/external/libdrm/intel/tests/ |
D | gen6-3d.batch-ref.txt | 91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of… 98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); … 104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); … 105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); … 108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable [all …]
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 77 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); in _mesa_fetch_state() 80 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); in _mesa_fetch_state() 83 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); in _mesa_fetch_state() 86 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); in _mesa_fetch_state() 89 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0]; in _mesa_fetch_state() 159 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] in _mesa_fetch_state() 160 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in _mesa_fetch_state() 162 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in _mesa_fetch_state() 169 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] in _mesa_fetch_state() 170 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; in _mesa_fetch_state() [all …]
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/external/mesa3d/src/mesa/main/ |
D | rastpos.c | 132 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos() 225 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in shade_rastpos() 383 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _mesa_RasterPos() 431 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos() 456 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_RasterPos() 458 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); in _mesa_RasterPos() 466 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _mesa_RasterPos() 686 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f() 692 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f() 694 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f() [all …]
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D | light.c | 615 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material() 715 COPY_4FV( mat->Attrib[i], color ); in _mesa_update_color_material() 753 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial() 766 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialfv() 818 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialiv() 1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material() 1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material() 1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material() 1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material() 1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININESS], 0.0F, 0.0F, 0.0F, 0.0F ); in init_material() [all …]
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D | context.c | 425 for (i = 0; i < ARRAY_SIZE(ctx->Current.Attrib); i++) { in _mesa_init_current() 426 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 430 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_current() 431 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current() 432 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current() 433 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 434 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 435 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 76 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 81 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 94 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 96 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 259 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 263 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 275 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 277 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 472 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 477 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() [all …]
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D | t_vb_light.c | 179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in _tnl_validate_shine_tables() 183 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; in _tnl_validate_shine_tables() 256 store->mat[j].current = ctx->Light.Material.Attrib[attr]; in prepare_materials()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2]; in TAG() 91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; in TAG() 108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in TAG() 120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG() 129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in TAG() 139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; in TAG() 149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_context.c | 83 check_size(ctx->Current.Attrib[i]), in init_legacy_currval() 84 ctx->Current.Attrib[i]); in init_legacy_currval() 97 init_array(ctx, cl, 1, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]); in init_generic_currval() 132 init_array(ctx, cl, size, ctx->Light.Material.Attrib[i]); in init_mat_currval()
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/external/lzma/CPP/7zip/UI/Client7z/ |
D | Client7z.cpp | 224 UInt32 Attrib; member 293 _processedFileInfo.Attrib = 0; in GetStream() 300 _processedFileInfo.Attrib = prop.ulVal; in GetStream() 452 SetFileAttrib(_diskFilePath, _processedFileInfo.Attrib); in SetOperationResult() 484 UInt32 Attrib; member 486 bool isDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in isDir() 583 case kpidAttrib: prop = dirItem.Attrib; break; in GetProperty() 763 di.Attrib = fi.Attrib; in main()
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/external/lzma/CPP/Windows/ |
D | FileFind.h | 26 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); } in MatchesMask() 32 DWORD Attrib; variable 47 void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } in SetAsDir()
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D | FileFind.cpp | 68 fi.Attrib = fd.dwFileAttributes; \ 347 Attrib = 0; in ClearBase() 483 Attrib &= ~(FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT); in Find() 537 Attrib = attrib; in Find() 551 Attrib = attrib; in Find() 584 Attrib = attrib; in Find()
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/external/lzma/CPP/7zip/Archive/7z/ |
D | 7zUpdate.h | 52 UInt32 Attrib; member 81 void SetDirStatusFromAttrib() { IsDir = ((Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0); } in SetDirStatusFromAttrib()
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D | 7zItem.h | 152 UInt32 Attrib; member 177 Attrib = attrib; in SetAttrib()
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.hpp | 101 struct Attrib struct in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase 131 std::map<std::string, Attrib> m_renderAttribs;
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/external/lzma/CPP/7zip/UI/Common/ |
D | DirItem.h | 62 UInt32 Attrib; member 70 bool IsDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in IsDir()
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/external/spirv-llvm/lib/SPIRV/libSPIRV/ |
D | SPIRVEntry.h | 207 :Module(M), OpCode(TheOpCode), Id(TheId), Attrib(SPIRVEA_DEFAULT), in SPIRVEntry() 214 :Module(M), OpCode(TheOpCode), Id(SPIRVID_INVALID), Attrib(SPIRVEA_NOID), in SPIRVEntry() 222 Attrib(SPIRVEA_DEFAULT), WordCount(0), Line(nullptr){} in SPIRVEntry() 226 Attrib(SPIRVEA_DEFAULT), WordCount(0), Line(nullptr){} in SPIRVEntry() 255 bool hasId() const { return !(Attrib & SPIRVEA_NOID);} in hasId() 284 void setHasNoId() { Attrib |= SPIRVEA_NOID;} in setHasNoId() 361 unsigned Attrib; variable
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D | SPIRVValue.h | 88 bool hasType()const { return !(Attrib & SPIRVEA_NOTYPE);} in hasType() 121 void setHasNoType() { Attrib |= SPIRVEA_NOTYPE;} in setHasNoType() 122 void setHasType() { Attrib &= ~SPIRVEA_NOTYPE;} in setHasType()
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/external/lzma/CPP/7zip/UI/FileManager/ |
D | SysIconUtils.cpp | 125 DWORD midAttrib = vect[mid].Attrib; in FindInSorted_Attrib() 203 pair.Attrib = attrib; in GetIconIndex()
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D | SysIconUtils.h | 23 DWORD Attrib; member
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 240 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_ambient() 284 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_diffuse() 328 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_shininess()
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D | nv10_state_tnl.c | 323 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_ambient() 366 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_diffuse() 432 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_shininess()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 122 src = ctx->Current.Attrib[defaultAttrib]; in update_attrib() 200 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i]; in new_draw_rastpos_stage()
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D | st_cb_feedback.c | 106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in feedback_vertex() 112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in feedback_vertex()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | simdintrin.h | 1108 template<UINT Attrib, UINT Comp, UINT numComponents = 4> 1111 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent() 1112 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent() 1113 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent() 1130 template<UINT Attrib, UINT Comp, UINT numComponents = 4> 1133 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent() 1134 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent() 1135 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent()
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