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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RECOVERY_VR_UI_H
18 #define RECOVERY_VR_UI_H
19 
20 #include "screen_ui.h"
21 
22 class VrRecoveryUI : public ScreenRecoveryUI {
23  public:
24   VrRecoveryUI();
25 
26  protected:
27   // Pixel offsets to move drawing functions to visible range.
28   // Can vary per device depending on screen size and lens distortion.
29   const int kStereoOffset;
30 
31   int ScreenWidth() const override;
32   int ScreenHeight() const override;
33 
34   void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
35   int DrawHorizontalRule(int y) const override;
36   void DrawHighlightBar(int x, int y, int width, int height) const override;
37   void DrawFill(int x, int y, int w, int h) const override;
38   void DrawTextIcon(int x, int y, GRSurface* surface) const override;
39   int DrawTextLine(int x, int y, const char* line, bool bold) const override;
40 };
41 
42 #endif  // RECOVERY_VR_UI_H
43