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1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "intel_batchbuffer.h"
25 
26 #include "brw_context.h"
27 #include "brw_defines.h"
28 #include "brw_multisample_state.h"
29 #include "main/framebuffer.h"
30 
31 void
gen6_get_sample_position(struct gl_context * ctx,struct gl_framebuffer * fb,GLuint index,GLfloat * result)32 gen6_get_sample_position(struct gl_context *ctx,
33                          struct gl_framebuffer *fb,
34                          GLuint index, GLfloat *result)
35 {
36    uint8_t bits;
37 
38    switch (_mesa_geometric_samples(fb)) {
39    case 1:
40       result[0] = result[1] = 0.5f;
41       return;
42    case 2:
43       bits = brw_multisample_positions_1x_2x >> (8 * index);
44       break;
45    case 4:
46       bits = brw_multisample_positions_4x >> (8 * index);
47       break;
48    case 8:
49       bits = brw_multisample_positions_8x[index >> 2] >> (8 * (index & 3));
50       break;
51    case 16:
52       bits = brw_multisample_positions_16x[index >> 2] >> (8 * (index & 3));
53       break;
54    default:
55       unreachable("Not implemented");
56    }
57 
58    /* Convert from U0.4 back to a floating point coordinate. */
59    result[0] = ((bits >> 4) & 0xf) / 16.0f;
60    result[1] = (bits & 0xf) / 16.0f;
61 }
62 
63 /**
64  * Sample index layout shows the numbering of slots in a rectangular
65  * grid of samples with in a pixel. Sample number layout shows the
66  * rectangular grid of samples roughly corresponding to the real sample
67  * locations with in a pixel. Sample number layout matches the sample
68  * index layout in case of 2X and 4x MSAA, but they are different in
69  * case of 8X MSAA.
70  *
71  * 2X MSAA sample index / number layout
72  *           ---------
73  *           | 0 | 1 |
74  *           ---------
75  *
76  * 4X MSAA sample index / number layout
77  *           ---------
78  *           | 0 | 1 |
79  *           ---------
80  *           | 2 | 3 |
81  *           ---------
82  *
83  * 8X MSAA sample index layout    8x MSAA sample number layout
84  *           ---------                      ---------
85  *           | 0 | 1 |                      | 5 | 2 |
86  *           ---------                      ---------
87  *           | 2 | 3 |                      | 4 | 6 |
88  *           ---------                      ---------
89  *           | 4 | 5 |                      | 0 | 3 |
90  *           ---------                      ---------
91  *           | 6 | 7 |                      | 7 | 1 |
92  *           ---------                      ---------
93  *
94  * 16X MSAA sample index layout  16x MSAA sample number layout
95  *         -----------------            -----------------
96  *         | 0 | 1 | 2 | 3 |            |15 |10 | 9 | 7 |
97  *         -----------------            -----------------
98  *         | 4 | 5 | 6 | 7 |            | 4 | 1 | 3 |13 |
99  *         -----------------            -----------------
100  *         | 8 | 9 |10 |11 |            |12 | 2 | 0 | 6 |
101  *         -----------------            -----------------
102  *         |12 |13 |14 |15 |            |11 | 8 | 5 |14 |
103  *         -----------------            -----------------
104  *
105  * A sample map is used to map sample indices to sample numbers.
106  */
107 void
gen6_set_sample_maps(struct gl_context * ctx)108 gen6_set_sample_maps(struct gl_context *ctx)
109 {
110    uint8_t map_2x[2] = {0, 1};
111    uint8_t map_4x[4] = {0, 1, 2, 3};
112    uint8_t map_8x[8] = {3, 7, 5, 0, 1, 2, 4, 6};
113    uint8_t map_16x[16] = { 15, 10, 9, 7, 4, 1, 3, 13,
114                            12, 2, 0, 6, 11, 8, 5, 14 };
115 
116    memcpy(ctx->Const.SampleMap2x, map_2x, sizeof(map_2x));
117    memcpy(ctx->Const.SampleMap4x, map_4x, sizeof(map_4x));
118    memcpy(ctx->Const.SampleMap8x, map_8x, sizeof(map_8x));
119    memcpy(ctx->Const.SampleMap16x, map_16x, sizeof(map_16x));
120 }
121 
122 /**
123  * 3DSTATE_MULTISAMPLE
124  */
125 void
gen6_emit_3dstate_multisample(struct brw_context * brw,unsigned num_samples)126 gen6_emit_3dstate_multisample(struct brw_context *brw,
127                               unsigned num_samples)
128 {
129    uint32_t number_of_multisamples = 0;
130    uint32_t sample_positions_3210 = 0;
131    uint32_t sample_positions_7654 = 0;
132 
133    assert(brw->gen < 8);
134 
135    switch (num_samples) {
136    case 0:
137    case 1:
138       number_of_multisamples = MS_NUMSAMPLES_1;
139       break;
140    case 4:
141       number_of_multisamples = MS_NUMSAMPLES_4;
142       sample_positions_3210 = brw_multisample_positions_4x;
143       break;
144    case 8:
145       number_of_multisamples = MS_NUMSAMPLES_8;
146       sample_positions_3210 = brw_multisample_positions_8x[0];
147       sample_positions_7654 = brw_multisample_positions_8x[1];
148       break;
149    default:
150       unreachable("Unrecognized num_samples in gen6_emit_3dstate_multisample");
151    }
152 
153    int len = brw->gen >= 7 ? 4 : 3;
154    BEGIN_BATCH(len);
155    OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
156    OUT_BATCH(MS_PIXEL_LOCATION_CENTER | number_of_multisamples);
157    OUT_BATCH(sample_positions_3210);
158    if (brw->gen >= 7)
159       OUT_BATCH(sample_positions_7654);
160    ADVANCE_BATCH();
161 }
162 
163 unsigned
gen6_determine_sample_mask(struct brw_context * brw)164 gen6_determine_sample_mask(struct brw_context *brw)
165 {
166    struct gl_context *ctx = &brw->ctx;
167    float coverage = 1.0f;
168    float coverage_invert = false;
169    unsigned sample_mask = ~0u;
170 
171    /* BRW_NEW_NUM_SAMPLES */
172    unsigned num_samples = brw->num_samples;
173 
174    if (_mesa_is_multisample_enabled(ctx)) {
175       if (ctx->Multisample.SampleCoverage) {
176          coverage = ctx->Multisample.SampleCoverageValue;
177          coverage_invert = ctx->Multisample.SampleCoverageInvert;
178       }
179       if (ctx->Multisample.SampleMask) {
180          sample_mask = ctx->Multisample.SampleMaskValue;
181       }
182    }
183 
184    if (num_samples > 1) {
185       int coverage_int = (int) (num_samples * coverage + 0.5f);
186       uint32_t coverage_bits = (1 << coverage_int) - 1;
187       if (coverage_invert)
188          coverage_bits ^= (1 << num_samples) - 1;
189       return coverage_bits & sample_mask;
190    } else {
191       return 1;
192    }
193 }
194 
195 /**
196  * 3DSTATE_SAMPLE_MASK
197  */
198 void
gen6_emit_3dstate_sample_mask(struct brw_context * brw,unsigned mask)199 gen6_emit_3dstate_sample_mask(struct brw_context *brw, unsigned mask)
200 {
201    BEGIN_BATCH(2);
202    OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
203    OUT_BATCH(mask);
204    ADVANCE_BATCH();
205 }
206 
207 static void
upload_multisample_state(struct brw_context * brw)208 upload_multisample_state(struct brw_context *brw)
209 {
210    /* BRW_NEW_NUM_SAMPLES */
211    gen6_emit_3dstate_multisample(brw, brw->num_samples);
212    gen6_emit_3dstate_sample_mask(brw, gen6_determine_sample_mask(brw));
213 }
214 
215 const struct brw_tracked_state gen6_multisample_state = {
216    .dirty = {
217       .mesa = _NEW_MULTISAMPLE,
218       .brw = BRW_NEW_BLORP |
219              BRW_NEW_CONTEXT |
220              BRW_NEW_NUM_SAMPLES,
221    },
222    .emit = upload_multisample_state
223 };
224