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Searched defs:viewportX (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState()
302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
Des3fDitheringTests.cpp247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local
364 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local
Des3fFragDepthTests.cpp131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
302 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
Des3fShaderBuiltinVarTests.cpp538 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
611 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
976 const int viewportX = rnd.getInt(0, width-viewportW); in iterate() local
Des3fDepthStencilTests.cpp414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render()
434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render()
615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local
Des3fBlendTests.cpp259 int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local
Des3fStencilTests.cpp293 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState()
302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
Des2fDitheringTests.cpp247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local
366 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local
Des2fDepthRangeTests.cpp147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
296 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
Des2fShaderBuiltinVarTests.cpp513 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
586 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
Des2fDepthStencilTests.cpp414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render()
434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render()
615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local
Des2fBlendTests.cpp211 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportW); in iterate() local
Des2fStencilTests.cpp290 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local
Des2fTextureUnitTests.cpp763 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local
/external/deqp/external/openglcts/modules/common/
DglcFragDepthTests.cpp148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() local
301 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() local
DglcShaderLibraryCase.cpp275 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in execute() local
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp288 const int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local
463 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportW); in init() local
DglsRandomShaderCase.cpp477 int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWidth); in iterate() local
DglsShaderLibraryCase.cpp925 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in execute() local
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp162 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportWidth); in iterate() local
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp165 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local
/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp398 const int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp868 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewpor… in setViewport()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h387 GLint viewportX; member

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