Searched defs:if_success (Results 1 – 5 of 5) sorted by relevance
88 void RawMachineAssembler::Continuations(Node* call, RawMachineLabel* if_success, in Continuations()
439 Node* const if_success = graph()->NewNode(common()->IfSuccess(), n); in ConvertSingleInputToNumber() local452 Node* if_success = projections[0]; in ConvertBothInputsToNumber() local
2317 const Operator* if_success = common()->IfSuccess(); in MakeNode() local
412 bool WasmGraphBuilder::ThrowsException(Node* node, Node** if_success, in ThrowsException()
1729 TFNode* if_success = nullptr; in CheckForException() local