Searched refs:SetNext (Results 1 – 5 of 5) sorted by relevance
201 io.SetNext(io.GetNext() + 1u); in CreateRoot()252 SetNext(next + 1u); in CreateChild()348 SetNext(next); in SubtypeCheckInfo()372 void SetNext(BitStringChar next) { in SetNext() function
316 void SetNext(FrameIdToShadowFrame* next) { next_ = next; } in SetNext() function in art::FrameIdToShadowFrame407 prev->SetNext(record->GetNext()); in RemoveDebuggerShadowFrameMapping()
197 void SetNext(Node* node) { next_ = node; } in SetNext() function in art::ValueSet::Node228 clone_previous->SetNext(clone_current); in CloneBucket()277 previous->SetNext(next); in DeleteAllImpureWhich()
233 void SetNext(SafepointPosition* next) { in SetNext() function669 last_safepoint_->SetNext(nullptr); in SplitAt()933 last_safepoint_->SetNext(safepoint); in AddSafepoint()
122 void SetNext(Slot* next) { in SetNext() function215 slot->SetNext(old_head); in Add()251 list->Tail()->SetNext(old_head); in Merge()