1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "nouveau_screen.h"
24 #include "nouveau_winsys.h"
25 #include "nouveau_fence.h"
26 #include "os/os_time.h"
27
28 #ifdef PIPE_OS_UNIX
29 #include <sched.h>
30 #endif
31
32 bool
nouveau_fence_new(struct nouveau_screen * screen,struct nouveau_fence ** fence)33 nouveau_fence_new(struct nouveau_screen *screen, struct nouveau_fence **fence)
34 {
35 *fence = CALLOC_STRUCT(nouveau_fence);
36 if (!*fence)
37 return false;
38
39 (*fence)->screen = screen;
40 (*fence)->ref = 1;
41 LIST_INITHEAD(&(*fence)->work);
42
43 return true;
44 }
45
46 static void
nouveau_fence_trigger_work(struct nouveau_fence * fence)47 nouveau_fence_trigger_work(struct nouveau_fence *fence)
48 {
49 struct nouveau_fence_work *work, *tmp;
50
51 LIST_FOR_EACH_ENTRY_SAFE(work, tmp, &fence->work, list) {
52 work->func(work->data);
53 LIST_DEL(&work->list);
54 FREE(work);
55 }
56 }
57
58 void
nouveau_fence_emit(struct nouveau_fence * fence)59 nouveau_fence_emit(struct nouveau_fence *fence)
60 {
61 struct nouveau_screen *screen = fence->screen;
62
63 assert(fence->state == NOUVEAU_FENCE_STATE_AVAILABLE);
64
65 /* set this now, so that if fence.emit triggers a flush we don't recurse */
66 fence->state = NOUVEAU_FENCE_STATE_EMITTING;
67
68 ++fence->ref;
69
70 if (screen->fence.tail)
71 screen->fence.tail->next = fence;
72 else
73 screen->fence.head = fence;
74
75 screen->fence.tail = fence;
76
77 screen->fence.emit(&screen->base, &fence->sequence);
78
79 assert(fence->state == NOUVEAU_FENCE_STATE_EMITTING);
80 fence->state = NOUVEAU_FENCE_STATE_EMITTED;
81 }
82
83 void
nouveau_fence_del(struct nouveau_fence * fence)84 nouveau_fence_del(struct nouveau_fence *fence)
85 {
86 struct nouveau_fence *it;
87 struct nouveau_screen *screen = fence->screen;
88
89 if (fence->state == NOUVEAU_FENCE_STATE_EMITTED ||
90 fence->state == NOUVEAU_FENCE_STATE_FLUSHED) {
91 if (fence == screen->fence.head) {
92 screen->fence.head = fence->next;
93 if (!screen->fence.head)
94 screen->fence.tail = NULL;
95 } else {
96 for (it = screen->fence.head; it && it->next != fence; it = it->next);
97 it->next = fence->next;
98 if (screen->fence.tail == fence)
99 screen->fence.tail = it;
100 }
101 }
102
103 if (!LIST_IS_EMPTY(&fence->work)) {
104 debug_printf("WARNING: deleting fence with work still pending !\n");
105 nouveau_fence_trigger_work(fence);
106 }
107
108 FREE(fence);
109 }
110
111 void
nouveau_fence_update(struct nouveau_screen * screen,bool flushed)112 nouveau_fence_update(struct nouveau_screen *screen, bool flushed)
113 {
114 struct nouveau_fence *fence;
115 struct nouveau_fence *next = NULL;
116 u32 sequence = screen->fence.update(&screen->base);
117
118 if (screen->fence.sequence_ack == sequence)
119 return;
120 screen->fence.sequence_ack = sequence;
121
122 for (fence = screen->fence.head; fence; fence = next) {
123 next = fence->next;
124 sequence = fence->sequence;
125
126 fence->state = NOUVEAU_FENCE_STATE_SIGNALLED;
127
128 nouveau_fence_trigger_work(fence);
129 nouveau_fence_ref(NULL, &fence);
130
131 if (sequence == screen->fence.sequence_ack)
132 break;
133 }
134 screen->fence.head = next;
135 if (!next)
136 screen->fence.tail = NULL;
137
138 if (flushed) {
139 for (fence = next; fence; fence = fence->next)
140 if (fence->state == NOUVEAU_FENCE_STATE_EMITTED)
141 fence->state = NOUVEAU_FENCE_STATE_FLUSHED;
142 }
143 }
144
145 #define NOUVEAU_FENCE_MAX_SPINS (1 << 31)
146
147 bool
nouveau_fence_signalled(struct nouveau_fence * fence)148 nouveau_fence_signalled(struct nouveau_fence *fence)
149 {
150 struct nouveau_screen *screen = fence->screen;
151
152 if (fence->state == NOUVEAU_FENCE_STATE_SIGNALLED)
153 return true;
154
155 if (fence->state >= NOUVEAU_FENCE_STATE_EMITTED)
156 nouveau_fence_update(screen, false);
157
158 return fence->state == NOUVEAU_FENCE_STATE_SIGNALLED;
159 }
160
161 static bool
nouveau_fence_kick(struct nouveau_fence * fence)162 nouveau_fence_kick(struct nouveau_fence *fence)
163 {
164 struct nouveau_screen *screen = fence->screen;
165
166 /* wtf, someone is waiting on a fence in flush_notify handler? */
167 assert(fence->state != NOUVEAU_FENCE_STATE_EMITTING);
168
169 if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) {
170 PUSH_SPACE(screen->pushbuf, 8);
171 /* The space allocation might trigger a flush, which could emit the
172 * current fence. So check again.
173 */
174 if (fence->state < NOUVEAU_FENCE_STATE_EMITTED)
175 nouveau_fence_emit(fence);
176 }
177
178 if (fence->state < NOUVEAU_FENCE_STATE_FLUSHED)
179 if (nouveau_pushbuf_kick(screen->pushbuf, screen->pushbuf->channel))
180 return false;
181
182 if (fence == screen->fence.current)
183 nouveau_fence_next(screen);
184
185 nouveau_fence_update(screen, false);
186
187 return true;
188 }
189
190 bool
nouveau_fence_wait(struct nouveau_fence * fence,struct pipe_debug_callback * debug)191 nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debug)
192 {
193 struct nouveau_screen *screen = fence->screen;
194 uint32_t spins = 0;
195 int64_t start = 0;
196
197 if (debug && debug->debug_message)
198 start = os_time_get_nano();
199
200 if (!nouveau_fence_kick(fence))
201 return false;
202
203 do {
204 if (fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) {
205 if (debug && debug->debug_message)
206 pipe_debug_message(debug, PERF_INFO,
207 "stalled %.3f ms waiting for fence",
208 (os_time_get_nano() - start) / 1000000.f);
209 return true;
210 }
211 if (!spins)
212 NOUVEAU_DRV_STAT(screen, any_non_kernel_fence_sync_count, 1);
213 spins++;
214 #ifdef PIPE_OS_UNIX
215 if (!(spins % 8)) /* donate a few cycles */
216 sched_yield();
217 #endif
218
219 nouveau_fence_update(screen, false);
220 } while (spins < NOUVEAU_FENCE_MAX_SPINS);
221
222 debug_printf("Wait on fence %u (ack = %u, next = %u) timed out !\n",
223 fence->sequence,
224 screen->fence.sequence_ack, screen->fence.sequence);
225
226 return false;
227 }
228
229 void
nouveau_fence_next(struct nouveau_screen * screen)230 nouveau_fence_next(struct nouveau_screen *screen)
231 {
232 if (screen->fence.current->state < NOUVEAU_FENCE_STATE_EMITTING) {
233 if (screen->fence.current->ref > 1)
234 nouveau_fence_emit(screen->fence.current);
235 else
236 return;
237 }
238
239 nouveau_fence_ref(NULL, &screen->fence.current);
240
241 nouveau_fence_new(screen, &screen->fence.current);
242 }
243
244 void
nouveau_fence_unref_bo(void * data)245 nouveau_fence_unref_bo(void *data)
246 {
247 struct nouveau_bo *bo = data;
248
249 nouveau_bo_ref(NULL, &bo);
250 }
251
252 bool
nouveau_fence_work(struct nouveau_fence * fence,void (* func)(void *),void * data)253 nouveau_fence_work(struct nouveau_fence *fence,
254 void (*func)(void *), void *data)
255 {
256 struct nouveau_fence_work *work;
257
258 if (!fence || fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) {
259 func(data);
260 return true;
261 }
262
263 work = CALLOC_STRUCT(nouveau_fence_work);
264 if (!work)
265 return false;
266 work->func = func;
267 work->data = data;
268 LIST_ADD(&work->list, &fence->work);
269 p_atomic_inc(&fence->work_count);
270 if (fence->work_count > 64)
271 nouveau_fence_kick(fence);
272 return true;
273 }
274