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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrContextPriv_DEFINED
9 #define GrContextPriv_DEFINED
10 
11 #include "GrContext.h"
12 #include "GrSurfaceContext.h"
13 #include "text/GrAtlasManager.h"
14 
15 class GrBackendRenderTarget;
16 class GrOnFlushCallbackObject;
17 class GrSemaphore;
18 class GrSurfaceProxy;
19 class GrTextureContext;
20 
21 class SkDeferredDisplayList;
22 
23 /** Class that adds methods to GrContext that are only intended for use internal to Skia.
24     This class is purely a privileged window into GrContext. It should never have additional
25     data members or virtual methods. */
26 class GrContextPriv {
27 public:
28     /**
29      * Create a GrContext without a resource cache
30      */
31     static sk_sp<GrContext> MakeDDL(sk_sp<GrContextThreadSafeProxy>);
32 
drawingManager()33     GrDrawingManager* drawingManager() { return fContext->fDrawingManager.get(); }
34 
35     sk_sp<GrSurfaceContext> makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy>,
36                                                       sk_sp<SkColorSpace> = nullptr,
37                                                       const SkSurfaceProps* = nullptr);
38 
39     sk_sp<GrSurfaceContext> makeDeferredSurfaceContext(const GrSurfaceDesc&,
40                                                        GrMipMapped,
41                                                        SkBackingFit,
42                                                        SkBudgeted,
43                                                        sk_sp<SkColorSpace> colorSpace = nullptr,
44                                                        const SkSurfaceProps* = nullptr);
45 
46     sk_sp<GrTextureContext> makeBackendTextureContext(const GrBackendTexture& tex,
47                                                       GrSurfaceOrigin origin,
48                                                       sk_sp<SkColorSpace> colorSpace);
49 
50     sk_sp<GrRenderTargetContext> makeBackendTextureRenderTargetContext(
51                                                          const GrBackendTexture& tex,
52                                                          GrSurfaceOrigin origin,
53                                                          int sampleCnt,
54                                                          sk_sp<SkColorSpace> colorSpace,
55                                                          const SkSurfaceProps* = nullptr);
56 
57     sk_sp<GrRenderTargetContext> makeBackendRenderTargetRenderTargetContext(
58                                                               const GrBackendRenderTarget&,
59                                                               GrSurfaceOrigin origin,
60                                                               sk_sp<SkColorSpace> colorSpace,
61                                                               const SkSurfaceProps* = nullptr);
62 
63     sk_sp<GrRenderTargetContext> makeBackendTextureAsRenderTargetRenderTargetContext(
64                                                                  const GrBackendTexture& tex,
65                                                                  GrSurfaceOrigin origin,
66                                                                  int sampleCnt,
67                                                                  sk_sp<SkColorSpace> colorSpace,
68                                                                  const SkSurfaceProps* = nullptr);
69 
disableGpuYUVConversion()70     bool disableGpuYUVConversion() const { return fContext->fDisableGpuYUVConversion; }
sharpenMipmappedTextures()71     bool sharpenMipmappedTextures() const { return fContext->fSharpenMipmappedTextures; }
72 
73     /**
74      * Call to ensure all drawing to the context has been issued to the
75      * underlying 3D API.
76      * The 'proxy' parameter is a hint. If it is supplied the context will guarantee that
77      * the draws required for that proxy are flushed but it could do more. If no 'proxy' is
78      * provided then all current work will be flushed.
79      */
80     void flush(GrSurfaceProxy*);
81 
82     /**
83      * Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
84      *
85      * NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
86      * ensure its lifetime is tied to that of the context.
87      */
88     void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
89 
90     void testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject*);
91 
92     /**
93      * After this returns any pending writes to the surface will have been issued to the
94      * backend 3D API.
95      */
96     void flushSurfaceWrites(GrSurfaceProxy*);
97 
98     /**
99      * After this returns any pending reads or writes to the surface will have been issued to the
100      * backend 3D API.
101      */
102     void flushSurfaceIO(GrSurfaceProxy*);
103 
104     /**
105      * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve
106      * if necessary.
107      *
108      * It is not necessary to call this before reading the render target via Skia/GrContext.
109      * GrContext will detect when it must perform a resolve before reading pixels back from the
110      * surface or using it as a texture.
111      */
112     void prepareSurfaceForExternalIO(GrSurfaceProxy*);
113 
114    /**
115     * These flags can be used with the read/write pixels functions below.
116     */
117     enum PixelOpsFlags {
118         /** The GrContext will not be flushed before the surface read or write. This means that
119             the read or write may occur before previous draws have executed. */
120         kDontFlush_PixelOpsFlag = 0x1,
121         /** Any surface writes should be flushed to the backend 3D API after the surface operation
122             is complete */
123         kFlushWrites_PixelOp = 0x2,
124         /** The src for write or dst read is unpremultiplied. This is only respected if both the
125             config src and dst configs are an RGBA/BGRA 8888 format. */
126         kUnpremul_PixelOpsFlag  = 0x4,
127     };
128 
129     /**
130      * Reads a rectangle of pixels from a surface.
131      * @param src           the surface context to read from.
132      * @param left          left edge of the rectangle to read (inclusive)
133      * @param top           top edge of the rectangle to read (inclusive)
134      * @param width         width of rectangle to read in pixels.
135      * @param height        height of rectangle to read in pixels.
136      * @param dstConfig     the pixel config of the destination buffer
137      * @param dstColorSpace color space of the destination buffer
138      * @param buffer        memory to read the rectangle into.
139      * @param rowBytes      number of bytes bewtween consecutive rows. Zero means rows are tightly
140      *                      packed.
141      * @param pixelOpsFlags see PixelOpsFlags enum above.
142      *
143      * @return true if the read succeeded, false if not. The read can fail because of an unsupported
144      *         pixel configs
145      */
146     bool readSurfacePixels(GrSurfaceContext* src, int left, int top, int width, int height,
147                            GrColorType dstColorType, SkColorSpace* dstColorSpace, void* buffer,
148                            size_t rowBytes = 0, uint32_t pixelOpsFlags = 0);
149 
150     /**
151      * Writes a rectangle of pixels to a surface. There are currently two versions of this.
152      * writeSurfacePixels() is the older version which will be replaced by the more robust and
153      * maintainable (but perhaps slower) writeSurfacePixels2().
154      *
155      * @param dst           the surface context to write to.
156      * @param left          left edge of the rectangle to write (inclusive)
157      * @param top           top edge of the rectangle to write (inclusive)
158      * @param width         width of rectangle to write in pixels.
159      * @param height        height of rectangle to write in pixels.
160      * @param srcColorType  the color type of the source buffer
161      * @param srcColorSpace color space of the source buffer
162      * @param buffer        memory to read pixels from
163      * @param rowBytes      number of bytes between consecutive rows. Zero
164      *                      means rows are tightly packed.
165      * @param pixelOpsFlags see PixelOpsFlags enum above.
166      * @return true if the write succeeded, false if not. The write can fail because of an
167      *         unsupported combination of surface and src configs.
168      */
169     bool writeSurfacePixels(GrSurfaceContext* dst, int left, int top, int width, int height,
170                             GrColorType srcColorType, SkColorSpace* srcColorSpace,
171                             const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0);
172     bool writeSurfacePixels2(GrSurfaceContext* dst, int left, int top, int width, int height,
173                              GrColorType srcColorType, SkColorSpace* srcColorSpace,
174                              const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0);
175 
getBackend()176     GrBackend getBackend() const { return fContext->fBackend; }
177 
getTaskGroup()178     SkTaskGroup* getTaskGroup() { return fContext->fTaskGroup.get(); }
179 
proxyProvider()180     GrProxyProvider* proxyProvider() { return fContext->fProxyProvider; }
proxyProvider()181     const GrProxyProvider* proxyProvider() const { return fContext->fProxyProvider; }
182 
resourceProvider()183     GrResourceProvider* resourceProvider() { return fContext->fResourceProvider; }
resourceProvider()184     const GrResourceProvider* resourceProvider() const { return fContext->fResourceProvider; }
185 
getResourceCache()186     GrResourceCache* getResourceCache() { return fContext->fResourceCache; }
187 
getGpu()188     GrGpu* getGpu() { return fContext->fGpu.get(); }
getGpu()189     const GrGpu* getGpu() const { return fContext->fGpu.get(); }
190 
getGlyphCache()191     GrGlyphCache* getGlyphCache() { return fContext->fGlyphCache; }
getTextBlobCache()192     GrTextBlobCache* getTextBlobCache() { return fContext->fTextBlobCache.get(); }
193 
getRestrictedAtlasManager()194     GrRestrictedAtlasManager* getRestrictedAtlasManager() {
195         return fContext->onGetRestrictedAtlasManager();
196     }
197 
198     // This accessor should only ever be called by the GrOpFlushState.
getFullAtlasManager()199     GrAtlasManager* getFullAtlasManager() {
200         return fContext->onGetFullAtlasManager();
201     }
202 
203     void moveOpListsToDDL(SkDeferredDisplayList*);
204     void copyOpListsFromDDL(const SkDeferredDisplayList*, GrRenderTargetProxy* newDest);
205 
206 private:
GrContextPriv(GrContext * context)207     explicit GrContextPriv(GrContext* context) : fContext(context) {}
208     GrContextPriv(const GrContextPriv&); // unimpl
209     GrContextPriv& operator=(const GrContextPriv&); // unimpl
210 
211     // No taking addresses of this type.
212     const GrContextPriv* operator&() const;
213     GrContextPriv* operator&();
214 
215     GrContext* fContext;
216 
217     friend class GrContext; // to construct/copy this type.
218 };
219 
contextPriv()220 inline GrContextPriv GrContext::contextPriv() { return GrContextPriv(this); }
221 
contextPriv()222 inline const GrContextPriv GrContext::contextPriv () const {
223     return GrContextPriv(const_cast<GrContext*>(this));
224 }
225 
226 #endif
227