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Searched refs:ADDRESSING_MIRROR (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp105 ADDRESSING_MIRROR, enumerator
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp567 case GL_MIRRORED_REPEAT: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp670 case GL_MIRRORED_REPEAT_OES: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
/external/swiftshader/src/Shader/
DSamplerCore.cpp1643 case AddressingMode::ADDRESSING_MIRROR: in applyOffset()
2315 else if(addressingMode == ADDRESSING_MIRROR) in address()
2390 case ADDRESSING_MIRROR: in address()
2454 case ADDRESSING_MIRROR: in address()
2475 case ADDRESSING_MIRROR: in address()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3543 renderer->setAddressingModeU(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState()
3565 renderer->setAddressingModeV(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState()
3706 renderer->setAddressingModeW(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1946 case GL_MIRRORED_REPEAT: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4178 renderer->setAddressingModeU(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState()
4200 renderer->setAddressingModeV(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState()
4222 renderer->setAddressingModeW(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState()