = in createProgram() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp819 const ColorFragmentShader fragmentShader (tcuColorFormat, tcuDepthFormat); in verifyImage() local
DvktPipelineBlendTests.cpp984 const ColorFragmentShader fragmentShader (tcuColorFormat, tcuDepthFormat); in verifyImage() local
/external/deqp/modules/gles2/performance/
Des2pDrawCallBatchingTests.cpp201 std::ostringstream fragmentShader; in createShader() local

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