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Searched defs:shaderContext (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkBlitter_RGB565.cpp89 const SkPaint& paint, SkShaderBase::Context* shaderContext) in SkRGB565_Shader_Blitter()
126 auto* shaderContext = fShaderContext; in blitAntiH() local
DSkBlitter_ARGB32.cpp333 const SkPaint& paint, SkShaderBase::Context* shaderContext) in SkARGB32_Shader_Blitter()
392 auto* shaderContext = fShaderContext; in blitRect() local
456 auto* shaderContext = fShaderContext; in blitAntiH() local
536 auto* shaderContext = fShaderContext; in blitMask() local
589 auto* shaderContext = fShaderContext; in blitV() local
DSkBlitter.cpp834 Sk3DBlitter(SkBlitter* proxy, SkShaderBase::Context* shaderContext) in Sk3DBlitter()
1033 SkShaderBase::Context* shaderContext = nullptr; in Choose() local
1094 SkShaderBase::Context* shaderContext) in SkShaderBlitter()
/external/skqp/src/core/
DSkBlitter_RGB565.cpp89 const SkPaint& paint, SkShaderBase::Context* shaderContext) in SkRGB565_Shader_Blitter()
126 auto* shaderContext = fShaderContext; in blitAntiH() local
DSkBlitter_ARGB32.cpp333 const SkPaint& paint, SkShaderBase::Context* shaderContext) in SkARGB32_Shader_Blitter()
392 auto* shaderContext = fShaderContext; in blitRect() local
456 auto* shaderContext = fShaderContext; in blitAntiH() local
536 auto* shaderContext = fShaderContext; in blitMask() local
589 auto* shaderContext = fShaderContext; in blitV() local
DSkBlitter.cpp831 Sk3DBlitter(SkBlitter* proxy, SkShaderBase::Context* shaderContext) in Sk3DBlitter()
1030 SkShaderBase::Context* shaderContext = nullptr; in Choose() local
1091 SkShaderBase::Context* shaderContext) in SkShaderBlitter()