/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState() 302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
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D | es3fDitheringTests.cpp | 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local 364 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local
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D | es3fFragDepthTests.cpp | 131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 302 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
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D | es3fShaderBuiltinVarTests.cpp | 538 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 611 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 976 const int viewportX = rnd.getInt(0, width-viewportW); in iterate() local
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D | es3fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() 615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local
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D | es3fBlendTests.cpp | 259 int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local
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D | es3fStencilTests.cpp | 293 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState() 302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
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D | es2fDitheringTests.cpp | 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local 366 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local
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D | es2fDepthRangeTests.cpp | 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 296 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local
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D | es2fShaderBuiltinVarTests.cpp | 513 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 586 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local
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D | es2fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() 615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local
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D | es2fBlendTests.cpp | 211 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportW); in iterate() local
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D | es2fStencilTests.cpp | 290 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local
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D | es2fTextureUnitTests.cpp | 763 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() local 301 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() local
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D | glcShaderLibraryCase.cpp | 275 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in execute() local
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 288 const int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 463 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportW); in init() local
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D | glsRandomShaderCase.cpp | 477 int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWidth); in iterate() local
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D | glsShaderLibraryCase.cpp | 925 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in execute() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 162 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportWidth); in iterate() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 165 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 398 const int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 868 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewpor… in setViewport()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 387 GLint viewportX; member
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