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Searched refs:ADDRESSING_LAYER (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp109 ADDRESSING_LAYER, enumerator
DSampler.cpp483 return ADDRESSING_LAYER; in getAddressingModeW()
/external/swiftshader/src/Shader/
DSamplerCore.cpp2301 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2305 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address()
2343 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2353 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address()
2355 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address()