Searched defs:outputIdx (Results 1 – 2 of 2) sorted by relevance
166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput()196 const sw::Shader::Semantic& VertexShader::getOutput(int outputIdx, int component) const in getOutput()
1296 for (int outputIdx = 0; outputIdx < m_resultOutputTotal; outputIdx++) in initFrameBuffer() local