Searched defs:gl_sync_object (Results 1 – 1 of 1) sorted by relevance
3032 struct gl_sync_object struct3034 GLenum Type; /**< GL_SYNC_FENCE */3035 GLuint Name; /**< Fence name */3036 GLchar *Label; /**< GL_KHR_debug */3037 GLint RefCount; /**< Reference count */3038 GLboolean DeletePending; /**< Object was deleted while there were still3041 GLenum SyncCondition;3042 GLbitfield Flags; /**< Flags passed to glFenceSync */3043 GLuint StatusFlag:1; /**< Has the sync object been signaled? */