/external/guava/guava-gwt/test-super/com/google/common/primitives/super/com/google/common/primitives/ |
D | ByteArrayAsListTest.java | 37 private static List<Byte> asList(Byte[] values) { in asList() 49 @Override protected List<Byte> create(Byte[] elements) { in create() 55 @Override protected List<Byte> create(Byte[] elements) { in create() 56 Byte[] suffix = {Byte.MIN_VALUE, Byte.MAX_VALUE}; in create() 57 Byte[] all = concat(elements, suffix); in create() 63 @Override protected List<Byte> create(Byte[] elements) { in create() 64 Byte[] prefix = {(byte) 86, (byte) 99}; in create() 65 Byte[] all = concat(prefix, elements); in create() 71 @Override protected List<Byte> create(Byte[] elements) { in create() 72 Byte[] prefix = {Byte.MIN_VALUE, Byte.MAX_VALUE}; in create() [all …]
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/external/guava/guava-tests/test/com/google/common/primitives/ |
D | ByteArrayAsListTest.java | 45 private static List<Byte> asList(Byte[] values) { in asList() 55 List<ListTestSuiteBuilder<Byte>> builders = in suite() 71 for (ListTestSuiteBuilder<Byte> builder : builders) { in suite() 87 @Override protected List<Byte> create(Byte[] elements) { in create() 93 @Override protected List<Byte> create(Byte[] elements) { in create() 94 Byte[] suffix = {Byte.MIN_VALUE, Byte.MAX_VALUE}; in create() 95 Byte[] all = concat(elements, suffix); in create() 101 @Override protected List<Byte> create(Byte[] elements) { in create() 102 Byte[] prefix = {(byte) 86, (byte) 99}; in create() 103 Byte[] all = concat(prefix, elements); in create() [all …]
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/external/lzma/C/ |
D | CpuArch.h | 115 ((const Byte *)(p))[0] | \ 116 ((UInt16)((const Byte *)(p))[1] << 8) )) 119 ((const Byte *)(p))[0] | \ 120 ((UInt32)((const Byte *)(p))[1] << 8) | \ 121 ((UInt32)((const Byte *)(p))[2] << 16) | \ 122 ((UInt32)((const Byte *)(p))[3] << 24)) 124 #define GetUi64(p) (GetUi32(p) | ((UInt64)GetUi32(((const Byte *)(p)) + 4) << 32)) 126 #define SetUi16(p, v) { Byte *_ppp_ = (Byte *)(p); UInt32 _vvv_ = (v); \ 127 _ppp_[0] = (Byte)_vvv_; \ 128 _ppp_[1] = (Byte)(_vvv_ >> 8); } [all …]
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D | Bra.c | 8 SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) in ARM_Convert() 27 data[i + 2] = (Byte)(dest >> 16); in ARM_Convert() 28 data[i + 1] = (Byte)(dest >> 8); in ARM_Convert() 29 data[i + 0] = (Byte)dest; in ARM_Convert() 35 SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) in ARMT_Convert() 61 data[i + 1] = (Byte)(0xF0 | ((dest >> 19) & 0x7)); in ARMT_Convert() 62 data[i + 0] = (Byte)(dest >> 11); in ARMT_Convert() 63 data[i + 3] = (Byte)(0xF8 | ((dest >> 8) & 0x7)); in ARMT_Convert() 64 data[i + 2] = (Byte)dest; in ARMT_Convert() 71 SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) in PPC_Convert() [all …]
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D | Bcj2.h | 64 const Byte *bufs[BCJ2_NUM_STREAMS]; 65 const Byte *lims[BCJ2_NUM_STREAMS]; 66 Byte *dest; 67 const Byte *destLim; 72 Byte temp[4]; 96 Byte *bufs[BCJ2_NUM_STREAMS]; 97 const Byte *lims[BCJ2_NUM_STREAMS]; 98 const Byte *src; 99 const Byte *srcLim; 104 Byte prevByte; [all …]
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D | Delta.c | 8 void Delta_Init(Byte *state) in Delta_Init() 15 static void MyMemCpy(Byte *dest, const Byte *src, unsigned size) in MyMemCpy() 22 void Delta_Encode(Byte *state, unsigned delta, Byte *data, SizeT size) in Delta_Encode() 24 Byte buf[DELTA_STATE_SIZE]; in Delta_Encode() 33 Byte b = data[i]; in Delta_Encode() 34 data[i] = (Byte)(b - buf[j]); in Delta_Encode() 45 void Delta_Decode(Byte *state, unsigned delta, Byte *data, SizeT size) in Delta_Decode() 47 Byte buf[DELTA_STATE_SIZE]; in Delta_Decode() 56 buf[j] = data[i] = (Byte)(buf[j] + data[i]); in Delta_Decode()
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D | LzmaDec.h | 38 SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size); 52 Byte *dic; 53 const Byte *buf; 66 Byte tempBuf[LZMA_REQUIRED_INPUT_MAX]; 132 SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc); 135 SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc); 180 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 196 SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, 197 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 221 SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, [all …]
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D | Xz.h | 21 unsigned Xz_ReadVarInt(const Byte *p, size_t maxSize, UInt64 *value); 22 unsigned Xz_WriteVarInt(Byte *buf, UInt64 v); 39 Byte props[XZ_FILTER_PROPS_SIZE_MAX]; 46 Byte flags; 54 SRes XzBlock_Parse(CXzBlock *p, const Byte *header); 62 extern const Byte XZ_SIG[XZ_SIG_SIZE]; 63 extern const Byte XZ_FOOTER_SIG[XZ_FOOTER_SIG_SIZE]; 87 int XzCheck_Final(CXzCheck *p, Byte *digest); 96 SRes Xz_ParseHeader(CXzStreamFlags *p, const Byte *buf); 154 SRes (*SetProps)(void *p, const Byte *props, size_t propSize, ISzAlloc *alloc); [all …]
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D | 7z.h | 14 extern const Byte k7zSignature[k7zSignatureSize]; 18 const Byte *Data; 28 Byte NumStreams; 29 Byte PropsSize; 64 Byte *Defs; /* MSB 0 bit numbering */ 70 Byte *Defs; /* MSB 0 bit numbering */ 90 Byte *FoToMainUnpackSizeIndex; // NumFolders 93 Byte *CodersData; 100 Byte *outBuffer, size_t outSize, 114 Byte *IsDirs; [all …]
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D | Lzma2Dec.h | 19 Byte control; 29 SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc); 30 SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc); 50 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 52 SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen, 53 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 75 SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, 76 Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc);
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/external/llvm/include/llvm/Support/ |
D | LEB128.h | 26 uint8_t Byte = Value & 0x7f; in encodeSLEB128() local 29 More = !((((Value == 0 ) && ((Byte & 0x40) == 0)) || in encodeSLEB128() 30 ((Value == -1) && ((Byte & 0x40) != 0)))); in encodeSLEB128() 32 Byte |= 0x80; // Mark this byte to show that more bytes will follow. in encodeSLEB128() 33 OS << char(Byte); in encodeSLEB128() 41 uint8_t Byte = Value & 0x7f; variable 44 Byte |= 0x80; // Mark this byte to show that more bytes will follow. 45 OS << char(Byte); 62 uint8_t Byte = Value & 0x7f; variable 65 Byte |= 0x80; // Mark this byte to show that more bytes will follow. [all …]
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.hpp | 25 …rtexRoutinePrototype : public Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>, Pointer<B… 32 Pointer<Byte> vertex; 33 Pointer<Byte> batch; 34 Pointer<Byte> task; 35 Pointer<Byte> data; 47 Pointer<Byte> constants; 61 Vector4f readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, const UInt &index); 65 void writeCache(Pointer<Byte> &cacheLine); 66 void writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheLine); 67 …void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &index…
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D | SamplerCore.hpp | 51 SamplerCore(Pointer<Byte> &constants, const Sampler::State &state); 53 …Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 54 …Vector4f sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 55 static Vector4f textureSize(Pointer<Byte> &mipmap, Float4 &lod); 58 …Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 62 …Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Floa… 63 …Vector4s sampleFilter(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, F… 64 …Vector4s sampleAniso(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, Fl… 65 …Vector4s sampleQuad(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, Flo… 66 …Vector4s sampleQuad2D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, F… [all …]
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D | SetupRoutine.hpp | 36 …adient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<By… 37 …void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &… 38 void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2); 39 void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
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D | PixelRoutine.hpp | 48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas… 50 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM… 58 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x); 59 void logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x); 60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s ¤t, Int &sMask, Int &zMa… 61 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x); 62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I… 69 …Float4 interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEquation, bool fl… 70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask); 74 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas… [all …]
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/external/swiftshader/src/Main/ |
D | FrameBuffer.cpp | 179 Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)> function; in copyRoutine() 181 Pointer<Byte> dst(function.Arg<0>()); in copyRoutine() 182 Pointer<Byte> src(function.Arg<1>()); in copyRoutine() 183 Pointer<Byte> cursor(function.Arg<2>()); in copyRoutine() 187 Pointer<Byte> d = dst + y * dStride; in copyRoutine() 188 Pointer<Byte> s = src + y * sStride; in copyRoutine() 416 *Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 0); in copyRoutine() 417 *Pointer<Byte>(d + 1) = *Pointer<Byte>(s + 1); in copyRoutine() 418 *Pointer<Byte>(d + 2) = *Pointer<Byte>(s + 2); in copyRoutine() 422 *Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 2); in copyRoutine() [all …]
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 224 bool Blitter::read(Float4 &c, Pointer<Byte> element, const State &state) in read() 231 c.xyz = Float(Int(*Pointer<Byte>(element))); in read() 235 c.w = Float(Int(*Pointer<Byte>(element))); in read() 244 c.x = Float(Int(*Pointer<Byte>(element))); in read() 280 c.z = Float(Int(*Pointer<Byte>(element + 0))); in read() 281 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read() 282 c.x = Float(Int(*Pointer<Byte>(element + 2))); in read() 286 c.x = Float(Int(*Pointer<Byte>(element + 0))); in read() 287 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read() 288 c.z = Float(Int(*Pointer<Byte>(element + 2))); in read() [all …]
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/external/mdnsresponder/mDNSWindows/DLL.NET/ |
D | dnssd_NET.cpp | 218 Byte txtRecord[] in ResolveDispatch() 264 Byte rdata[], in QueryRecordDispatch() 547 Byte txtRecordBytes[]; in ResolveCallback() 556 txtRecordBytes = new Byte[txtLen]; in ResolveCallback() 557 Byte __pin * p = &txtRecordBytes[0]; in ResolveCallback() 630 Byte rdataBytes[]; in QueryRecordCallback() 634 rdataBytes = new Byte[rdlen]; in QueryRecordCallback() 635 Byte __pin * p = &rdataBytes[0]; in QueryRecordCallback() 692 Byte txtRecord[], in Register() 702 Byte __pin * p = NULL; in Register() [all …]
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D | dnssd_NET.h | 255 Byte txtRecord[] 281 Byte rdata[], 511 Byte value[] /* may be NULL */ 561 Byte 601 Byte txtRecord[], 623 static public Byte 626 Byte txtRecord[], 645 Byte txtRecord[] 677 static public Byte 680 Byte txtRecord[], [all …]
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/external/python/cpython3/Modules/zlib/ |
D | example.c | 37 void test_deflate OF((Byte *compr, uLong comprLen)); 38 void test_inflate OF((Byte *compr, uLong comprLen, 39 Byte *uncompr, uLong uncomprLen)); 40 void test_large_deflate OF((Byte *compr, uLong comprLen, 41 Byte *uncompr, uLong uncomprLen)); 42 void test_large_inflate OF((Byte *compr, uLong comprLen, 43 Byte *uncompr, uLong uncomprLen)); 44 void test_flush OF((Byte *compr, uLong *comprLen)); 45 void test_sync OF((Byte *compr, uLong comprLen, 46 Byte *uncompr, uLong uncomprLen)); [all …]
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/external/python/cpython2/Modules/zlib/ |
D | example.c | 37 void test_deflate OF((Byte *compr, uLong comprLen)); 38 void test_inflate OF((Byte *compr, uLong comprLen, 39 Byte *uncompr, uLong uncomprLen)); 40 void test_large_deflate OF((Byte *compr, uLong comprLen, 41 Byte *uncompr, uLong uncomprLen)); 42 void test_large_inflate OF((Byte *compr, uLong comprLen, 43 Byte *uncompr, uLong uncomprLen)); 44 void test_flush OF((Byte *compr, uLong *comprLen)); 45 void test_sync OF((Byte *compr, uLong comprLen, 46 Byte *uncompr, uLong uncomprLen)); [all …]
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/external/zlib/src/test/ |
D | example.c | 37 void test_deflate OF((Byte *compr, uLong comprLen)); 38 void test_inflate OF((Byte *compr, uLong comprLen, 39 Byte *uncompr, uLong uncomprLen)); 40 void test_large_deflate OF((Byte *compr, uLong comprLen, 41 Byte *uncompr, uLong uncomprLen)); 42 void test_large_inflate OF((Byte *compr, uLong comprLen, 43 Byte *uncompr, uLong uncomprLen)); 44 void test_flush OF((Byte *compr, uLong *comprLen)); 45 void test_sync OF((Byte *compr, uLong comprLen, 46 Byte *uncompr, uLong uncomprLen)); [all …]
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/external/lzma/CPP/7zip/Common/ |
D | InBuffer.h | 19 Byte *_buf; 20 Byte *_bufLim; 21 Byte *_bufBase; 30 bool ReadByte_FromNewBlock(Byte &b); 31 Byte ReadByte_FromNewBlock(); 47 void SetBuf(Byte *buf, size_t bufSize, size_t end, size_t pos) in SetBuf() 63 bool ReadByte(Byte &b) in ReadByte() 71 Byte ReadByte() in ReadByte() 78 size_t ReadBytes(Byte *buf, size_t size);
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D | CWrappers.h | 52 const Byte *Cur; 53 const Byte *Lim; 54 Byte *Buf; 73 Byte ReadByteFromNewBlock() throw(); 74 Byte ReadByte() in ReadByte() 85 Byte *Cur; 86 const Byte *Lim; 87 Byte *Buf; 106 void WriteByte(Byte b) in WriteByte()
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/external/swiftshader/third_party/LLVM/lib/MC/ |
D | MCObjectWriter.cpp | 24 uint8_t Byte = Value & 0x7f; in EncodeSLEB128() local 27 More = !((((Value == 0 ) && ((Byte & 0x40) == 0)) || in EncodeSLEB128() 28 ((Value == -1) && ((Byte & 0x40) != 0)))); in EncodeSLEB128() 30 Byte |= 0x80; // Mark this byte that that more bytes will follow. in EncodeSLEB128() 31 OS << char(Byte); in EncodeSLEB128() 38 uint8_t Byte = Value & 0x7f; in EncodeULEB128() local 41 Byte |= 0x80; // Mark this byte that that more bytes will follow. in EncodeULEB128() 42 OS << char(Byte); in EncodeULEB128()
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