• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "SkiaPipeline.h"
20 
21 namespace android {
22 
23 class Bitmap;
24 
25 namespace uirenderer {
26 namespace skiapipeline {
27 
28 class SkiaOpenGLPipeline : public SkiaPipeline {
29 public:
30     SkiaOpenGLPipeline(renderthread::RenderThread& thread);
~SkiaOpenGLPipeline()31     virtual ~SkiaOpenGLPipeline() {}
32 
33     renderthread::MakeCurrentResult makeCurrent() override;
34     renderthread::Frame getFrame() override;
35     bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
36               const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
37               const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
38               const BakedOpRenderer::LightInfo& lightInfo,
39               const std::vector<sp<RenderNode> >& renderNodes,
40               FrameInfoVisualizer* profiler) override;
41     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
42                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
43     bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
44     DeferredLayerUpdater* createTextureLayer() override;
45     bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior,
46                     renderthread::ColorMode colorMode) override;
47     void onStop() override;
48     bool isSurfaceReady() override;
49     bool isContextReady() override;
50 
51     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
52     static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
53                                                 SkBitmap& skBitmap);
54 
55 private:
56     renderthread::EglManager& mEglManager;
57     EGLSurface mEglSurface = EGL_NO_SURFACE;
58     bool mBufferPreserved = false;
59 };
60 
61 } /* namespace skiapipeline */
62 } /* namespace uirenderer */
63 } /* namespace android */
64