Searched defs:texture_count (Results 1 – 3 of 3) sorted by relevance
301 unsigned texture_count = 0; member781 GLint GLWorkerCompositor::PrepareAndCacheProgram(unsigned texture_count) { in PrepareAndCacheProgram()
303 int RunPhase(int phase, int phase_width, int phase_height, int texture_count, in RunPhase()
345 static int32_t const texture_count = 1; member