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Searched defs:glAttachShader (Results 1 – 8 of 8) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h111 #define glAttachShader FNPTR(glAttachShader) macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.hpp45 void (*glAttachShader)(GLuint program, GLuint shader); member in LibGLESv2exports
Dentry_points.cpp233 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() function
/external/deqp/framework/opengl/wrapper/
DglwApi.inl8 #define glAttachShader glwAttachShader macro
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp151 void APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() function
/external/mesa3d/include/GL/
Dgl_mangle.h54 #define glAttachShader MANGLE(AttachShader) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl21 void CallLogWrapper::glAttachShader (glw::GLuint program, glw::GLuint shader) function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl20 GLW_APICALL void GLW_APIENTRY glAttachShader (GLuint program, GLuint shader) function