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Searched refs:Attrib (Results 1 – 25 of 65) sorted by relevance

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/external/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of…
98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0);
104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0);
105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0);
108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable
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/external/mesa3d/src/mesa/program/
Dprog_statevars.c77 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); in _mesa_fetch_state()
80 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); in _mesa_fetch_state()
83 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); in _mesa_fetch_state()
86 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); in _mesa_fetch_state()
89 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0]; in _mesa_fetch_state()
159 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] in _mesa_fetch_state()
160 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in _mesa_fetch_state()
162 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in _mesa_fetch_state()
169 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] in _mesa_fetch_state()
170 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; in _mesa_fetch_state()
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/external/mesa3d/src/mesa/main/
Drastpos.c132 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos()
225 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in shade_rastpos()
383 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _mesa_RasterPos()
431 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos()
456 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_RasterPos()
458 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); in _mesa_RasterPos()
466 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _mesa_RasterPos()
686 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
692 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f()
694 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f()
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Dlight.c615 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material()
715 COPY_4FV( mat->Attrib[i], color ); in _mesa_update_color_material()
753 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial()
766 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialfv()
818 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialiv()
1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material()
1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININESS], 0.0F, 0.0F, 0.0F, 0.0F ); in init_material()
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Dcontext.c425 for (i = 0; i < ARRAY_SIZE(ctx->Current.Attrib); i++) { in _mesa_init_current()
426 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
430 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_current()
431 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
432 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current()
433 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
434 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
435 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h76 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
81 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
94 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
96 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
259 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
263 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
275 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
277 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
472 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
477 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
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Dt_vb_light.c179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in _tnl_validate_shine_tables()
183 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; in _tnl_validate_shine_tables()
256 store->mat[j].current = ctx->Light.Material.Attrib[attr]; in prepare_materials()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_maos_vbtmp.h74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2]; in TAG()
91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; in TAG()
108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in TAG()
120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG()
129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in TAG()
139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; in TAG()
149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
/external/mesa3d/src/mesa/vbo/
Dvbo_context.c83 check_size(ctx->Current.Attrib[i]), in init_legacy_currval()
84 ctx->Current.Attrib[i]); in init_legacy_currval()
97 init_array(ctx, cl, 1, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]); in init_generic_currval()
132 init_array(ctx, cl, size, ctx->Light.Material.Attrib[i]); in init_mat_currval()
/external/lzma/CPP/7zip/UI/Client7z/
DClient7z.cpp224 UInt32 Attrib; member
293 _processedFileInfo.Attrib = 0; in GetStream()
300 _processedFileInfo.Attrib = prop.ulVal; in GetStream()
452 SetFileAttrib(_diskFilePath, _processedFileInfo.Attrib); in SetOperationResult()
484 UInt32 Attrib; member
486 bool isDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in isDir()
583 case kpidAttrib: prop = dirItem.Attrib; break; in GetProperty()
763 di.Attrib = fi.Attrib; in main()
/external/lzma/CPP/Windows/
DFileFind.h26 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); } in MatchesMask()
32 DWORD Attrib; variable
47 void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } in SetAsDir()
DFileFind.cpp68 fi.Attrib = fd.dwFileAttributes; \
347 Attrib = 0; in ClearBase()
483 Attrib &= ~(FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT); in Find()
537 Attrib = attrib; in Find()
551 Attrib = attrib; in Find()
584 Attrib = attrib; in Find()
/external/lzma/CPP/7zip/Archive/7z/
D7zUpdate.h52 UInt32 Attrib; member
81 void SetDirStatusFromAttrib() { IsDir = ((Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0); } in SetDirStatusFromAttrib()
D7zItem.h152 UInt32 Attrib; member
177 Attrib = attrib; in SetAttrib()
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.hpp101 struct Attrib struct in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
131 std::map<std::string, Attrib> m_renderAttribs;
/external/lzma/CPP/7zip/UI/Common/
DDirItem.h62 UInt32 Attrib; member
70 bool IsDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in IsDir()
/external/spirv-llvm/lib/SPIRV/libSPIRV/
DSPIRVEntry.h207 :Module(M), OpCode(TheOpCode), Id(TheId), Attrib(SPIRVEA_DEFAULT), in SPIRVEntry()
214 :Module(M), OpCode(TheOpCode), Id(SPIRVID_INVALID), Attrib(SPIRVEA_NOID), in SPIRVEntry()
222 Attrib(SPIRVEA_DEFAULT), WordCount(0), Line(nullptr){} in SPIRVEntry()
226 Attrib(SPIRVEA_DEFAULT), WordCount(0), Line(nullptr){} in SPIRVEntry()
255 bool hasId() const { return !(Attrib & SPIRVEA_NOID);} in hasId()
284 void setHasNoId() { Attrib |= SPIRVEA_NOID;} in setHasNoId()
361 unsigned Attrib; variable
DSPIRVValue.h88 bool hasType()const { return !(Attrib & SPIRVEA_NOTYPE);} in hasType()
121 void setHasNoType() { Attrib |= SPIRVEA_NOTYPE;} in setHasNoType()
122 void setHasType() { Attrib &= ~SPIRVEA_NOTYPE;} in setHasType()
/external/lzma/CPP/7zip/UI/FileManager/
DSysIconUtils.cpp125 DWORD midAttrib = vect[mid].Attrib; in FindInSorted_Attrib()
203 pair.Attrib = attrib; in GetIconIndex()
DSysIconUtils.h23 DWORD Attrib; member
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c240 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_ambient()
284 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_diffuse()
328 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_shininess()
Dnv10_state_tnl.c323 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_ambient()
366 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_diffuse()
432 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_shininess()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_rasterpos.c122 src = ctx->Current.Attrib[defaultAttrib]; in update_attrib()
200 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i]; in new_draw_rastpos_stage()
Dst_cb_feedback.c106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in feedback_vertex()
112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in feedback_vertex()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/
Dsimdintrin.h1108 template<UINT Attrib, UINT Comp, UINT numComponents = 4>
1111 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent()
1112 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent()
1113 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent()
1130 template<UINT Attrib, UINT Comp, UINT numComponents = 4>
1133 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent()
1134 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent()
1135 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent()

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