Searched defs:textureObject (Results 1 – 10 of 10) sorted by relevance
33 public AnimationFrame(Texture textureObject, float animationHoldTime) { in AnimationFrame()39 public AnimationFrame(Texture textureObject, float animationHoldTime, in AnimationFrame()
92 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture() local140 Texture *textureObject; in checkTextureAllocation() local
184 es1::Texture *textureObject = context->getTexture(texture); in BindTexture() local2555 es1::Texture *textureObject = context->getTexture(texture); in IsTexture() local
3122 es1::Texture2D *textureObject = getTexture2D(); in bindTexImage() local
214 TextureMap::iterator textureObject = mTextureMap.find(texture); in deleteTexture() local327 Texture *textureObject; in checkTextureAllocation() local
347 gl::Texture *textureObject = context->getTexture(texture); in glBindTexture() local3651 gl::Texture *textureObject = context->getTexture(texture); in glIsTexture() local
201 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture() local289 Texture *textureObject; in checkTextureAllocation() local
298 es2::Texture *textureObject = context->getTexture(texture); in BindTexture() local4375 es2::Texture *textureObject = context->getTexture(texture); in IsTexture() local
1229 Texture* textureObject = context->getTexture(texture); in glFramebufferTextureLayer() local
4297 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); in bindTexImage() local