/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineInputAssemblyTests.cpp | 345 const Vertex4RGBA vertex = in createBufferData() local 361 const Vertex4RGBA vertex = in createBufferData() local 378 Vertex4RGBA vertex = in createBufferData() local 393 const Vertex4RGBA vertex = in createBufferData() local 410 const Vertex4RGBA vertex = in createBufferData() local 429 const Vertex4RGBA vertex = in createBufferData() local 441 const Vertex4RGBA vertex = in createBufferData() local 461 Vertex4RGBA vertex = in createBufferData() local 480 const Vertex4RGBA vertex = in createBufferData() local 502 const Vertex4RGBA vertex = in createBufferData() local [all …]
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/external/mesa3d/src/gallium/tests/graw/ |
D | fs-frontface.c | 14 struct vertex { struct 23 static struct vertex vertices[] = argument
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D | fs-write-z.c | 17 struct vertex { struct 27 static struct vertex vertices[] = argument
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D | fs-fragcoord.c | 16 struct vertex { struct 21 /* Note: the upper-left vertex is pushed to the left a bit to argument
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D | tri.c | 14 struct vertex { struct 22 static struct vertex vertices[3] = argument
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D | tri-large.c | 17 struct vertex { struct 25 static struct vertex vertices[3] = argument
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D | occlusion-query.c | 19 struct vertex { struct 27 static struct vertex obj1_vertices[4] = argument
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D | tex-swizzle.c | 17 struct vertex { struct 22 static struct vertex vertices[] = argument
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D | tex-srgb.c | 16 struct vertex { struct 21 static struct vertex vertices1[] = argument
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D | quad-tex.c | 17 struct vertex { struct 22 static struct vertex vertices[] = argument
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D | gs-test.c | 55 struct vertex { struct 65 static struct vertex vertices[] = argument
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D | shader-leak.c | 35 struct vertex { struct 40 static struct vertex vertices[1] = argument
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D | fs-test.c | 51 struct vertex { struct 60 static struct vertex vertices[] = argument
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D | tri-gs.c | 31 struct vertex { struct 36 static struct vertex vertices[4] = argument
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D | tri-instanced.c | 34 struct vertex { struct 45 * Each vertex has three attributes: position, color and translation. argument
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D | quad-sample.c | 38 struct vertex { struct 43 static struct vertex vertices[] = argument
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D | vs-test.c | 53 struct vertex { struct 61 static struct vertex vertices[MESH_SZ * MESH_SZ]; argument
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/external/pdfium/third_party/agg23/ |
D | agg_path_storage.h | 39 unsigned vertex(float* x, float* y) in vertex() function 93 unsigned vertex(unsigned idx, float* x, float* y) const in vertex() function 124 inline unsigned path_storage::vertex(float* x, float* y) in vertex() function
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D | agg_conv_adaptor_vcgen.h | 26 unsigned vertex(float*, float*) in vertex() function 84 unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(float* x, float* y) in vertex() function
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D | agg_vcgen_dash.cpp | 105 unsigned vcgen_dash::vertex(float* x, float* y) in vertex() function in agg::vcgen_dash
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen6_gs_visitor.cpp | 376 src_reg vertex(this, glsl_type::uint_type); in emit_thread_end() local 641 gen6_gs_visitor::xfb_program(unsigned vertex, unsigned num_verts) in xfb_program() 728 gen6_gs_visitor::get_vertex_output_offset_for_varying(int vertex, int varying) in get_vertex_output_offset_for_varying()
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D | brw_vec4_gs_nir.cpp | 66 nir_const_value *vertex = nir_src_as_const_value(instr->src[0]); in nir_emit_intrinsic() local
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 153 GLfloat vertex[4]; in vbo_exec_do_EvalCoord1f() local 203 GLfloat vertex[4]; in vbo_exec_do_EvalCoord2f() local
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/external/pdfium/core/fpdfapi/page/ |
D | cpdf_meshstream.cpp | 227 CPDF_MeshVertex* vertex, in ReadVertex() 253 CPDF_MeshVertex& vertex = vertices.back(); in ReadVertexRow() local
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.hpp | 32 Pointer<Byte> vertex; member in sw::VertexRoutinePrototype
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