Searched refs:BoundsMin (Results 1 – 6 of 6) sorted by relevance
138 if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax) in _mesa_DepthBoundsEXT()142 ctx->Depth.BoundsMin = (GLfloat) zmin; in _mesa_DepthBoundsEXT()
530 GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */ member
1098 _mesa_DepthBoundsEXT(depth->BoundsMin, depth->BoundsMax); in _mesa_PopAttrib()
116 dsa->depth.bounds_min = ctx->Depth.BoundsMin; in update_depth_stencil_alpha()
422 GLuint zMin = (GLuint)((double)ctx->Depth.BoundsMin * 0xffffffff); in _swrast_depth_bounds_test()
587 { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin), extra_EXT_depth_bounds_test },