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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 ******************************************************************************
5 *
6 *   Copyright (C) 1996-2015, International Business Machines
7 *   Corporation and others.  All Rights Reserved.
8 *
9 ******************************************************************************
10 *
11 * File locid.h
12 *
13 * Created by: Helena Shih
14 *
15 * Modification History:
16 *
17 *   Date        Name        Description
18 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
19 *                           get and set it.
20 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
21 *   04/15/97    aliu        Cleanup for AIX/Win32.
22 *   04/24/97    aliu        Numerous changes per code review.
23 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
24 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
25 *   11/09/99    weiv        Added const char * getName() const;
26 *   04/12/00    srl         removing unicodestring api's and cached hash code
27 *   08/10/01    grhoten     Change the static Locales to accessor functions
28 ******************************************************************************
29 */
30 
31 #ifndef LOCID_H
32 #define LOCID_H
33 
34 #include "unicode/utypes.h"
35 #include "unicode/uobject.h"
36 #include "unicode/putil.h"
37 #include "unicode/uloc.h"
38 
39 /**
40  * \file
41  * \brief C++ API: Locale ID object.
42  */
43 
44 U_NAMESPACE_BEGIN
45 
46 // Forward Declarations
47 void U_CALLCONV locale_available_init(); /**< @internal */
48 
49 class StringEnumeration;
50 class UnicodeString;
51 
52 /**
53  * A <code>Locale</code> object represents a specific geographical, political,
54  * or cultural region. An operation that requires a <code>Locale</code> to perform
55  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
56  * to tailor information for the user. For example, displaying a number
57  * is a locale-sensitive operation--the number should be formatted
58  * according to the customs/conventions of the user's native country,
59  * region, or culture.
60  *
61  * The Locale class is not suitable for subclassing.
62  *
63  * <P>
64  * You can create a <code>Locale</code> object using the constructor in
65  * this class:
66  * \htmlonly<blockquote>\endhtmlonly
67  * <pre>
68  *       Locale( const   char*  language,
69  *               const   char*  country,
70  *               const   char*  variant);
71  * </pre>
72  * \htmlonly</blockquote>\endhtmlonly
73  * The first argument to the constructors is a valid <STRONG>ISO
74  * Language Code.</STRONG> These codes are the lower-case two-letter
75  * codes as defined by ISO-639.
76  * You can find a full list of these codes at:
77  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
78  * http://www.loc.gov/standards/iso639-2/</a>
79  *
80  * <P>
81  * The second argument to the constructors is a valid <STRONG>ISO Country
82  * Code.</STRONG> These codes are the upper-case two-letter codes
83  * as defined by ISO-3166.
84  * You can find a full list of these codes at a number of sites, such as:
85  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
86  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
87  *
88  * <P>
89  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
90  * The Variant codes are vendor and browser-specific.
91  * For example, use REVISED for a language's revised script orthography, and POSIX for POSIX.
92  * Where there are two variants, separate them with an underscore, and
93  * put the most important one first. For
94  * example, a Traditional Spanish collation might be referenced, with
95  * "ES", "ES", "Traditional_POSIX".
96  *
97  * <P>
98  * Because a <code>Locale</code> object is just an identifier for a region,
99  * no validity check is performed when you construct a <code>Locale</code>.
100  * If you want to see whether particular resources are available for the
101  * <code>Locale</code> you construct, you must query those resources. For
102  * example, ask the <code>NumberFormat</code> for the locales it supports
103  * using its <code>getAvailableLocales</code> method.
104  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
105  * locale, you get back the best available match, not necessarily
106  * precisely what you asked for. For more information, look at
107  * <code>ResourceBundle</code>.
108  *
109  * <P>
110  * The <code>Locale</code> class provides a number of convenient constants
111  * that you can use to create <code>Locale</code> objects for commonly used
112  * locales. For example, the following refers to a <code>Locale</code> object
113  * for the United States:
114  * \htmlonly<blockquote>\endhtmlonly
115  * <pre>
116  *       Locale::getUS()
117  * </pre>
118  * \htmlonly</blockquote>\endhtmlonly
119  *
120  * <P>
121  * Once you've created a <code>Locale</code> you can query it for information about
122  * itself. Use <code>getCountry</code> to get the ISO Country Code and
123  * <code>getLanguage</code> to get the ISO Language Code. You can
124  * use <code>getDisplayCountry</code> to get the
125  * name of the country suitable for displaying to the user. Similarly,
126  * you can use <code>getDisplayLanguage</code> to get the name of
127  * the language suitable for displaying to the user. Interestingly,
128  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
129  * and have two versions: one that uses the default locale and one
130  * that takes a locale as an argument and displays the name or country in
131  * a language appropriate to that locale.
132  *
133  * <P>
134  * ICU provides a number of classes that perform locale-sensitive
135  * operations. For example, the <code>NumberFormat</code> class formats
136  * numbers, currency, or percentages in a locale-sensitive manner. Classes
137  * such as <code>NumberFormat</code> have a number of convenience methods
138  * for creating a default object of that type. For example, the
139  * <code>NumberFormat</code> class provides these three convenience methods
140  * for creating a default <code>NumberFormat</code> object:
141  * \htmlonly<blockquote>\endhtmlonly
142  * <pre>
143  *     UErrorCode success = U_ZERO_ERROR;
144  *     Locale myLocale;
145  *     NumberFormat *nf;
146  *
147  *     nf = NumberFormat::createInstance( success );          delete nf;
148  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
149  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
150  * </pre>
151  * \htmlonly</blockquote>\endhtmlonly
152  * Each of these methods has two variants; one with an explicit locale
153  * and one without; the latter using the default locale.
154  * \htmlonly<blockquote>\endhtmlonly
155  * <pre>
156  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
157  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
158  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
159  * </pre>
160  * \htmlonly</blockquote>\endhtmlonly
161  * A <code>Locale</code> is the mechanism for identifying the kind of object
162  * (<code>NumberFormat</code>) that you would like to get. The locale is
163  * <STRONG>just</STRONG> a mechanism for identifying objects,
164  * <STRONG>not</STRONG> a container for the objects themselves.
165  *
166  * <P>
167  * Each class that performs locale-sensitive operations allows you
168  * to get all the available objects of that type. You can sift
169  * through these objects by language, country, or variant,
170  * and use the display names to present a menu to the user.
171  * For example, you can create a menu of all the collation objects
172  * suitable for a given language. Such classes implement these
173  * three class methods:
174  * \htmlonly<blockquote>\endhtmlonly
175  * <pre>
176  *       static Locale* getAvailableLocales(int32_t& numLocales)
177  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
178  *                                            const Locale&  displayLocale,
179  *                                            UnicodeString& displayName)
180  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
181  *                                            UnicodeString& displayName)
182  * </pre>
183  * \htmlonly</blockquote>\endhtmlonly
184  *
185  * @stable ICU 2.0
186  * @see ResourceBundle
187  */
188 class U_COMMON_API Locale : public UObject {
189 public:
190     /** Useful constant for the Root locale. @stable ICU 4.4 */
191     static const Locale &U_EXPORT2 getRoot(void);
192     /** Useful constant for this language. @stable ICU 2.0 */
193     static const Locale &U_EXPORT2 getEnglish(void);
194     /** Useful constant for this language. @stable ICU 2.0 */
195     static const Locale &U_EXPORT2 getFrench(void);
196     /** Useful constant for this language. @stable ICU 2.0 */
197     static const Locale &U_EXPORT2 getGerman(void);
198     /** Useful constant for this language. @stable ICU 2.0 */
199     static const Locale &U_EXPORT2 getItalian(void);
200     /** Useful constant for this language. @stable ICU 2.0 */
201     static const Locale &U_EXPORT2 getJapanese(void);
202     /** Useful constant for this language. @stable ICU 2.0 */
203     static const Locale &U_EXPORT2 getKorean(void);
204     /** Useful constant for this language. @stable ICU 2.0 */
205     static const Locale &U_EXPORT2 getChinese(void);
206     /** Useful constant for this language. @stable ICU 2.0 */
207     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
208     /** Useful constant for this language. @stable ICU 2.0 */
209     static const Locale &U_EXPORT2 getTraditionalChinese(void);
210 
211     /** Useful constant for this country/region. @stable ICU 2.0 */
212     static const Locale &U_EXPORT2 getFrance(void);
213     /** Useful constant for this country/region. @stable ICU 2.0 */
214     static const Locale &U_EXPORT2 getGermany(void);
215     /** Useful constant for this country/region. @stable ICU 2.0 */
216     static const Locale &U_EXPORT2 getItaly(void);
217     /** Useful constant for this country/region. @stable ICU 2.0 */
218     static const Locale &U_EXPORT2 getJapan(void);
219     /** Useful constant for this country/region. @stable ICU 2.0 */
220     static const Locale &U_EXPORT2 getKorea(void);
221     /** Useful constant for this country/region. @stable ICU 2.0 */
222     static const Locale &U_EXPORT2 getChina(void);
223     /** Useful constant for this country/region. @stable ICU 2.0 */
224     static const Locale &U_EXPORT2 getPRC(void);
225     /** Useful constant for this country/region. @stable ICU 2.0 */
226     static const Locale &U_EXPORT2 getTaiwan(void);
227     /** Useful constant for this country/region. @stable ICU 2.0 */
228     static const Locale &U_EXPORT2 getUK(void);
229     /** Useful constant for this country/region. @stable ICU 2.0 */
230     static const Locale &U_EXPORT2 getUS(void);
231     /** Useful constant for this country/region. @stable ICU 2.0 */
232     static const Locale &U_EXPORT2 getCanada(void);
233     /** Useful constant for this country/region. @stable ICU 2.0 */
234     static const Locale &U_EXPORT2 getCanadaFrench(void);
235 
236 
237     /**
238      * Construct a default locale object, a Locale for the default locale ID.
239      *
240      * @see getDefault
241      * @see uloc_getDefault
242      * @stable ICU 2.0
243      */
244     Locale();
245 
246     /**
247      * Construct a locale from language, country, variant.
248      * If an error occurs, then the constructed object will be "bogus"
249      * (isBogus() will return TRUE).
250      *
251      * @param language Lowercase two-letter or three-letter ISO-639 code.
252      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
253      *  but the other parameters must not be used.
254      *  This parameter can be NULL; if so,
255      *  the locale is initialized to match the current default locale.
256      *  (This is the same as using the default constructor.)
257      *  Please note: The Java Locale class does NOT accept the form
258      *  'new Locale("en_US")' but only 'new Locale("en","US")'
259      *
260      * @param country  Uppercase two-letter ISO-3166 code. (optional)
261      * @param variant  Uppercase vendor and browser specific code. See class
262      *                 description. (optional)
263      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
264      *                 "collation=phonebook;currency=euro"
265      *
266      * @see getDefault
267      * @see uloc_getDefault
268      * @stable ICU 2.0
269      */
270     Locale( const   char * language,
271             const   char * country  = 0,
272             const   char * variant  = 0,
273             const   char * keywordsAndValues = 0);
274 
275     /**
276      * Initializes a Locale object from another Locale object.
277      *
278      * @param other The Locale object being copied in.
279      * @stable ICU 2.0
280      */
281     Locale(const    Locale& other);
282 
283 
284     /**
285      * Destructor
286      * @stable ICU 2.0
287      */
288     virtual ~Locale() ;
289 
290     /**
291      * Replaces the entire contents of *this with the specified value.
292      *
293      * @param other The Locale object being copied in.
294      * @return      *this
295      * @stable ICU 2.0
296      */
297     Locale& operator=(const Locale& other);
298 
299     /**
300      * Checks if two locale keys are the same.
301      *
302      * @param other The locale key object to be compared with this.
303      * @return      True if the two locale keys are the same, false otherwise.
304      * @stable ICU 2.0
305      */
306     UBool   operator==(const    Locale&     other) const;
307 
308     /**
309      * Checks if two locale keys are not the same.
310      *
311      * @param other The locale key object to be compared with this.
312      * @return      True if the two locale keys are not the same, false
313      *              otherwise.
314      * @stable ICU 2.0
315      */
316     UBool   operator!=(const    Locale&     other) const;
317 
318     /**
319      * Clone this object.
320      * Clones can be used concurrently in multiple threads.
321      * If an error occurs, then NULL is returned.
322      * The caller must delete the clone.
323      *
324      * @return a clone of this object
325      *
326      * @see getDynamicClassID
327      * @stable ICU 2.8
328      */
329     Locale *clone() const;
330 
331 #ifndef U_HIDE_SYSTEM_API
332     /**
333      * Common methods of getting the current default Locale. Used for the
334      * presentation: menus, dialogs, etc. Generally set once when your applet or
335      * application is initialized, then never reset. (If you do reset the
336      * default locale, you probably want to reload your GUI, so that the change
337      * is reflected in your interface.)
338      *
339      * More advanced programs will allow users to use different locales for
340      * different fields, e.g. in a spreadsheet.
341      *
342      * Note that the initial setting will match the host system.
343      * @return a reference to the Locale object for the default locale ID
344      * @system
345      * @stable ICU 2.0
346      */
347     static const Locale& U_EXPORT2 getDefault(void);
348 
349     /**
350      * Sets the default. Normally set once at the beginning of a process,
351      * then never reset.
352      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
353      * the default locale ID of the runtime environment.
354      *
355      * @param newLocale Locale to set to.  If NULL, set to the value obtained
356      *                  from the runtime environement.
357      * @param success The error code.
358      * @system
359      * @stable ICU 2.0
360      */
361     static void U_EXPORT2 setDefault(const Locale& newLocale,
362                                      UErrorCode&   success);
363 #endif  /* U_HIDE_SYSTEM_API */
364 
365     /**
366      * Creates a locale which has had minimal canonicalization
367      * as per uloc_getName().
368      * @param name The name to create from.  If name is null,
369      *  the default Locale is used.
370      * @return new locale object
371      * @stable ICU 2.0
372      * @see uloc_getName
373      */
374     static Locale U_EXPORT2 createFromName(const char *name);
375 
376     /**
377      * Creates a locale from the given string after canonicalizing
378      * the string by calling uloc_canonicalize().
379      * @param name the locale ID to create from.  Must not be NULL.
380      * @return a new locale object corresponding to the given name
381      * @stable ICU 3.0
382      * @see uloc_canonicalize
383      */
384     static Locale U_EXPORT2 createCanonical(const char* name);
385 
386     /**
387      * Returns the locale's ISO-639 language code.
388      * @return      An alias to the code
389      * @stable ICU 2.0
390      */
391     inline const char *  getLanguage( ) const;
392 
393     /**
394      * Returns the locale's ISO-15924 abbreviation script code.
395      * @return      An alias to the code
396      * @see uscript_getShortName
397      * @see uscript_getCode
398      * @stable ICU 2.8
399      */
400     inline const char *  getScript( ) const;
401 
402     /**
403      * Returns the locale's ISO-3166 country code.
404      * @return      An alias to the code
405      * @stable ICU 2.0
406      */
407     inline const char *  getCountry( ) const;
408 
409     /**
410      * Returns the locale's variant code.
411      * @return      An alias to the code
412      * @stable ICU 2.0
413      */
414     inline const char *  getVariant( ) const;
415 
416     /**
417      * Returns the programmatic name of the entire locale, with the language,
418      * country and variant separated by underbars. If a field is missing, up
419      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
420      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
421      * @return      A pointer to "name".
422      * @stable ICU 2.0
423      */
424     inline const char * getName() const;
425 
426     /**
427      * Returns the programmatic name of the entire locale as getName() would return,
428      * but without keywords.
429      * @return      A pointer to "name".
430      * @see getName
431      * @stable ICU 2.8
432      */
433     const char * getBaseName() const;
434 
435 
436     /**
437      * Gets the list of keywords for the specified locale.
438      *
439      * @param status the status code
440      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
441      * Client must dispose of it by calling delete.
442      * @stable ICU 2.8
443      */
444     StringEnumeration * createKeywords(UErrorCode &status) const;
445 
446     /**
447      * Gets the value for a keyword.
448      *
449      * @param keywordName name of the keyword for which we want the value. Case insensitive.
450      * @param buffer The buffer to receive the keyword value.
451      * @param bufferCapacity The capacity of receiving buffer
452      * @param status Returns any error information while performing this operation.
453      * @return the length of the keyword value
454      *
455      * @stable ICU 2.8
456      */
457     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
458 
459     /**
460      * Sets or removes the value for a keyword.
461      *
462      * For removing all keywords, use getBaseName(),
463      * and construct a new Locale if it differs from getName().
464      *
465      * @param keywordName name of the keyword to be set. Case insensitive.
466      * @param keywordValue value of the keyword to be set. If 0-length or
467      *  NULL, will result in the keyword being removed. No error is given if
468      *  that keyword does not exist.
469      * @param status Returns any error information while performing this operation.
470      *
471      * @stable ICU 49
472      */
473     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
474 
475     /**
476      * returns the locale's three-letter language code, as specified
477      * in ISO draft standard ISO-639-2.
478      * @return      An alias to the code, or an empty string
479      * @stable ICU 2.0
480      */
481     const char * getISO3Language() const;
482 
483     /**
484      * Fills in "name" with the locale's three-letter ISO-3166 country code.
485      * @return      An alias to the code, or an empty string
486      * @stable ICU 2.0
487      */
488     const char * getISO3Country() const;
489 
490     /**
491      * Returns the Windows LCID value corresponding to this locale.
492      * This value is stored in the resource data for the locale as a one-to-four-digit
493      * hexadecimal number.  If the resource is missing, in the wrong format, or
494      * there is no Windows LCID value that corresponds to this locale, returns 0.
495      * @stable ICU 2.0
496      */
497     uint32_t        getLCID(void) const;
498 
499     /**
500      * Returns whether this locale's script is written right-to-left.
501      * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
502      * If no likely script is known, then FALSE is returned.
503      *
504      * A script is right-to-left according to the CLDR script metadata
505      * which corresponds to whether the script's letters have Bidi_Class=R or AL.
506      *
507      * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
508      *
509      * @return TRUE if the locale's script is written right-to-left
510      * @stable ICU 54
511      */
512     UBool isRightToLeft() const;
513 
514     /**
515      * Fills in "dispLang" with the name of this locale's language in a format suitable for
516      * user display in the default locale.  For example, if the locale's language code is
517      * "fr" and the default locale's language code is "en", this function would set
518      * dispLang to "French".
519      * @param dispLang  Receives the language's display name.
520      * @return          A reference to "dispLang".
521      * @stable ICU 2.0
522      */
523     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
524 
525     /**
526      * Fills in "dispLang" with the name of this locale's language in a format suitable for
527      * user display in the locale specified by "displayLocale".  For example, if the locale's
528      * language code is "en" and displayLocale's language code is "fr", this function would set
529      * dispLang to "Anglais".
530      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
531      *                  if the locale's language code is "en", passing Locale::getFrench() for
532      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
533      *                  for displayLocale would result in "Englisch".
534      * @param dispLang  Receives the language's display name.
535      * @return          A reference to "dispLang".
536      * @stable ICU 2.0
537      */
538     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
539                                                 UnicodeString&  dispLang) const;
540 
541     /**
542      * Fills in "dispScript" with the name of this locale's script in a format suitable
543      * for user display in the default locale.  For example, if the locale's script code
544      * is "LATN" and the default locale's language code is "en", this function would set
545      * dispScript to "Latin".
546      * @param dispScript    Receives the scripts's display name.
547      * @return              A reference to "dispScript".
548      * @stable ICU 2.8
549      */
550     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
551 
552     /**
553      * Fills in "dispScript" with the name of this locale's country in a format suitable
554      * for user display in the locale specified by "displayLocale".  For example, if the locale's
555      * script code is "LATN" and displayLocale's language code is "en", this function would set
556      * dispScript to "Latin".
557      * @param displayLocale      Specifies the locale to be used to display the name.  In other
558      *                      words, if the locale's script code is "LATN", passing
559      *                      Locale::getFrench() for displayLocale would result in "", while
560      *                      passing Locale::getGerman() for displayLocale would result in
561      *                      "".
562      * @param dispScript    Receives the scripts's display name.
563      * @return              A reference to "dispScript".
564      * @stable ICU 2.8
565      */
566     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
567                                                UnicodeString&  dispScript) const;
568 
569     /**
570      * Fills in "dispCountry" with the name of this locale's country in a format suitable
571      * for user display in the default locale.  For example, if the locale's country code
572      * is "FR" and the default locale's language code is "en", this function would set
573      * dispCountry to "France".
574      * @param dispCountry   Receives the country's display name.
575      * @return              A reference to "dispCountry".
576      * @stable ICU 2.0
577      */
578     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
579 
580     /**
581      * Fills in "dispCountry" with the name of this locale's country in a format suitable
582      * for user display in the locale specified by "displayLocale".  For example, if the locale's
583      * country code is "US" and displayLocale's language code is "fr", this function would set
584      * dispCountry to "&Eacute;tats-Unis".
585      * @param displayLocale      Specifies the locale to be used to display the name.  In other
586      *                      words, if the locale's country code is "US", passing
587      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
588      *                      passing Locale::getGerman() for displayLocale would result in
589      *                      "Vereinigte Staaten".
590      * @param dispCountry   Receives the country's display name.
591      * @return              A reference to "dispCountry".
592      * @stable ICU 2.0
593      */
594     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
595                                                 UnicodeString&  dispCountry) const;
596 
597     /**
598      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
599      * for user display in the default locale.
600      * @param dispVar   Receives the variant's name.
601      * @return          A reference to "dispVar".
602      * @stable ICU 2.0
603      */
604     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
605 
606     /**
607      * Fills in "dispVar" with the name of this locale's variant code in a format
608      * suitable for user display in the locale specified by "displayLocale".
609      * @param displayLocale  Specifies the locale to be used to display the name.
610      * @param dispVar   Receives the variant's display name.
611      * @return          A reference to "dispVar".
612      * @stable ICU 2.0
613      */
614     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
615                                                 UnicodeString&  dispVar) const;
616 
617     /**
618      * Fills in "name" with the name of this locale in a format suitable for user display
619      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
620      * and getDisplayVariant() to do its work, and outputs the display name in the format
621      * "language (country[,variant])".  For example, if the default locale is en_US, then
622      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
623      * would be "Spanish (Mexico,Traditional)".
624      * @param name  Receives the locale's display name.
625      * @return      A reference to "name".
626      * @stable ICU 2.0
627      */
628     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
629 
630     /**
631      * Fills in "name" with the name of this locale in a format suitable for user display
632      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
633      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
634      * name in the format "language (country[,variant])".  For example, if displayLocale is
635      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
636      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
637      * @param displayLocale  Specifies the locale to be used to display the name.
638      * @param name      Receives the locale's display name.
639      * @return          A reference to "name".
640      * @stable ICU 2.0
641      */
642     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
643                                             UnicodeString&  name) const;
644 
645     /**
646      * Generates a hash code for the locale.
647      * @stable ICU 2.0
648      */
649     int32_t         hashCode(void) const;
650 
651     /**
652      * Sets the locale to bogus
653      * A bogus locale represents a non-existing locale associated
654      * with services that can be instantiated from non-locale data
655      * in addition to locale (for example, collation can be
656      * instantiated from a locale and from a rule set).
657      * @stable ICU 2.1
658      */
659     void setToBogus();
660 
661     /**
662      * Gets the bogus state. Locale object can be bogus if it doesn't exist
663      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
664      * @stable ICU 2.1
665      */
666     UBool isBogus(void) const;
667 
668     /**
669      * Returns a list of all installed locales.
670      * @param count Receives the number of locales in the list.
671      * @return      A pointer to an array of Locale objects.  This array is the list
672      *              of all locales with installed resource files.  The called does NOT
673      *              get ownership of this list, and must NOT delete it.
674      * @stable ICU 2.0
675      */
676     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
677 
678     /**
679      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
680      * pointer to an array of pointers to arrays of char.  All of these pointers are
681      * owned by ICU-- do not delete them, and do not write through them.  The array is
682      * terminated with a null pointer.
683      * @return a list of all available country codes
684      * @stable ICU 2.0
685      */
686     static const char* const* U_EXPORT2 getISOCountries();
687 
688     /**
689      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
690      * to an array of pointers to arrays of char.  All of these pointers are owned
691      * by ICU-- do not delete them, and do not write through them.  The array is
692      * terminated with a null pointer.
693      * @return a list of all available language codes
694      * @stable ICU 2.0
695      */
696     static const char* const* U_EXPORT2 getISOLanguages();
697 
698     /**
699      * ICU "poor man's RTTI", returns a UClassID for this class.
700      *
701      * @stable ICU 2.2
702      */
703     static UClassID U_EXPORT2 getStaticClassID();
704 
705     /**
706      * ICU "poor man's RTTI", returns a UClassID for the actual class.
707      *
708      * @stable ICU 2.2
709      */
710     virtual UClassID getDynamicClassID() const;
711 
712 protected: /* only protected for testing purposes. DO NOT USE. */
713 #ifndef U_HIDE_INTERNAL_API
714     /**
715      * Set this from a single POSIX style locale string.
716      * @internal
717      */
718     void setFromPOSIXID(const char *posixID);
719 #endif  /* U_HIDE_INTERNAL_API */
720 
721 private:
722     /**
723      * Initialize the locale object with a new name.
724      * Was deprecated - used in implementation - moved internal
725      *
726      * @param cLocaleID The new locale name.
727      * @param canonicalize whether to call uloc_canonicalize on cLocaleID
728      */
729     Locale& init(const char* cLocaleID, UBool canonicalize);
730 
731     /*
732      * Internal constructor to allow construction of a locale object with
733      *   NO side effects.   (Default constructor tries to get
734      *   the default locale.)
735      */
736     enum ELocaleType {
737         eBOGUS
738     };
739     Locale(ELocaleType);
740 
741     /**
742      * Initialize the locale cache for commonly used locales
743      */
744     static Locale *getLocaleCache(void);
745 
746     char language[ULOC_LANG_CAPACITY];
747     char script[ULOC_SCRIPT_CAPACITY];
748     char country[ULOC_COUNTRY_CAPACITY];
749     int32_t variantBegin;
750     char* fullName;
751     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
752     // name without keywords
753     char* baseName;
754     void initBaseName(UErrorCode& status);
755 
756     UBool fIsBogus;
757 
758     static const Locale &getLocale(int locid);
759 
760     /**
761      * A friend to allow the default locale to be set by either the C or C++ API.
762      * @internal
763      */
764     friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
765 
766     /**
767      * @internal
768      */
769     friend void U_CALLCONV locale_available_init();
770 };
771 
772 inline UBool
773 Locale::operator!=(const    Locale&     other) const
774 {
775     return !operator==(other);
776 }
777 
778 inline const char *
getCountry()779 Locale::getCountry() const
780 {
781     return country;
782 }
783 
784 inline const char *
getLanguage()785 Locale::getLanguage() const
786 {
787     return language;
788 }
789 
790 inline const char *
getScript()791 Locale::getScript() const
792 {
793     return script;
794 }
795 
796 inline const char *
getVariant()797 Locale::getVariant() const
798 {
799     return &baseName[variantBegin];
800 }
801 
802 inline const char *
getName()803 Locale::getName() const
804 {
805     return fullName;
806 }
807 
808 inline UBool
isBogus(void)809 Locale::isBogus(void) const {
810     return fIsBogus;
811 }
812 
813 U_NAMESPACE_END
814 
815 #endif
816