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Searched refs:BLEND_HSL_LUMINOSITY (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_enums.h589 BLEND_HSL_LUMINOSITY = 0x4000, enumerator
/external/mesa3d/src/compiler/glsl/
Dlower_blend_equation_advanced.cpp382 case BLEND_HSL_LUMINOSITY: in calc_blend_result()
Dglsl_parser.yy1533 { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
/external/mesa3d/src/mesa/main/
Dblend.c391 return BLEND_HSL_LUMINOSITY; in advanced_blend_mode_from_gl_enum()