Searched refs:BBState (Results 1 – 5 of 5) sorted by relevance
181 class BBState { class208 BBState() : TopDownPathCount(0), BottomUpPathCount(0) { } in BBState() function in __anonb7a8a18a0111::BBState279 void InitFromPred(const BBState &Other);280 void InitFromSucc(const BBState &Other);281 void MergePred(const BBState &Other);282 void MergeSucc(const BBState &Other);315 const unsigned BBState::OverflowOccurredValue = 0xffffffff;320 BBState &BBState) LLVM_ATTRIBUTE_UNUSED;323 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()328 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()[all …]
1962 StackStateOfBB BBState; in verifyStackFrame() local1968 BBState.EntryValue = SPState[StackPred->getNumber()].ExitValue; in verifyStackFrame()1969 BBState.EntryIsSetup = SPState[StackPred->getNumber()].ExitIsSetup; in verifyStackFrame()1970 BBState.ExitValue = BBState.EntryValue; in verifyStackFrame()1971 BBState.ExitIsSetup = BBState.EntryIsSetup; in verifyStackFrame()1982 if (BBState.ExitIsSetup) in verifyStackFrame()1984 BBState.ExitValue -= Size; in verifyStackFrame()1985 BBState.ExitIsSetup = true; in verifyStackFrame()1994 if (!BBState.ExitIsSetup) in verifyStackFrame()1996 int AbsSPAdj = BBState.ExitValue < 0 ? -BBState.ExitValue : in verifyStackFrame()[all …]
803 struct BBState { in AnalyzeBlock() struct804 BBState(MachineBasicBlock *BB) : MBB(BB), SuccsAnalyzed(false) {} in AnalyzeBlock() function812 SmallVector<BBState, 16> BBStack(1, MBB); in AnalyzeBlock()815 BBState &State = BBStack.back(); in AnalyzeBlock()
308 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction() local312 if (BBState.FirstUnguardedCall != MBB.end()) in runOnMachineFunction()313 insertVZeroUpper(BBState.FirstUnguardedCall, MBB); in runOnMachineFunction()318 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()
1292 class BBState { class1313 BBState() : TopDownPathCount(0), BottomUpPathCount(0) {} in BBState() function in __anoncd58da520911::BBState1360 void InitFromPred(const BBState &Other);1361 void InitFromSucc(const BBState &Other);1362 void MergePred(const BBState &Other);1363 void MergeSucc(const BBState &Other);1380 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()1385 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()1392 void BBState::MergePred(const BBState &Other) { in MergePred()1417 void BBState::MergeSucc(const BBState &Other) { in MergeSucc()[all …]