/external/python/cpython3/Objects/ |
D | genobject.c | 320 gen_close_iter(PyObject *yf) in gen_close_iter() 351 PyObject *yf = NULL; in _PyGen_yf() local 379 PyObject *yf = _PyGen_yf(gen); in gen_close() local 420 PyObject *yf = _PyGen_yf(gen); in _gen_throw() local 715 PyObject *yf = _PyGen_yf(gen); in gen_getyieldfrom() local 950 PyObject *yf = _PyGen_yf((PyGenObject *) coro); in coro_get_cr_await() local
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 337 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 429 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 545 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
|
D | es2fDepthRangeTests.cpp | 231 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
|
D | es2fBufferTestUtil.cpp | 537 float yf = float(y) / float(numPosY-1); in computeIndexVerifierPositions() local
|
/external/deqp/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 236 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 392 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fFragDepthTests.cpp | 238 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
|
D | es3fShaderBuiltinVarTests.cpp | 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 570 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
|
D | es3fFragmentOutputTests.cpp | 410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local 613 float yf = (float)y / (float)(gridHeight-1); in iterate() local 666 float yf = (float)y / (float)(gridHeight-1); in iterate() local
|
/external/libyuv/files/source/ |
D | scale_argb.cc | 354 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local 509 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local 736 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local
|
D | scale.cc | 1092 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local 1191 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local 1330 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local 1465 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local
|
D | scale_common.cc | 1086 int yf; in ScalePlaneVertical() local 1166 int yf; in ScalePlaneVertical_16() local
|
/external/libvpx/libvpx/third_party/libyuv/source/ |
D | scale_argb.cc | 274 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local 414 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local 622 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local
|
D | scale.cc | 934 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local 1030 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local 1165 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local 1296 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local
|
D | scale_common.cc | 945 int yf; in ScalePlaneVertical() local 1019 int yf; in ScalePlaneVertical_16() local
|
/external/eigen/bench/ |
D | bench_norm.cpp | 248 double yf = basef * std::abs(internal::random<double>()); in check_accuracy() local
|
/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local
|
/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 278 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local 318 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local
|
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 90 float yf = (float)y / (float)gridSizeY; in generateVertices() local
|
D | glsRandomShaderCase.cpp | 172 float yf = (float)y / (float)m_gridHeight; in init() local
|
D | glsBufferTestUtil.cpp | 726 float yf = float(y) / float(numPosY-1); in computeIndexVerifierPositions() local
|
/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 248 float yf = (float)y / (float)(gridVtxHeight-1); in execute() local
|
/external/deqp/modules/egl/ |
D | teglNativeCoordMappingTests.cpp | 224 const float yf = ((2.0f * float(y)) / (float)height) - 1.0f; in toGLCoord() local
|
D | teglGLES2SharingTests.cpp | 451 float yf = ((float)(y-y1) + 0.5f) / (float)(y2 - y1); in renderResource() local
|
/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 412 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 448 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 691 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 739 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 786 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 934 const float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in fetchTexture() local
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 1966 const float yf = (float(height - y - 1) + .5f) / float(height); in iterate() local 2091 const float yf = (float(height - y - 1) +.5f) / float(height); in iterate() local
|