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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package androidx.transition;
18 
19 import android.content.Context;
20 import android.graphics.Path;
21 import android.util.AttributeSet;
22 
23 /**
24  * This base class can be extended to provide motion along a Path to Transitions.
25  *
26  * <p>
27  * Transitions such as {@link android.transition.ChangeBounds} move Views, typically
28  * in a straight path between the start and end positions. Applications that desire to
29  * have these motions move in a curve can change how Views interpolate in two dimensions
30  * by extending PathMotion and implementing {@link #getPath(float, float, float, float)}.
31  * </p>
32  * <p>This may be used in XML as an element inside a transition.</p>
33  * <pre>
34  * {@code
35  * <changeBounds>
36  *     <pathMotion class="my.app.transition.MyPathMotion"/>
37  * </changeBounds>
38  * }
39  * </pre>
40  */
41 public abstract class PathMotion {
42 
PathMotion()43     public PathMotion() {
44     }
45 
PathMotion(Context context, AttributeSet attrs)46     public PathMotion(Context context, AttributeSet attrs) {
47     }
48 
49     /**
50      * Provide a Path to interpolate between two points <code>(startX, startY)</code> and
51      * <code>(endX, endY)</code>. This allows controlled curved motion along two dimensions.
52      *
53      * @param startX The x coordinate of the starting point.
54      * @param startY The y coordinate of the starting point.
55      * @param endX   The x coordinate of the ending point.
56      * @param endY   The y coordinate of the ending point.
57      * @return A Path along which the points should be interpolated. The returned Path
58      * must start at point <code>(startX, startY)</code>, typically using
59      * {@link android.graphics.Path#moveTo(float, float)} and end at <code>(endX, endY)</code>.
60      */
getPath(float startX, float startY, float endX, float endY)61     public abstract Path getPath(float startX, float startY, float endX, float endY);
62 }
63