Searched refs:BUFFER_COUNT (Results 1 – 17 of 17) sorted by relevance
219 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_free_framebuffer_data()291 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_resize_framebuffer()338 for (i = 0; i < BUFFER_COUNT; i++) { in update_framebuffer_size()484 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_update_framebuffer_visual()512 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_update_framebuffer_visual()641 assert(fb->_ColorReadBufferIndex < BUFFER_COUNT); in update_color_read_buffer()944 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_print_framebuffer()
120 assert(bufferName < BUFFER_COUNT); in _mesa_add_renderbuffer()152 assert(bufferName < BUFFER_COUNT); in _mesa_remove_renderbuffer()
142 return 1 << BUFFER_COUNT; /* invalid, but not BAD_MASK */ in draw_buffer_enum_to_bitmask()162 return 1 << BUFFER_COUNT; in draw_buffer_enum_to_bitmask()212 return BUFFER_COUNT; /* invalid, but not -1 */ in read_buffer_enum_to_index()232 return BUFFER_COUNT; in read_buffer_enum_to_index()
592 for (buf = 0; buf < BUFFER_COUNT; buf++) { in _mesa_validate_framebuffer()1562 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_detach_renderbuffer()2026 for (i = 0; i < BUFFER_COUNT; i++) { in invalidate_rb()2467 for (i = 0; i < BUFFER_COUNT; i++) { in check_begin_texture_render()2491 for (i = 0; i < BUFFER_COUNT; i++) { in check_end_texture_render()
147 BUFFER_COUNT enumerator3297 struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
791 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
2643 for (i = 0; i < BUFFER_COUNT; i++) { in check_rtt_cb()
97 for (i = 0; i < BUFFER_COUNT; i++) in radeon_map_framebuffer()113 for (i = 0; i < BUFFER_COUNT; i++) in radeon_unmap_framebuffer()
69 for (i = 0; i < BUFFER_COUNT; i++) { in debug_mask()102 for (i = 0; i < BUFFER_COUNT; i++) { in intelClear()
390 mask &= (1 << BUFFER_COUNT) - 1; in intelClearWithBlit()
3063 const deUint32 BUFFER_COUNT = 5u; in submitBufferCountNonZero() local3081 BUFFER_COUNT, // bufferCount; in submitBufferCountNonZero()3083 VkCommandBuffer cmdBuffers[BUFFER_COUNT]; in submitBufferCountNonZero()3095 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()3101 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()3120 BUFFER_COUNT, // commandBufferCount in submitBufferCountNonZero()3134 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()3156 const deUint32 BUFFER_COUNT = 2u; in submitBufferCountEqualZero() local3174 BUFFER_COUNT, // bufferCount; in submitBufferCountEqualZero()3176 VkCommandBuffer cmdBuffers[BUFFER_COUNT]; in submitBufferCountEqualZero()[all …]
587 BUFFER_COUNT, enumerator632 for (UINT i = 0; i < BUFFER_COUNT; i++) in DX11Operation()652 for (UINT i = 0; i < BUFFER_COUNT; ++i) in DX11Operation()687 for (UINT i = 0; i < BUFFER_COUNT; ++i) in DX11Operation()1066 for (int i = 0; i < BUFFER_COUNT; i++) in cleanup()1167 HANDLE m_sharedMemHandle[BUFFER_COUNT];1182 ID3D11Texture2D* m_pTexture[BUFFER_COUNT];1183 ID3D11Buffer* m_pBuffer[BUFFER_COUNT];1184 IDXGIKeyedMutex* m_keyedMutex[BUFFER_COUNT];
114 for (i = 0; i < BUFFER_COUNT; i++) { in nouveau_clear()
69 for (i = 0; i < BUFFER_COUNT; i++) { in debug_mask()
1271 for (int i = 0; i < BUFFER_COUNT; i++) { in intel_gles3_srgb_workaround()
104 index = BUFFER_COUNT; in attachment_to_buffer_index()222 if (idx >= BUFFER_COUNT) { in st_framebuffer_validate()269 for (idx = 0; idx < BUFFER_COUNT; idx++) { in st_framebuffer_update_attachments()