Home
last modified time | relevance | path

Searched defs:isFloat (Results 1 – 25 of 29) sorted by relevance

12

/external/abi-compliance-checker/modules/Internals/
DCallConv.pm1255 sub isFloat($) { subroutine
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsClusteredTests.cpp255 bool isFloat = false; in getIdentity() local
852 bool isFloat = false; in createSubgroupsClusteredTests() local
DvktSubgroupsArithmeticTests.cpp310 bool isFloat = false; in getIdentity() local
980 bool isFloat = false; in createSubgroupsArithmeticTests() local
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp185 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in createProgram() local
628 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() local
779 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() local
842 const bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() local
1073 bool isFloat = glu::isDataTypeFloatOrVec(outType); in createRandomCase() local
Des3fTransformFeedbackTests.cpp537 const bool isFloat = glu::isDataTypeFloatOrVec(attrib.type.getBasicType()); in genAttributeData() local
1666 bool isFloat = glu::getDataTypeScalarType(type) == glu::TYPE_FLOAT; in init() local
1700 bool isFloat = glu::getDataTypeScalarType(type) == glu::TYPE_FLOAT; in init() local
1734 bool isFloat = glu::getDataTypeScalarType(type) == glu::TYPE_FLOAT; in init() local
/external/clang/include/clang/Lex/
DLiteralSupport.h66 bool isFloat : 1; // 1.0f variable
/external/skqp/src/sksl/ir/
DSkSLType.h214 bool isFloat() const { in isFloat() function
/external/skia/src/sksl/ir/
DSkSLType.h214 bool isFloat() const { in isFloat() function
/external/deqp/framework/randomshaders/
DrsgUtils.cpp132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; in isUndefinedValueRange() local
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderImageLoadStoreTests.cpp216 bool isFloat = false; in getOtherFunctionArguments() local
Des31fTextureBorderClampTests.cpp1514 const bool isFloat = m_channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in init() local
/external/swiftshader/third_party/LLVM/lib/Target/ARM/
DARMFastISel.cpp1108 bool isFloat = (Ty->isDoubleTy() || Ty->isFloatTy()); in SelectBranch() local
1225 bool isFloat = (Ty->isDoubleTy() || Ty->isFloatTy()); in SelectCmp() local
1477 bool isFloat = (Ty->isDoubleTy() || Ty->isFloatTy()); in SelectBinaryOp() local
/external/deqp/executor/
DxeTestResultParser.cpp275 const bool isFloat = value.find('.') != std::string::npos || value.find('e') != std::string::npos; in getNumericValue() local
/external/clang/include/clang/AST/
DAPValue.h183 bool isFloat() const { return Kind == Float; } in isFloat() function
/external/llvm/tools/llvm-stress/
Dllvm-stress.cpp342 bool isFloat = Val0->getType()->getScalarType()->isFloatingPointTy(); in Act() local
/external/fonttools/Lib/fontTools/ttLib/tables/
D_g_l_y_f.py958 def isFloat(self): member in GlyphCoordinates
/external/clang/lib/Edit/
DRewriteObjCFoundationAPI.cpp685 bool isFloat, bool isIntZero, in getLiteralInfo()
/external/llvm/lib/Target/Hexagon/MCTargetDesc/
DHexagonMCInstrInfo.cpp502 bool HexagonMCInstrInfo::isFloat(MCInstrInfo const &MCII, MCInst const &MCI) { in isFloat() function in llvm::HexagonMCInstrInfo
/external/llvm/lib/Target/ARM/
DARMFastISel.cpp1356 bool isFloat = (Ty->isFloatTy() || Ty->isDoubleTy()); in ARMEmitCmp() local
1790 bool isFloat = (Ty->isDoubleTy() || Ty->isFloatTy()); in SelectBinaryFPOp() local
/external/deqp/modules/glshared/
DglsLongStressCase.cpp993 const bool isFloat = glu::isDataTypeFloatOrVec(attrSpec.type); in generateRandomAttribData() local
/external/deqp/framework/common/
DtcuTextureUtil.cpp1601 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureBorderColorFloat() local
/external/clang/utils/TableGen/
DNeonEmitter.cpp176 bool isFloat() const { return Float && ElementBitwidth == 32; } in isFloat() function in __anone254340e0111::Type
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp2208 int isFloat = funcTypes[i] & VALUE_ANY_FLOAT; in init() local
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp2251 int isFloat = funcTypes[i] & VALUE_ANY_FLOAT; in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp803 const bool isFloat = isDataTypeFloatOrVec(m_shaderSpec.outputs[outNdx].varType.getBasicType()); in execute() local

12