Searched defs:runStart (Results 1 – 14 of 14) sorted by relevance
65 int run, runStart, runLimit; in CheckScriptRuns() local
62 int run, runStart, runLimit; in CheckScriptRuns() local
222 PIXEL_T* runStart; in ZRLE_ENCODE_TILE() local
246 protected void runStart(GameObject parentObject) { in runStart() method in NPCAnimationComponent
379 le_int32 run, runStart; in ParagraphLayout() local1033 le_int32 runStart = fLineStart + relStart; in computeVisualRuns() local
383 int runStart = -1; in compressLongestRunOfZeroes() local
926 int runStart = index.start; in filteredTransliterate() local
903 int runStart = index.start; in filteredTransliterate() local
3060 int runStart; /* start position of the run */ field in Bidi.LevState
1088 GLuint i, runLen, runStart; in _swrast_put_row() local
542 int32_t runStart = index.start; in filteredTransliterate() local
2099 int32_t run, runStart, runLimit; in CheckScriptRuns() local
1784 int32_t runStart; /* start position of the run */ member
3094 int runStart; /* start position of the run */ field in Bidi.LevState