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Searched refs:BLEND_ZERO (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp268 destBlendFactorState = BLEND_ZERO; in init()
273 destBlendFactorStateAlpha = BLEND_ZERO; in init()
792 if(!alphaBlendEnable) return BLEND_ZERO; in destBlendFactor()
818 if(sourceBlendFactor() == BLEND_ZERO) in blendOperation()
820 if(destBlendFactor() == BLEND_ZERO) in blendOperation()
831 if(destBlendFactor() == BLEND_ZERO) in blendOperation()
842 if(destBlendFactor() == BLEND_ZERO) in blendOperation()
852 if(sourceBlendFactor() == BLEND_ZERO) in blendOperation()
858 if(destBlendFactor() == BLEND_ZERO) in blendOperation()
869 if(destBlendFactor() == BLEND_ZERO) in blendOperation()
[all …]
DContext.hpp185 BLEND_ZERO, enumerator
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp48 setDestBlendFactor(BLEND_ZERO); in Device()
93 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
Dutilities.cpp588 case GL_ZERO: return sw::BLEND_ZERO; in ConvertBlendFunc()
602 return sw::BLEND_ZERO; in ConvertBlendFunc()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp480 case GL_ZERO: return sw::BLEND_ZERO; in ConvertBlendFunc()
498 return sw::BLEND_ZERO; in ConvertBlendFunc()
DDevice.cpp47 setDestBlendFactor(BLEND_ZERO); in Device()
91 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp865 case BLEND_ZERO: in blendFactor()
946 case BLEND_ZERO: in blendFactorAlpha()
1187 if(state.sourceBlendFactor != BLEND_ONE && state.sourceBlendFactor != BLEND_ZERO) in alphaBlend()
1194 if(state.destBlendFactor != BLEND_ONE && state.destBlendFactor != BLEND_ZERO) in alphaBlend()
1248 if(state.sourceBlendFactorAlpha != BLEND_ONE && state.sourceBlendFactorAlpha != BLEND_ZERO) in alphaBlend()
1253 if(state.destBlendFactorAlpha != BLEND_ONE && state.destBlendFactorAlpha != BLEND_ZERO) in alphaBlend()
1914 case BLEND_ZERO: in blendFactor()
1985 case BLEND_ZERO: in blendFactorAlpha()
2117 if(state.sourceBlendFactor != BLEND_ONE && state.sourceBlendFactor != BLEND_ZERO) in alphaBlend()
2124 if(state.destBlendFactor != BLEND_ONE && state.destBlendFactor != BLEND_ZERO) in alphaBlend()
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp52 setDestBlendFactor(BLEND_ZERO); in Device()
92 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
Dutilities.cpp1886 case GL_ZERO: return sw::BLEND_ZERO; in ConvertBlendFunc()
1904 return sw::BLEND_ZERO; in ConvertBlendFunc()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3102 renderer->setSourceBlendFactor(sw::BLEND_ZERO); in SetRenderState()
3156 renderer->setDestBlendFactor(sw::BLEND_ZERO); in SetRenderState()
3935 renderer->setSourceBlendFactorAlpha(sw::BLEND_ZERO); in SetRenderState()
3989 renderer->setDestBlendFactorAlpha(sw::BLEND_ZERO); in SetRenderState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2394 renderer->setSourceBlendFactor(sw::BLEND_ZERO); in SetRenderState()
2442 renderer->setDestBlendFactor(sw::BLEND_ZERO); in SetRenderState()