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Searched defs:samplerState (Results 1 – 25 of 34) sorted by relevance

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/external/skqp/src/gpu/vk/
DGrVkSampler.cpp26 GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrSamplerState& samplerState, in Create()
80 uint16_t GrVkSampler::GenerateKey(const GrSamplerState& samplerState, uint32_t maxMipLevel) { in GenerateKey()
DGrVkCopyManager.cpp257 GrSamplerState samplerState = GrSamplerState::ClampNearest(); in copySurfaceAsDraw() local
/external/skia/src/gpu/vk/
DGrVkSampler.cpp26 GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrSamplerState& samplerState, in Create()
80 uint16_t GrVkSampler::GenerateKey(const GrSamplerState& samplerState, uint32_t maxMipLevel) { in GenerateKey()
DGrVkCopyManager.cpp260 GrSamplerState samplerState = GrSamplerState::ClampNearest(); in copySurfaceAsDraw() local
/external/skqp/src/gpu/
DGrTextureProducer.cpp55 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local
193 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in CreateFragmentProcessorForDomainAndFilter() local
DGrProcessor.cpp203 const GrSamplerState& samplerState) { in TextureSampler()
215 const GrSamplerState& samplerState, in reset()
DGrPaint.cpp45 const GrSamplerState& samplerState) { in addColorTextureProcessor()
DGrTextureMaker.cpp114 GrSamplerState samplerState; in createFragmentProcessor() local
DGrTextureAdjuster.cpp97 GrSamplerState samplerState; in createFragmentProcessor() local
/external/skia/src/gpu/
DGrTextureProducer.cpp59 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local
197 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in CreateFragmentProcessorForDomainAndFilter() local
DGrProcessor.cpp203 const GrSamplerState& samplerState) { in TextureSampler()
215 const GrSamplerState& samplerState, in reset()
DGrPaint.cpp45 const GrSamplerState& samplerState) { in addColorTextureProcessor()
DGrTextureMaker.cpp114 GrSamplerState samplerState; in createFragmentProcessor() local
DGrTextureAdjuster.cpp108 GrSamplerState samplerState; in createFragmentProcessor() local
DGrProcessor.h301 const GrSamplerState& samplerState() const { return fSamplerState; } in samplerState() function
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp60 SamplingState samplerState; member
119 SamplingState samplerState; member
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp285 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
568 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
875 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
DGrBitmapTextGeoProc.cpp195 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp277 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
552 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
851 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
DGrBitmapTextGeoProc.cpp187 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp140 unsigned long samplerState[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DStateBlock9
DDirect3DDevice9.hpp295 unsigned long samplerState[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DDevice9
/external/swiftshader/src/Renderer/
DSampler.cpp86 Sampler::State Sampler::samplerState() const in samplerState() function in sw::Sampler
/external/skqp/src/shaders/
DSkImageShader.cpp211 GrSamplerState samplerState(wrapModes, textureFilterMode); in asFragmentProcessor() local
/external/skia/src/shaders/
DSkImageShader.cpp255 GrSamplerState samplerState(wrapModes, textureFilterMode); in asFragmentProcessor() local

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