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Searched defs:v01 (Results 1 – 21 of 21) sorted by relevance

/external/skqp/src/pathops/
DSkPathOpsQuad.h33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
DSkPathOpsCubic.h32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
/external/skia/src/pathops/
DSkPathOpsQuad.h33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
DSkPathOpsCubic.h32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
/external/fdlibm/
De_j0.c152 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
/external/swiftshader/third_party/LLVM/test/CodeGen/CellSPU/useful-harnesses/
Dvecoperations.c143 v8i16 v01 = { 0x1a87, 0x0a14, 0x5014, 0xfff0, in main() local
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp346 int v01 = quadNdx*4 + 1; in computeIndices() local
385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp507 int v01 = quadNdx*4 + 1; in computeIndices() local
546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
DglsShaderRenderCase.cpp224 int v01 = (y * stride) + x + 1; in QuadGrid() local
687 int v01 = (y * stride) + x + 1; in computeVertexReference() local
/external/vulkan-validation-layers/demos/smoke/
DMeshes.cpp262 int v01 = add_middle_point(v0, v1); in tessellate() local
/external/libxcam/modules/ocl/
Dcl_utils.cpp196 uint8_t v00, v01, v10, v11; in interpolate_pixel_value() local
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp269 int v01 = (y * stride) + x + 1; in QuadGrid() local
740 int v01 = (y * stride) + x + 1; in computeVertexReference() local
/external/mesa3d/src/mesa/swrast/
Ds_blit.c386 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
Ds_triangle.c257 ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11) in ilerp_2d()
Ds_texfilter.c66 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp155 const float v01 = values[2]; in bilinearInterpolate() local
486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp241 int v01 = (y * stride) + x + 1; in QuadGrid() local
3109 const int v01 = (y * stride) + x + 1; in computeVertexReference() local
/external/webp/src/dsp/
Denc_sse2.c242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2()
330 __m128i v01, v32; in FTransform_SSE2() local
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp412 …const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference() local
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_arit.c1559 LLVMValueRef v01, in lp_build_lerp_2d()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c89 float v00, float v10, float v01, float v11) in lerp_2d()