/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.hpp | 63 sw::FrameBufferWin *frameBuffer; member in D3D8::Direct3DSwapChain8
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.hpp | 69 sw::FrameBufferWin *frameBuffer; member in D3D9::Direct3DSwapChain9
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D | Direct3DSwapChain9.cpp | 100 …unsigned int *frameBuffer = (unsigned int*)lockBackBuffer(0); // FIXME: Don't assume A8R8G8B8 mo… in Present() local
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/external/swiftshader/src/OpenGL/libGL/ |
D | Surface.h | 70 sw::FrameBuffer *frameBuffer; variable
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/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 196 …Unique<VkFramebuffer> frameBuffer (makeFramebuffer(*m_device, *m_logicalDevice, *renderPa… in iterate() local 265 …nce::draw (const deUint32 subpassCount,VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw() 1030 …Unique<VkFramebuffer> frameBuffer (makeFramebuffer(*m_device, *m_logicalDevice, *renderPas… in iterate() local 1247 …nce::draw (const deUint32 subpassCount,VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw() 1323 …nce::draw (const deUint32 subpassCount,VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw() 1384 …nce::draw (const deUint32 subpassCount,VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw() 1489 …nce::draw (const deUint32 subpassCount,VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw() 1588 …ce::draw (const deUint32 subpassCount, VkRenderPass renderPass, VkFramebuffer frameBuffer, vector<… in draw()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.hpp | 124 sw::FrameBuffer *frameBuffer; member in egl::WindowSurface
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/external/python/cpython2/Modules/ |
D | clmodule.c | 104 char *frameBuffer; in cl_CompressImage() local 149 PyObject *frameBuffer; in cl_DecompressImage() local 224 char *frameBuffer; in clm_Compress() local
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/external/skia/tools/gpu/gl/debug/ |
D | DebugGLTestContext.cpp | 226 GrFrameBufferObj *frameBuffer = FIND(frameBufferID, GrFrameBufferObj, in bindFramebuffer() local 264 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteTextures() local 343 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteRenderbuffers() local 1103 void setFrameBuffer(GrFrameBufferObj *frameBuffer) { in setFrameBuffer()
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/external/skqp/tools/gpu/gl/debug/ |
D | DebugGLTestContext.cpp | 220 GrFrameBufferObj *frameBuffer = FIND(frameBufferID, GrFrameBufferObj, in bindFramebuffer() local 258 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteTextures() local 337 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteRenderbuffers() local 1097 void setFrameBuffer(GrFrameBufferObj *frameBuffer) { in setFrameBuffer()
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/external/swiftshader/src/Main/ |
D | FrameBuffer.cpp | 628 FrameBuffer *frameBuffer = *static_cast<FrameBuffer**>(parameters); in threadFunction() local
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/external/libvncserver/rfb/ |
D | rfbclient.h | 181 uint8_t* frameBuffer; member
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D | rfb.h | 327 char* frameBuffer; member
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