/external/skqp/src/pathops/ |
D | SkPathOpsQuad.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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D | SkPathOpsCubic.h | 32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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/external/skia/src/pathops/ |
D | SkPathOpsQuad.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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D | SkPathOpsCubic.h | 32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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/external/fdlibm/ |
D | e_j0.c | 152 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
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/external/swiftshader/third_party/LLVM/test/CodeGen/CellSPU/useful-harnesses/ |
D | vecoperations.c | 143 v8i16 v01 = { 0x1a87, 0x0a14, 0x5014, 0xfff0, in main() local
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 346 int v01 = quadNdx*4 + 1; in computeIndices() local 385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 507 int v01 = quadNdx*4 + 1; in computeIndices() local 546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
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D | glsShaderRenderCase.cpp | 224 int v01 = (y * stride) + x + 1; in QuadGrid() local 687 int v01 = (y * stride) + x + 1; in computeVertexReference() local
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/external/vulkan-validation-layers/demos/smoke/ |
D | Meshes.cpp | 262 int v01 = add_middle_point(v0, v1); in tessellate() local
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/external/libxcam/modules/ocl/ |
D | cl_utils.cpp | 196 uint8_t v00, v01, v10, v11; in interpolate_pixel_value() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 269 int v01 = (y * stride) + x + 1; in QuadGrid() local 740 int v01 = (y * stride) + x + 1; in computeVertexReference() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_blit.c | 386 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
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D | s_triangle.c | 257 ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11) in ilerp_2d()
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D | s_texfilter.c | 66 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 155 const float v01 = values[2]; in bilinearInterpolate() local 486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 241 int v01 = (y * stride) + x + 1; in QuadGrid() local 3109 const int v01 = (y * stride) + x + 1; in computeVertexReference() local
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/external/webp/src/dsp/ |
D | enc_sse2.c | 242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() 330 __m128i v01, v32; in FTransform_SSE2() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 412 …const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference() local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_arit.c | 1559 LLVMValueRef v01, in lp_build_lerp_2d()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 89 float v00, float v10, float v01, float v11) in lerp_2d()
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