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1 /*
2  * Copyright (C) 2009-2010 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 #include <stdbool.h>
28 #include <stdio.h>
29 #include "nouveau_driver.h"
30 #include "nouveau_context.h"
31 #include "nouveau_bufferobj.h"
32 #include "nouveau_fbo.h"
33 #include "nv_object.xml.h"
34 
35 #include "main/api_exec.h"
36 #include "main/dd.h"
37 #include "main/framebuffer.h"
38 #include "main/fbobject.h"
39 #include "main/light.h"
40 #include "main/state.h"
41 #include "main/version.h"
42 #include "main/vtxfmt.h"
43 #include "drivers/common/meta.h"
44 #include "drivers/common/driverfuncs.h"
45 #include "swrast/swrast.h"
46 #include "swrast/s_context.h"
47 #include "vbo/vbo.h"
48 #include "tnl/tnl.h"
49 #include "tnl/t_context.h"
50 
51 GLboolean
nouveau_context_create(gl_api api,const struct gl_config * visual,__DRIcontext * dri_ctx,unsigned major_version,unsigned minor_version,uint32_t flags,bool notify_reset,unsigned * error,void * share_ctx)52 nouveau_context_create(gl_api api,
53 		       const struct gl_config *visual, __DRIcontext *dri_ctx,
54 		       unsigned major_version,
55 		       unsigned minor_version,
56 		       uint32_t flags,
57 		       bool notify_reset,
58 		       unsigned *error,
59 		       void *share_ctx)
60 {
61 	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
62 	struct nouveau_screen *screen = dri_screen->driverPrivate;
63 	struct nouveau_context *nctx;
64 	struct gl_context *ctx;
65 
66 	if (flags & ~__DRI_CTX_FLAG_DEBUG) {
67 		*error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
68 		return false;
69 	}
70 
71 	if (notify_reset) {
72 		*error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
73 		return false;
74 	}
75 
76 	ctx = screen->driver->context_create(screen, api, visual, share_ctx);
77 	if (!ctx) {
78 		*error = __DRI_CTX_ERROR_NO_MEMORY;
79 		return GL_FALSE;
80 	}
81 
82 	driContextSetFlags(ctx, flags);
83 
84 	nctx = to_nouveau_context(ctx);
85 	nctx->dri_context = dri_ctx;
86 	dri_ctx->driverPrivate = ctx;
87 
88 	_mesa_compute_version(ctx);
89 	if (ctx->Version < major_version * 10 + minor_version) {
90 	   nouveau_context_destroy(dri_ctx);
91 	   *error = __DRI_CTX_ERROR_BAD_VERSION;
92 	   return GL_FALSE;
93 	}
94 
95 	/* Exec table initialization requires the version to be computed */
96 	_mesa_initialize_dispatch_tables(ctx);
97 	_mesa_initialize_vbo_vtxfmt(ctx);
98 
99 	if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
100 			   NULL, &nctx->fence)) {
101 		nouveau_context_destroy(dri_ctx);
102 		*error = __DRI_CTX_ERROR_NO_MEMORY;
103 		return GL_FALSE;
104 	}
105 
106 	*error = __DRI_CTX_ERROR_SUCCESS;
107 	return GL_TRUE;
108 }
109 
110 GLboolean
nouveau_context_init(struct gl_context * ctx,gl_api api,struct nouveau_screen * screen,const struct gl_config * visual,struct gl_context * share_ctx)111 nouveau_context_init(struct gl_context *ctx, gl_api api,
112 		     struct nouveau_screen *screen,
113 		     const struct gl_config *visual, struct gl_context *share_ctx)
114 {
115 	struct nouveau_context *nctx = to_nouveau_context(ctx);
116 	struct dd_function_table functions;
117 	int ret;
118 
119 	nctx->screen = screen;
120 	nctx->fallback = HWTNL;
121 
122 	/* Initialize the function pointers. */
123 	_mesa_init_driver_functions(&functions);
124 	nouveau_driver_functions_init(&functions);
125 	nouveau_bufferobj_functions_init(&functions);
126 	nouveau_texture_functions_init(&functions);
127 	nouveau_fbo_functions_init(&functions);
128 
129 	/* Initialize the mesa context. */
130 	if (!_mesa_initialize_context(ctx, api, visual, share_ctx, &functions))
131 		return GL_FALSE;
132 
133 	nouveau_state_init(ctx);
134 	nouveau_scratch_init(ctx);
135 	_mesa_meta_init(ctx);
136 	_swrast_CreateContext(ctx);
137 	_vbo_CreateContext(ctx);
138 	_tnl_CreateContext(ctx);
139 	nouveau_span_functions_init(ctx);
140 	_mesa_allow_light_in_model(ctx, GL_FALSE);
141 
142 	/* Allocate a hardware channel. */
143 	ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
144 				 NOUVEAU_FIFO_CHANNEL_CLASS,
145 				 &(struct nv04_fifo){
146 					.vram = 0xbeef0201,
147 					.gart = 0xbeef0202
148 				 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
149 	if (ret) {
150 		nouveau_error("Error initializing the FIFO.\n");
151 		return GL_FALSE;
152 	}
153 
154 	/* Allocate a client (thread data) */
155 	ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
156 	if (ret) {
157 		nouveau_error("Error creating thread data\n");
158 		return GL_FALSE;
159 	}
160 
161 	/* Allocate a push buffer */
162 	ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
163 				  512 * 1024, true, &nctx->hw.pushbuf);
164 	if (ret) {
165 		nouveau_error("Error allocating DMA push buffer\n");
166 		return GL_FALSE;
167 	}
168 
169 	/* Allocate buffer context */
170 	ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
171 	if (ret) {
172 		nouveau_error("Error allocating buffer context\n");
173 		return GL_FALSE;
174 	}
175 
176 	nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
177 
178 	/* Allocate NULL object */
179 	ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
180 				 NULL, 0, &nctx->hw.null);
181 	if (ret) {
182 		nouveau_error("Error allocating NULL object\n");
183 		return GL_FALSE;
184 	}
185 
186 	/* Enable any supported extensions. */
187 	ctx->Extensions.EXT_blend_color = true;
188 	ctx->Extensions.EXT_blend_minmax = true;
189 	ctx->Extensions.EXT_texture_filter_anisotropic = true;
190 	ctx->Extensions.NV_texture_env_combine4 = true;
191 	ctx->Const.MaxDrawBuffers = ctx->Const.MaxColorAttachments = 1;
192 
193 	/* This effectively disables 3D textures */
194 	ctx->Const.Max3DTextureLevels = 1;
195 
196 	return GL_TRUE;
197 }
198 
199 void
nouveau_context_deinit(struct gl_context * ctx)200 nouveau_context_deinit(struct gl_context *ctx)
201 {
202 	struct nouveau_context *nctx = to_nouveau_context(ctx);
203 
204 	if (TNL_CONTEXT(ctx))
205 		_tnl_DestroyContext(ctx);
206 
207 	if (vbo_context(ctx))
208 		_vbo_DestroyContext(ctx);
209 
210 	if (SWRAST_CONTEXT(ctx))
211 		_swrast_DestroyContext(ctx);
212 
213 	if (ctx->Meta)
214 		_mesa_meta_free(ctx);
215 
216 	nouveau_bufctx_del(&nctx->hw.bufctx);
217 	nouveau_pushbuf_del(&nctx->hw.pushbuf);
218 	nouveau_client_del(&nctx->hw.client);
219 	nouveau_object_del(&nctx->hw.chan);
220 
221 	nouveau_scratch_destroy(ctx);
222 	_mesa_free_context_data(ctx);
223 }
224 
225 void
nouveau_context_destroy(__DRIcontext * dri_ctx)226 nouveau_context_destroy(__DRIcontext *dri_ctx)
227 {
228 	struct nouveau_context *nctx = dri_ctx->driverPrivate;
229 	struct gl_context *ctx = &nctx->base;
230 
231 	nouveau_bo_ref(NULL, &nctx->fence);
232 	context_drv(ctx)->context_destroy(ctx);
233 }
234 
235 void
nouveau_update_renderbuffers(__DRIcontext * dri_ctx,__DRIdrawable * draw)236 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
237 {
238 	struct gl_context *ctx = dri_ctx->driverPrivate;
239 	struct nouveau_context *nctx = to_nouveau_context(ctx);
240 	__DRIscreen *screen = dri_ctx->driScreenPriv;
241 	struct gl_framebuffer *fb = draw->driverPrivate;
242 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
243 	unsigned int attachments[10];
244 	__DRIbuffer *buffers = NULL;
245 	int i = 0, count, ret;
246 
247 	if (draw->lastStamp == draw->dri2.stamp)
248 		return;
249 	draw->lastStamp = draw->dri2.stamp;
250 
251 	if (nfb->need_front)
252 		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
253 	if (fb->Visual.doubleBufferMode)
254 		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
255 	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
256 		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
257 	else if (fb->Visual.haveDepthBuffer)
258 		attachments[i++] = __DRI_BUFFER_DEPTH;
259 	else if (fb->Visual.haveStencilBuffer)
260 		attachments[i++] = __DRI_BUFFER_STENCIL;
261 
262 	buffers = screen->dri2.loader->getBuffers(draw, &draw->w, &draw->h,
263 						  attachments, i, &count,
264 						  draw->loaderPrivate);
265 	if (buffers == NULL)
266 		return;
267 
268 	for (i = 0; i < count; i++) {
269 		struct gl_renderbuffer *rb;
270 		struct nouveau_surface *s;
271 		uint32_t old_name;
272 		int index;
273 
274 		switch (buffers[i].attachment) {
275 		case __DRI_BUFFER_FRONT_LEFT:
276 		case __DRI_BUFFER_FAKE_FRONT_LEFT:
277 			index = BUFFER_FRONT_LEFT;
278 			break;
279 		case __DRI_BUFFER_BACK_LEFT:
280 			index = BUFFER_BACK_LEFT;
281 			break;
282 		case __DRI_BUFFER_DEPTH:
283 		case __DRI_BUFFER_DEPTH_STENCIL:
284 			index = BUFFER_DEPTH;
285 			break;
286 		case __DRI_BUFFER_STENCIL:
287 			index = BUFFER_STENCIL;
288 			break;
289 		default:
290 			assert(0);
291 		}
292 
293 		rb = fb->Attachment[index].Renderbuffer;
294 		s = &to_nouveau_renderbuffer(rb)->surface;
295 
296 		s->width = draw->w;
297 		s->height = draw->h;
298 		s->pitch = buffers[i].pitch;
299 		s->cpp = buffers[i].cpp;
300 
301 		if (index == BUFFER_DEPTH && s->bo) {
302 			ret = nouveau_bo_name_get(s->bo, &old_name);
303 			/*
304 			 * Disable fast Z clears in the next frame, the
305 			 * depth buffer contents are undefined.
306 			 */
307 			if (!ret && old_name != buffers[i].name)
308 				nctx->hierz.clear_seq = 0;
309 		}
310 
311 		nouveau_bo_ref(NULL, &s->bo);
312 		ret = nouveau_bo_name_ref(context_dev(ctx),
313 					  buffers[i].name, &s->bo);
314 		assert(!ret);
315 	}
316 
317 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
318 }
319 
320 static void
update_framebuffer(__DRIcontext * dri_ctx,__DRIdrawable * draw,int * stamp)321 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
322 		   int *stamp)
323 {
324 	struct gl_context *ctx = dri_ctx->driverPrivate;
325 	struct gl_framebuffer *fb = draw->driverPrivate;
326 
327 	*stamp = draw->dri2.stamp;
328 
329 	nouveau_update_renderbuffers(dri_ctx, draw);
330 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
331 
332 	/* Clean up references to the old framebuffer objects. */
333 	context_dirty(ctx, FRAMEBUFFER);
334 	nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
335 	PUSH_KICK(context_push(ctx));
336 }
337 
338 GLboolean
nouveau_context_make_current(__DRIcontext * dri_ctx,__DRIdrawable * dri_draw,__DRIdrawable * dri_read)339 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
340 			     __DRIdrawable *dri_read)
341 {
342 	if (dri_ctx) {
343 		struct nouveau_context *nctx = dri_ctx->driverPrivate;
344 		struct gl_context *ctx = &nctx->base;
345 
346 		/* Ask the X server for new renderbuffers. */
347 		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
348 			update_framebuffer(dri_ctx, dri_draw,
349 					   &dri_ctx->dri2.draw_stamp);
350 
351 		if (dri_draw != dri_read &&
352 		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
353 			update_framebuffer(dri_ctx, dri_read,
354 					   &dri_ctx->dri2.read_stamp);
355 
356 		/* Pass it down to mesa. */
357 		_mesa_make_current(ctx, dri_draw->driverPrivate,
358 				   dri_read->driverPrivate);
359 		_mesa_update_state(ctx);
360 
361 	} else {
362 		_mesa_make_current(NULL, NULL, NULL);
363 	}
364 
365 	return GL_TRUE;
366 }
367 
368 GLboolean
nouveau_context_unbind(__DRIcontext * dri_ctx)369 nouveau_context_unbind(__DRIcontext *dri_ctx)
370 {
371 	/* Unset current context and dispatch table */
372 	_mesa_make_current(NULL, NULL, NULL);
373 
374 	return GL_TRUE;
375 }
376 
377 void
nouveau_fallback(struct gl_context * ctx,enum nouveau_fallback mode)378 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
379 {
380 	struct nouveau_context *nctx = to_nouveau_context(ctx);
381 
382 	nctx->fallback = MAX2(HWTNL, mode);
383 
384 	if (mode < SWRAST) {
385 		nouveau_state_emit(ctx);
386 #if 0
387 		nouveau_bo_state_emit(ctx);
388 #endif
389 	} else {
390 		PUSH_KICK(context_push(ctx));
391 	}
392 }
393 
394 static void
validate_framebuffer(__DRIcontext * dri_ctx,__DRIdrawable * draw,int * stamp)395 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
396 		     int *stamp)
397 {
398 	struct gl_framebuffer *fb = draw->driverPrivate;
399 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
400 	GLboolean need_front =
401 		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
402 		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
403 
404 	if (nfb->need_front != need_front) {
405 		nfb->need_front = need_front;
406 		dri2InvalidateDrawable(draw);
407 	}
408 
409 	if (draw->dri2.stamp != *stamp)
410 		update_framebuffer(dri_ctx, draw, stamp);
411 }
412 
413 void
nouveau_validate_framebuffer(struct gl_context * ctx)414 nouveau_validate_framebuffer(struct gl_context *ctx)
415 {
416 	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
417 	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
418 	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
419 
420 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
421 		validate_framebuffer(dri_ctx, dri_draw,
422 				     &dri_ctx->dri2.draw_stamp);
423 
424 	if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
425 		validate_framebuffer(dri_ctx, dri_read,
426 				     &dri_ctx->dri2.read_stamp);
427 
428 	if (ctx->NewState & _NEW_BUFFERS)
429 		_mesa_update_state(ctx);
430 }
431