• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2010 Christoph Bumiller
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29 
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32 
33 #include "nouveau_vp3_video.h"
34 
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37 
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40 
41 #include "nv50/g80_texture.xml.h"
42 
43 static boolean
nvc0_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned bindings)44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
45                                 enum pipe_format format,
46                                 enum pipe_texture_target target,
47                                 unsigned sample_count,
48                                 unsigned bindings)
49 {
50    const struct util_format_description *desc = util_format_description(format);
51 
52    if (sample_count > 8)
53       return false;
54    if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55       return false;
56 
57    /* Short-circuit the rest of the logic -- this is used by the state tracker
58     * to determine valid MS levels in a no-attachments scenario.
59     */
60    if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
61       return true;
62 
63    if (!util_format_is_supported(format, bindings))
64       return false;
65 
66    if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67       if (util_format_get_blocksizebits(format) == 3 * 32)
68          return false;
69 
70    if (bindings & PIPE_BIND_LINEAR)
71       if (util_format_is_depth_or_stencil(format) ||
72           (target != PIPE_TEXTURE_1D &&
73            target != PIPE_TEXTURE_2D &&
74            target != PIPE_TEXTURE_RECT) ||
75           sample_count > 1)
76          return false;
77 
78    /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79     */
80    if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81         desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82        /* The claim is that this should work on GM107 but it doesn't. Need to
83         * test further and figure out if it's a nouveau issue or a HW one.
84        nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85         */
86        nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87       return false;
88 
89    /* shared is always supported */
90    bindings &= ~(PIPE_BIND_LINEAR |
91                  PIPE_BIND_SHARED);
92 
93    if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94        nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95       /* MS images are currently unsupported on Maxwell because they have to
96        * be handled explicitly. */
97       return false;
98    }
99 
100    return (( nvc0_format_table[format].usage |
101             nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103 
104 static int
nvc0_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107    const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108    struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109 
110    switch (param) {
111    /* non-boolean caps */
112    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114       return 15;
115    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116       return 12;
117    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118       return 2048;
119    case PIPE_CAP_MIN_TEXEL_OFFSET:
120       return -8;
121    case PIPE_CAP_MAX_TEXEL_OFFSET:
122       return 7;
123    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124       return -32;
125    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126       return 31;
127    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128       return 128 * 1024 * 1024;
129    case PIPE_CAP_GLSL_FEATURE_LEVEL:
130       return 430;
131    case PIPE_CAP_MAX_RENDER_TARGETS:
132       return 8;
133    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134       return 1;
135    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136       return 4;
137    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139       return 128;
140    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142       return 1024;
143    case PIPE_CAP_MAX_VERTEX_STREAMS:
144       return 4;
145    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146       return 2048;
147    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148       return 256;
149    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150       if (class_3d < GM107_3D_CLASS)
151          return 256; /* IMAGE bindings require alignment to 256 */
152       return 16;
153    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
154       return 16;
155    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
156       return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
157    case PIPE_CAP_MAX_VIEWPORTS:
158       return NVC0_MAX_VIEWPORTS;
159    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
160       return 4;
161    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
162       return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
163    case PIPE_CAP_ENDIANNESS:
164       return PIPE_ENDIAN_LITTLE;
165    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
166       return 30;
167    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
168       return NVC0_MAX_WINDOW_RECTANGLES;
169 
170    /* supported caps */
171    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172    case PIPE_CAP_TEXTURE_SWIZZLE:
173    case PIPE_CAP_TEXTURE_SHADOW_MAP:
174    case PIPE_CAP_NPOT_TEXTURES:
175    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
176    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
177    case PIPE_CAP_ANISOTROPIC_FILTER:
178    case PIPE_CAP_SEAMLESS_CUBE_MAP:
179    case PIPE_CAP_CUBE_MAP_ARRAY:
180    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181    case PIPE_CAP_TEXTURE_MULTISAMPLE:
182    case PIPE_CAP_TWO_SIDED_STENCIL:
183    case PIPE_CAP_DEPTH_CLIP_DISABLE:
184    case PIPE_CAP_POINT_SPRITE:
185    case PIPE_CAP_TGSI_TEXCOORD:
186    case PIPE_CAP_SM3:
187    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
190    case PIPE_CAP_QUERY_TIMESTAMP:
191    case PIPE_CAP_QUERY_TIME_ELAPSED:
192    case PIPE_CAP_OCCLUSION_QUERY:
193    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
195    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
196    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
197    case PIPE_CAP_INDEP_BLEND_ENABLE:
198    case PIPE_CAP_INDEP_BLEND_FUNC:
199    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
200    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
201    case PIPE_CAP_PRIMITIVE_RESTART:
202    case PIPE_CAP_TGSI_INSTANCEID:
203    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
204    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
205    case PIPE_CAP_CONDITIONAL_RENDER:
206    case PIPE_CAP_TEXTURE_BARRIER:
207    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
208    case PIPE_CAP_START_INSTANCE:
209    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
210    case PIPE_CAP_DRAW_INDIRECT:
211    case PIPE_CAP_USER_CONSTANT_BUFFERS:
212    case PIPE_CAP_USER_INDEX_BUFFERS:
213    case PIPE_CAP_USER_VERTEX_BUFFERS:
214    case PIPE_CAP_TEXTURE_QUERY_LOD:
215    case PIPE_CAP_SAMPLE_SHADING:
216    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
217    case PIPE_CAP_TEXTURE_GATHER_SM5:
218    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
219    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
220    case PIPE_CAP_SAMPLER_VIEW_TARGET:
221    case PIPE_CAP_CLIP_HALFZ:
222    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
223    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
224    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
225    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
226    case PIPE_CAP_DEPTH_BOUNDS_TEST:
227    case PIPE_CAP_TGSI_TXQS:
228    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
229    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
230    case PIPE_CAP_SHAREABLE_SHADERS:
231    case PIPE_CAP_CLEAR_TEXTURE:
232    case PIPE_CAP_DRAW_PARAMETERS:
233    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
234    case PIPE_CAP_MULTI_DRAW_INDIRECT:
235    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
236    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
237    case PIPE_CAP_QUERY_BUFFER_OBJECT:
238    case PIPE_CAP_INVALIDATE_BUFFER:
239    case PIPE_CAP_STRING_MARKER:
240    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
241    case PIPE_CAP_CULL_DISTANCE:
242    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
243    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
244    case PIPE_CAP_TGSI_VOTE:
245    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
246    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
247       return 1;
248    case PIPE_CAP_COMPUTE:
249       return (class_3d < GP100_3D_CLASS);
250    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
251       return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
252    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
253       return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
254    case PIPE_CAP_TGSI_FS_FBFETCH:
255       return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
256 
257    /* unsupported caps */
258    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
259    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
260    case PIPE_CAP_SHADER_STENCIL_EXPORT:
261    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
262    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
263    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
264    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
265    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
266    case PIPE_CAP_FAKE_SW_MSAA:
267    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
268    case PIPE_CAP_VERTEXID_NOBASE:
269    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
270    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
271    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
272    case PIPE_CAP_GENERATE_MIPMAP:
273    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
274    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
275    case PIPE_CAP_QUERY_MEMORY_INFO:
276    case PIPE_CAP_PCI_GROUP:
277    case PIPE_CAP_PCI_BUS:
278    case PIPE_CAP_PCI_DEVICE:
279    case PIPE_CAP_PCI_FUNCTION:
280    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
281    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
282    case PIPE_CAP_NATIVE_FENCE_FD:
283    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
284       return 0;
285 
286    case PIPE_CAP_VENDOR_ID:
287       return 0x10de;
288    case PIPE_CAP_DEVICE_ID: {
289       uint64_t device_id;
290       if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
291          NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
292          return -1;
293       }
294       return device_id;
295    }
296    case PIPE_CAP_ACCELERATED:
297       return 1;
298    case PIPE_CAP_VIDEO_MEMORY:
299       return dev->vram_size >> 20;
300    case PIPE_CAP_UMA:
301       return 0;
302    }
303 
304    NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
305    return 0;
306 }
307 
308 static int
nvc0_screen_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)309 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
310                              enum pipe_shader_cap param)
311 {
312    const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
313 
314    switch (shader) {
315    case PIPE_SHADER_VERTEX:
316    case PIPE_SHADER_GEOMETRY:
317    case PIPE_SHADER_FRAGMENT:
318    case PIPE_SHADER_COMPUTE:
319    case PIPE_SHADER_TESS_CTRL:
320    case PIPE_SHADER_TESS_EVAL:
321       break;
322    default:
323       return 0;
324    }
325 
326    switch (param) {
327    case PIPE_SHADER_CAP_PREFERRED_IR:
328       return PIPE_SHADER_IR_TGSI;
329    case PIPE_SHADER_CAP_SUPPORTED_IRS:
330       return 1 << PIPE_SHADER_IR_TGSI;
331    case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
332    case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
333    case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
334    case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
335       return 16384;
336    case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
337       return 16;
338    case PIPE_SHADER_CAP_MAX_INPUTS:
339       if (shader == PIPE_SHADER_VERTEX)
340          return 32;
341       /* NOTE: These only count our slots for GENERIC varyings.
342        * The address space may be larger, but the actual hard limit seems to be
343        * less than what the address space layout permits, so don't add TEXCOORD,
344        * COLOR, etc. here.
345        */
346       if (shader == PIPE_SHADER_FRAGMENT)
347          return 0x1f0 / 16;
348       /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
349        * and excludes 0x60 per-patch inputs.
350        */
351       return 0x200 / 16;
352    case PIPE_SHADER_CAP_MAX_OUTPUTS:
353       return 32;
354    case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
355       return 65536;
356    case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
357       return NVC0_MAX_PIPE_CONSTBUFS;
358    case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
359       return shader != PIPE_SHADER_FRAGMENT;
360    case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
361    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
362    case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
363       return 1;
364    case PIPE_SHADER_CAP_MAX_PREDS:
365       return 0;
366    case PIPE_SHADER_CAP_MAX_TEMPS:
367       return NVC0_CAP_MAX_PROGRAM_TEMPS;
368    case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
369       return 1;
370    case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
371       return 1;
372    case PIPE_SHADER_CAP_SUBROUTINES:
373       return 1;
374    case PIPE_SHADER_CAP_INTEGERS:
375       return 1;
376    case PIPE_SHADER_CAP_DOUBLES:
377       return 1;
378    case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
379       return 1;
380    case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
381       return 1;
382    case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
383    case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
384    case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
385       return 0;
386    case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
387       return NVC0_MAX_BUFFERS;
388    case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
389       return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
390    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
391       return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
392    case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
393       return 32;
394    case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
395       if (class_3d >= NVE4_3D_CLASS)
396          return NVC0_MAX_IMAGES;
397       if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
398          return NVC0_MAX_IMAGES;
399       return 0;
400    default:
401       NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
402       return 0;
403    }
404 }
405 
406 static float
nvc0_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)407 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
408 {
409    switch (param) {
410    case PIPE_CAPF_MAX_LINE_WIDTH:
411    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
412       return 10.0f;
413    case PIPE_CAPF_MAX_POINT_WIDTH:
414       return 63.0f;
415    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
416       return 63.375f;
417    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
418       return 16.0f;
419    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
420       return 15.0f;
421    case PIPE_CAPF_GUARD_BAND_LEFT:
422    case PIPE_CAPF_GUARD_BAND_TOP:
423       return 0.0f;
424    case PIPE_CAPF_GUARD_BAND_RIGHT:
425    case PIPE_CAPF_GUARD_BAND_BOTTOM:
426       return 0.0f; /* that or infinity */
427    }
428 
429    NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
430    return 0.0f;
431 }
432 
433 static int
nvc0_screen_get_compute_param(struct pipe_screen * pscreen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * data)434 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
435                               enum pipe_shader_ir ir_type,
436                               enum pipe_compute_cap param, void *data)
437 {
438    struct nvc0_screen *screen = nvc0_screen(pscreen);
439    const uint16_t obj_class = screen->compute->oclass;
440 
441 #define RET(x) do {                  \
442    if (data)                         \
443       memcpy(data, x, sizeof(x));    \
444    return sizeof(x);                 \
445 } while (0)
446 
447    switch (param) {
448    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
449       RET((uint64_t []) { 3 });
450    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
451       if (obj_class >= NVE4_COMPUTE_CLASS) {
452          RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
453       } else {
454          RET(((uint64_t []) { 65535, 65535, 65535 }));
455       }
456    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
457       RET(((uint64_t []) { 1024, 1024, 64 }));
458    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
459       RET((uint64_t []) { 1024 });
460    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
461       if (obj_class >= NVE4_COMPUTE_CLASS) {
462          RET((uint64_t []) { 1024 });
463       } else {
464          RET((uint64_t []) { 512 });
465       }
466    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
467       RET((uint64_t []) { 1ULL << 40 });
468    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
469       switch (obj_class) {
470       case GM200_COMPUTE_CLASS:
471          RET((uint64_t []) { 96 << 10 });
472          break;
473       case GM107_COMPUTE_CLASS:
474          RET((uint64_t []) { 64 << 10 });
475          break;
476       default:
477          RET((uint64_t []) { 48 << 10 });
478          break;
479       }
480    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
481       RET((uint64_t []) { 512 << 10 });
482    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
483       RET((uint64_t []) { 4096 });
484    case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
485       RET((uint32_t []) { 32 });
486    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
487       RET((uint64_t []) { 1ULL << 40 });
488    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
489       RET((uint32_t []) { 0 });
490    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
491       RET((uint32_t []) { screen->mp_count_compute });
492    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
493       RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
494    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
495       RET((uint32_t []) { 64 });
496    default:
497       return 0;
498    }
499 
500 #undef RET
501 }
502 
503 static void
nvc0_screen_destroy(struct pipe_screen * pscreen)504 nvc0_screen_destroy(struct pipe_screen *pscreen)
505 {
506    struct nvc0_screen *screen = nvc0_screen(pscreen);
507 
508    if (!nouveau_drm_screen_unref(&screen->base))
509       return;
510 
511    if (screen->base.fence.current) {
512       struct nouveau_fence *current = NULL;
513 
514       /* nouveau_fence_wait will create a new current fence, so wait on the
515        * _current_ one, and remove both.
516        */
517       nouveau_fence_ref(screen->base.fence.current, &current);
518       nouveau_fence_wait(current, NULL);
519       nouveau_fence_ref(NULL, &current);
520       nouveau_fence_ref(NULL, &screen->base.fence.current);
521    }
522    if (screen->base.pushbuf)
523       screen->base.pushbuf->user_priv = NULL;
524 
525    if (screen->blitter)
526       nvc0_blitter_destroy(screen);
527    if (screen->pm.prog) {
528       screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
529       nvc0_program_destroy(NULL, screen->pm.prog);
530       FREE(screen->pm.prog);
531    }
532 
533    nouveau_bo_ref(NULL, &screen->text);
534    nouveau_bo_ref(NULL, &screen->uniform_bo);
535    nouveau_bo_ref(NULL, &screen->tls);
536    nouveau_bo_ref(NULL, &screen->txc);
537    nouveau_bo_ref(NULL, &screen->fence.bo);
538    nouveau_bo_ref(NULL, &screen->poly_cache);
539 
540    nouveau_heap_destroy(&screen->lib_code);
541    nouveau_heap_destroy(&screen->text_heap);
542 
543    FREE(screen->default_tsc);
544    FREE(screen->tic.entries);
545 
546    nouveau_object_del(&screen->eng3d);
547    nouveau_object_del(&screen->eng2d);
548    nouveau_object_del(&screen->m2mf);
549    nouveau_object_del(&screen->compute);
550    nouveau_object_del(&screen->nvsw);
551 
552    nouveau_screen_fini(&screen->base);
553 
554    FREE(screen);
555 }
556 
557 static int
nvc0_graph_set_macro(struct nvc0_screen * screen,uint32_t m,unsigned pos,unsigned size,const uint32_t * data)558 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
559                      unsigned size, const uint32_t *data)
560 {
561    struct nouveau_pushbuf *push = screen->base.pushbuf;
562 
563    size /= 4;
564 
565    assert((pos + size) <= 0x800);
566 
567    BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
568    PUSH_DATA (push, (m - 0x3800) / 8);
569    PUSH_DATA (push, pos);
570    BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
571    PUSH_DATA (push, pos);
572    PUSH_DATAp(push, data, size);
573 
574    return pos + size;
575 }
576 
577 static void
nvc0_magic_3d_init(struct nouveau_pushbuf * push,uint16_t obj_class)578 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
579 {
580    BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
581    PUSH_DATA (push, 0xff);
582    BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
583    PUSH_DATA (push, 0xff);
584    PUSH_DATA (push, 0xff);
585    BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
586    PUSH_DATA (push, 0xff);
587    PUSH_DATA (push, 0xff);
588    BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
589    PUSH_DATA (push, 0x3f);
590 
591    BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
592    PUSH_DATA (push, (3 << 16) | 3);
593    BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
594    PUSH_DATA (push, (2 << 16) | 2);
595 
596    if (obj_class < GM107_3D_CLASS) {
597       BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
598       PUSH_DATA (push, 0);
599    }
600    BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
601    PUSH_DATA (push, 0x10);
602    BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
603    PUSH_DATA (push, 0x10);
604    BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
605    PUSH_DATA (push, 0x10);
606    BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
607    PUSH_DATA (push, 0x10);
608    PUSH_DATA (push, 0x10);
609    BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
610    PUSH_DATA (push, 0x10);
611    BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
612    PUSH_DATA (push, 0xe);
613 
614    BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
615    PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
616    BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
617    PUSH_DATA (push, 0);
618    BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
619    PUSH_DATA (push, 3);
620 
621    BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
622    PUSH_DATA (push, 0x3fffff);
623    BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
624    PUSH_DATA (push, 1);
625    BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
626    PUSH_DATA (push, 1);
627 
628    if (obj_class < GM107_3D_CLASS) {
629       BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
630       PUSH_DATA (push, 3);
631 
632       if (obj_class >= NVE4_3D_CLASS) {
633          BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
634          PUSH_DATA (push, 1);
635       }
636    }
637 
638    /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
639     * are supposed to do */
640 }
641 
642 static void
nvc0_screen_fence_emit(struct pipe_screen * pscreen,u32 * sequence)643 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
644 {
645    struct nvc0_screen *screen = nvc0_screen(pscreen);
646    struct nouveau_pushbuf *push = screen->base.pushbuf;
647 
648    /* we need to do it after possible flush in MARK_RING */
649    *sequence = ++screen->base.fence.sequence;
650 
651    assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
652    PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
653    PUSH_DATAh(push, screen->fence.bo->offset);
654    PUSH_DATA (push, screen->fence.bo->offset);
655    PUSH_DATA (push, *sequence);
656    PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
657               (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
658 }
659 
660 static u32
nvc0_screen_fence_update(struct pipe_screen * pscreen)661 nvc0_screen_fence_update(struct pipe_screen *pscreen)
662 {
663    struct nvc0_screen *screen = nvc0_screen(pscreen);
664    return screen->fence.map[0];
665 }
666 
667 static int
nvc0_screen_init_compute(struct nvc0_screen * screen)668 nvc0_screen_init_compute(struct nvc0_screen *screen)
669 {
670    screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
671 
672    switch (screen->base.device->chipset & ~0xf) {
673    case 0xc0:
674    case 0xd0:
675       return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
676    case 0xe0:
677    case 0xf0:
678    case 0x100:
679    case 0x110:
680    case 0x120:
681       return nve4_screen_compute_setup(screen, screen->base.pushbuf);
682    case 0x130:
683       return 0;
684    default:
685       return -1;
686    }
687 }
688 
689 static int
nvc0_screen_resize_tls_area(struct nvc0_screen * screen,uint32_t lpos,uint32_t lneg,uint32_t cstack)690 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
691                             uint32_t lpos, uint32_t lneg, uint32_t cstack)
692 {
693    struct nouveau_bo *bo = NULL;
694    int ret;
695    uint64_t size = (lpos + lneg) * 32 + cstack;
696 
697    if (size >= (1 << 20)) {
698       NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
699       return -1;
700    }
701 
702    size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
703    size  = align(size, 0x8000);
704    size *= screen->mp_count;
705 
706    size = align(size, 1 << 17);
707 
708    ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
709                         NULL, &bo);
710    if (ret)
711       return ret;
712    nouveau_bo_ref(NULL, &screen->tls);
713    screen->tls = bo;
714    return 0;
715 }
716 
717 int
nvc0_screen_resize_text_area(struct nvc0_screen * screen,uint64_t size)718 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
719 {
720    struct nouveau_pushbuf *push = screen->base.pushbuf;
721    struct nouveau_bo *bo;
722    int ret;
723 
724    ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
725                         1 << 17, size, NULL, &bo);
726    if (ret)
727       return ret;
728 
729    nouveau_bo_ref(NULL, &screen->text);
730    screen->text = bo;
731 
732    nouveau_heap_destroy(&screen->lib_code);
733    nouveau_heap_destroy(&screen->text_heap);
734 
735    /* XXX: getting a page fault at the end of the code buffer every few
736     *  launches, don't use the last 256 bytes to work around them - prefetch ?
737     */
738    nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
739 
740    /* update the code segment setup */
741    BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
742    PUSH_DATAh(push, screen->text->offset);
743    PUSH_DATA (push, screen->text->offset);
744    if (screen->compute) {
745       BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
746       PUSH_DATAh(push, screen->text->offset);
747       PUSH_DATA (push, screen->text->offset);
748    }
749 
750    return 0;
751 }
752 
753 #define FAIL_SCREEN_INIT(str, err)                    \
754    do {                                               \
755       NOUVEAU_ERR(str, err);                          \
756       goto fail;                                      \
757    } while(0)
758 
759 struct nouveau_screen *
nvc0_screen_create(struct nouveau_device * dev)760 nvc0_screen_create(struct nouveau_device *dev)
761 {
762    struct nvc0_screen *screen;
763    struct pipe_screen *pscreen;
764    struct nouveau_object *chan;
765    struct nouveau_pushbuf *push;
766    uint64_t value;
767    uint32_t obj_class;
768    uint32_t flags;
769    int ret;
770    unsigned i;
771 
772    switch (dev->chipset & ~0xf) {
773    case 0xc0:
774    case 0xd0:
775    case 0xe0:
776    case 0xf0:
777    case 0x100:
778    case 0x110:
779    case 0x120:
780    case 0x130:
781       break;
782    default:
783       return NULL;
784    }
785 
786    screen = CALLOC_STRUCT(nvc0_screen);
787    if (!screen)
788       return NULL;
789    pscreen = &screen->base.base;
790    pscreen->destroy = nvc0_screen_destroy;
791 
792    ret = nouveau_screen_init(&screen->base, dev);
793    if (ret)
794       FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
795    chan = screen->base.channel;
796    push = screen->base.pushbuf;
797    push->user_priv = screen;
798    push->rsvd_kick = 5;
799 
800    screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
801       PIPE_BIND_SHADER_BUFFER |
802       PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
803       PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
804    screen->base.sysmem_bindings |=
805       PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
806 
807    if (screen->base.vram_domain & NOUVEAU_BO_GART) {
808       screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
809       screen->base.vidmem_bindings = 0;
810    }
811 
812    pscreen->context_create = nvc0_create;
813    pscreen->is_format_supported = nvc0_screen_is_format_supported;
814    pscreen->get_param = nvc0_screen_get_param;
815    pscreen->get_shader_param = nvc0_screen_get_shader_param;
816    pscreen->get_paramf = nvc0_screen_get_paramf;
817    pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
818    pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
819 
820    nvc0_screen_init_resource_functions(pscreen);
821 
822    screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
823    screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
824 
825    flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
826    if (screen->base.drm->version >= 0x01000202)
827       flags |= NOUVEAU_BO_COHERENT;
828 
829    ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
830    if (ret)
831       FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
832    nouveau_bo_map(screen->fence.bo, 0, NULL);
833    screen->fence.map = screen->fence.bo->map;
834    screen->base.fence.emit = nvc0_screen_fence_emit;
835    screen->base.fence.update = nvc0_screen_fence_update;
836 
837 
838    ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
839                             NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
840    if (ret)
841       FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
842 
843    BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
844    PUSH_DATA (push, screen->nvsw->handle);
845 
846    switch (dev->chipset & ~0xf) {
847    case 0x130:
848    case 0x120:
849    case 0x110:
850    case 0x100:
851    case 0xf0:
852       obj_class = NVF0_P2MF_CLASS;
853       break;
854    case 0xe0:
855       obj_class = NVE4_P2MF_CLASS;
856       break;
857    default:
858       obj_class = NVC0_M2MF_CLASS;
859       break;
860    }
861    ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
862                             &screen->m2mf);
863    if (ret)
864       FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
865 
866    BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
867    PUSH_DATA (push, screen->m2mf->oclass);
868    if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
869       BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
870       PUSH_DATA (push, 0xa0b5);
871    }
872 
873    ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
874                             &screen->eng2d);
875    if (ret)
876       FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
877 
878    BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
879    PUSH_DATA (push, screen->eng2d->oclass);
880    BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
881    PUSH_DATA (push, 0);
882    BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
883    PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
884    BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
885    PUSH_DATA (push, 0);
886    BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
887    PUSH_DATA (push, 0);
888    BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
889    PUSH_DATA (push, 0x3f);
890    BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
891    PUSH_DATA (push, 1);
892    BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
893    PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
894 
895    BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
896    PUSH_DATAh(push, screen->fence.bo->offset + 16);
897    PUSH_DATA (push, screen->fence.bo->offset + 16);
898 
899    switch (dev->chipset & ~0xf) {
900    case 0x130:
901       obj_class = GP100_3D_CLASS;
902       break;
903    case 0x120:
904       obj_class = GM200_3D_CLASS;
905       break;
906    case 0x110:
907       obj_class = GM107_3D_CLASS;
908       break;
909    case 0x100:
910    case 0xf0:
911       obj_class = NVF0_3D_CLASS;
912       break;
913    case 0xe0:
914       switch (dev->chipset) {
915       case 0xea:
916          obj_class = NVEA_3D_CLASS;
917          break;
918       default:
919          obj_class = NVE4_3D_CLASS;
920          break;
921       }
922       break;
923    case 0xd0:
924       obj_class = NVC8_3D_CLASS;
925       break;
926    case 0xc0:
927    default:
928       switch (dev->chipset) {
929       case 0xc8:
930          obj_class = NVC8_3D_CLASS;
931          break;
932       case 0xc1:
933          obj_class = NVC1_3D_CLASS;
934          break;
935       default:
936          obj_class = NVC0_3D_CLASS;
937          break;
938       }
939       break;
940    }
941    ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
942                             &screen->eng3d);
943    if (ret)
944       FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
945    screen->base.class_3d = obj_class;
946 
947    BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
948    PUSH_DATA (push, screen->eng3d->oclass);
949 
950    BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
951    PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
952 
953    if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
954       /* kill shaders after about 1 second (at 100 MHz) */
955       BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
956       PUSH_DATA (push, 0x17);
957    }
958 
959    IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
960                     screen->base.drm->version >= 0x01000101);
961    BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
962    for (i = 0; i < 8; ++i)
963       PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
964 
965    BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
966    PUSH_DATA (push, 1);
967 
968    BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
969    PUSH_DATA (push, 0);
970    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
971    PUSH_DATA (push, 0);
972    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
973    PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
974    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
975    PUSH_DATA (push, 0);
976    BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
977    PUSH_DATA (push, 1);
978    BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
979    PUSH_DATA (push, 1);
980    BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
981    PUSH_DATA (push, 1);
982    BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
983    PUSH_DATA (push, 0);
984    BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
985    PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
986    if (screen->eng3d->oclass < NVE4_3D_CLASS) {
987       IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
988    } else {
989       BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
990       PUSH_DATA (push, 15);
991    }
992    BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
993    PUSH_DATA (push, 8); /* 128 */
994    BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
995    PUSH_DATA (push, 1);
996    if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
997       BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
998       PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
999    }
1000 
1001    nvc0_magic_3d_init(push, screen->eng3d->oclass);
1002 
1003    ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1004    if (ret)
1005       FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1006 
1007    ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1008                         &screen->uniform_bo);
1009    if (ret)
1010       FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1011 
1012    PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1013 
1014    /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1015    BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1016    PUSH_DATA (push, 256);
1017    PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1018    PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1019    BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1020    PUSH_DATA (push, 0);
1021    PUSH_DATAf(push, 0.0f);
1022    PUSH_DATAf(push, 0.0f);
1023    PUSH_DATAf(push, 0.0f);
1024    PUSH_DATAf(push, 0.0f);
1025    BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1026    PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1027    PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1028 
1029    if (screen->base.drm->version >= 0x01000101) {
1030       ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1031       if (ret)
1032          FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1033    } else {
1034       if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1035          value = (8 << 8) | 4;
1036       else
1037          value = (16 << 8) | 4;
1038    }
1039    screen->gpc_count = value & 0x000000ff;
1040    screen->mp_count = value >> 8;
1041    screen->mp_count_compute = screen->mp_count;
1042 
1043    ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1044    if (ret)
1045       FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1046 
1047    BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1048    PUSH_DATAh(push, screen->tls->offset);
1049    PUSH_DATA (push, screen->tls->offset);
1050    PUSH_DATA (push, screen->tls->size >> 32);
1051    PUSH_DATA (push, screen->tls->size);
1052    BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1053    PUSH_DATA (push, 0);
1054    /* Reduce likelihood of collision with real buffers by placing the hole at
1055     * the top of the 4G area. This will have to be dealt with for real
1056     * eventually by blocking off that area from the VM.
1057     */
1058    BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1059    PUSH_DATA (push, 0xff << 24);
1060 
1061    if (screen->eng3d->oclass < GM107_3D_CLASS) {
1062       ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1063                            &screen->poly_cache);
1064       if (ret)
1065          FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1066 
1067       BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1068       PUSH_DATAh(push, screen->poly_cache->offset);
1069       PUSH_DATA (push, screen->poly_cache->offset);
1070       PUSH_DATA (push, 3);
1071    }
1072 
1073    ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1074                         &screen->txc);
1075    if (ret)
1076       FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1077 
1078    BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1079    PUSH_DATAh(push, screen->txc->offset);
1080    PUSH_DATA (push, screen->txc->offset);
1081    PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1082    if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1083       screen->tic.maxwell = true;
1084       if (screen->eng3d->oclass == GM107_3D_CLASS) {
1085          screen->tic.maxwell =
1086             debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1087          IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1088       }
1089    }
1090 
1091    BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1092    PUSH_DATAh(push, screen->txc->offset + 65536);
1093    PUSH_DATA (push, screen->txc->offset + 65536);
1094    PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1095 
1096    BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1097    PUSH_DATA (push, 0);
1098    BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1099    PUSH_DATA (push, 0);
1100    PUSH_DATA (push, 0);
1101    BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1102    PUSH_DATA (push, 0x3f);
1103 
1104    BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1105    PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1106    BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1107    for (i = 0; i < 8 * 2; ++i)
1108       PUSH_DATA(push, 0);
1109    BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1110    PUSH_DATA (push, 0);
1111    BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1112    PUSH_DATA (push, 0);
1113 
1114    /* neither scissors, viewport nor stencil mask should affect clears */
1115    BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1116    PUSH_DATA (push, 0);
1117 
1118    BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1119    PUSH_DATA (push, 1);
1120    for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1121       BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1122       PUSH_DATAf(push, 0.0f);
1123       PUSH_DATAf(push, 1.0f);
1124    }
1125    BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1126    PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1127 
1128    /* We use scissors instead of exact view volume clipping,
1129     * so they're always enabled.
1130     */
1131    for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1132       BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1133       PUSH_DATA (push, 1);
1134       PUSH_DATA (push, 8192 << 16);
1135       PUSH_DATA (push, 8192 << 16);
1136    }
1137 
1138 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1139 
1140    i = 0;
1141    MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1142    MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1143    MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1144    MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1145    MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1146    MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1147    MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1148    MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1149    MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1150    MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1151    MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1152    MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1153    MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1154 
1155    BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1156    PUSH_DATA (push, 1);
1157    BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1158    PUSH_DATA (push, 1);
1159    BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1160    PUSH_DATA (push, 0x40);
1161    BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1162    PUSH_DATA (push, 0);
1163    BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1164    PUSH_DATA (push, 0x30);
1165    BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1166    PUSH_DATA (push, 3);
1167    BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1168    PUSH_DATA (push, 0x20);
1169    BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1170    PUSH_DATA (push, 0x00);
1171    screen->save_state.patch_vertices = 3;
1172 
1173    BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1174    PUSH_DATA (push, 0);
1175    BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1176    PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1177 
1178    IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1179 
1180    if (nvc0_screen_init_compute(screen))
1181       goto fail;
1182 
1183    /* XXX: Compute and 3D are somehow aliased on Fermi. */
1184    for (i = 0; i < 5; ++i) {
1185       /* TIC and TSC entries for each unit (nve4+ only) */
1186       /* auxiliary constants (6 user clip planes, base instance id) */
1187       BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1188       PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1189       PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1190       PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1191       BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1192       PUSH_DATA (push, (15 << 4) | 1);
1193       if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1194          unsigned j;
1195          BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1196          PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1197          for (j = 0; j < 8; ++j)
1198             PUSH_DATA(push, j);
1199       } else {
1200          BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1201          PUSH_DATA (push, 0x54);
1202       }
1203 
1204       /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1205       BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1206       PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1207       PUSH_DATA (push, 0); /* 0 */
1208       PUSH_DATA (push, 0);
1209       PUSH_DATA (push, 1); /* 1 */
1210       PUSH_DATA (push, 0);
1211       PUSH_DATA (push, 0); /* 2 */
1212       PUSH_DATA (push, 1);
1213       PUSH_DATA (push, 1); /* 3 */
1214       PUSH_DATA (push, 1);
1215       PUSH_DATA (push, 2); /* 4 */
1216       PUSH_DATA (push, 0);
1217       PUSH_DATA (push, 3); /* 5 */
1218       PUSH_DATA (push, 0);
1219       PUSH_DATA (push, 2); /* 6 */
1220       PUSH_DATA (push, 1);
1221       PUSH_DATA (push, 3); /* 7 */
1222       PUSH_DATA (push, 1);
1223    }
1224    BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1225    PUSH_DATA (push, 0);
1226 
1227    PUSH_KICK (push);
1228 
1229    screen->tic.entries = CALLOC(4096, sizeof(void *));
1230    screen->tsc.entries = screen->tic.entries + 2048;
1231 
1232    if (!nvc0_blitter_create(screen))
1233       goto fail;
1234 
1235    screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1236    screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1237 
1238    nouveau_fence_new(&screen->base, &screen->base.fence.current);
1239 
1240    return &screen->base;
1241 
1242 fail:
1243    screen->base.base.context_create = NULL;
1244    return &screen->base;
1245 }
1246 
1247 int
nvc0_screen_tic_alloc(struct nvc0_screen * screen,void * entry)1248 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1249 {
1250    int i = screen->tic.next;
1251 
1252    while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1253       i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1254 
1255    screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1256 
1257    if (screen->tic.entries[i])
1258       nv50_tic_entry(screen->tic.entries[i])->id = -1;
1259 
1260    screen->tic.entries[i] = entry;
1261    return i;
1262 }
1263 
1264 int
nvc0_screen_tsc_alloc(struct nvc0_screen * screen,void * entry)1265 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1266 {
1267    int i = screen->tsc.next;
1268 
1269    while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1270       i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1271 
1272    screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1273 
1274    if (screen->tsc.entries[i])
1275       nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1276 
1277    screen->tsc.entries[i] = entry;
1278    return i;
1279 }
1280