Searched defs:vertexData (Results 1 – 3 of 3) sorted by relevance
141 GlopBuilder& GlopBuilder::setMeshIndexedQuads(Vertex* vertexData, int quadCount) { in setMeshIndexedQuads()152 GlopBuilder& GlopBuilder::setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount) { in setMeshTexturedIndexedQuads()167 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, in setMeshColoredTexturedMesh()
152 VertexFrame vertexData, in setAttributeValues()294 VertexFrame vertexData, in setShaderAttributeVertexFrame()
415 const GLbyte* vertexData = static_cast<const GLbyte*>(vertices.position); in render() local