/external/mesa3d/src/gallium/auxiliary/renderonly/ |
D | renderonly.c | 44 copy = CALLOC_STRUCT(renderonly); in renderonly_dup() 58 scanout = CALLOC_STRUCT(renderonly_scanout); in renderonly_scanout_for_prime() 88 scanout = CALLOC_STRUCT(renderonly_scanout); in renderonly_create_kms_dumb_buffer_for_resource() 148 scanout = CALLOC_STRUCT(renderonly_scanout); in renderonly_create_gpu_import_for_resource()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_fence_work.cpp | 106 struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); in swr_fence_work_free() 124 struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); in swr_fence_work_delete_vs() 139 struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); in swr_fence_work_delete_fs()
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/external/mesa3d/src/gallium/drivers/trace/ |
D | tr_texture.c | 49 tr_res = CALLOC_STRUCT(trace_resource); in trace_resource_create() 88 tr_surf = CALLOC_STRUCT(trace_surface); in trace_surf_create() 130 tr_trans = CALLOC_STRUCT(trace_transfer); in trace_transfer_create()
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/external/mesa3d/src/gallium/auxiliary/pipe-loader/ |
D | pipe_loader_sw.c | 133 struct pipe_loader_sw_device *sdev = CALLOC_STRUCT(pipe_loader_sw_device); in pipe_loader_sw_probe_dri() 165 struct pipe_loader_sw_device *sdev = CALLOC_STRUCT(pipe_loader_sw_device); in pipe_loader_sw_probe_kms() 198 struct pipe_loader_sw_device *sdev = CALLOC_STRUCT(pipe_loader_sw_device); in pipe_loader_sw_probe_null() 243 struct pipe_loader_sw_device *sdev = CALLOC_STRUCT(pipe_loader_sw_device); in pipe_loader_sw_probe_wrapped()
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/external/mesa3d/src/gallium/drivers/rbug/ |
D | rbug_objects.c | 51 rb_resource = CALLOC_STRUCT(rbug_resource); in rbug_resource_create() 96 rb_surface = CALLOC_STRUCT(rbug_surface); in rbug_surface_create() 173 rb_transfer = CALLOC_STRUCT(rbug_transfer); in rbug_transfer_create() 206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create()
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/external/mesa3d/src/gallium/auxiliary/hud/ |
D | hud_fps.c | 72 struct hud_graph *gr = CALLOC_STRUCT(hud_graph); in hud_fps_graph_install() 78 gr->query_data = CALLOC_STRUCT(fps_info); in hud_fps_graph_install()
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D | hud_nic.c | 260 gr = CALLOC_STRUCT(hud_graph); in hud_nic_graph_install() 368 nic = CALLOC_STRUCT(nic_info); in hud_get_num_nics() 380 nic = CALLOC_STRUCT(nic_info); in hud_get_num_nics() 395 nic = CALLOC_STRUCT(nic_info); in hud_get_num_nics()
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D | hud_diskstat.c | 188 gr = CALLOC_STRUCT(hud_graph); in hud_diskstat_graph_install() 212 struct diskstat_info *dsi = CALLOC_STRUCT(diskstat_info); in add_object_part() 225 struct diskstat_info *dsi = CALLOC_STRUCT(diskstat_info); in add_object()
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/external/mesa3d/src/gallium/state_trackers/hgl/ |
D | hgl.c | 233 buffer = CALLOC_STRUCT(hgl_buffer); in hgl_create_st_framebuffer() 237 buffer->stfbi = CALLOC_STRUCT(st_framebuffer_iface); in hgl_create_st_framebuffer() 280 manager = CALLOC_STRUCT(st_manager); in hgl_create_st_manager() 307 visual = CALLOC_STRUCT(st_visual); in hgl_create_st_visual()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_mm.c | 77 heap = CALLOC_STRUCT(mem_block); in u_mmInit() 81 block = CALLOC_STRUCT(mem_block); in u_mmInit() 115 newblock = CALLOC_STRUCT(mem_block); in SliceBlock() 139 newblock = CALLOC_STRUCT(mem_block); in SliceBlock()
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D | u_debug_flush.c | 111 struct debug_flush_buf *fbuf = CALLOC_STRUCT(debug_flush_buf); in debug_flush_buf_create() 156 struct debug_flush_ctx *fctx = CALLOC_STRUCT(debug_flush_ctx); in debug_flush_ctx_create() 290 item = CALLOC_STRUCT(debug_flush_item); in debug_flush_cb_reference()
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/external/mesa3d/src/gallium/drivers/noop/ |
D | noop_pipe.c | 51 struct noop_query *query = CALLOC_STRUCT(noop_query); in noop_create_query() 104 nresource = CALLOC_STRUCT(noop_resource); in noop_resource_create() 181 transfer = CALLOC_STRUCT(pipe_transfer); in noop_transfer_map() 309 struct pipe_context *ctx = CALLOC_STRUCT(pipe_context); in noop_create_context() 455 noop_screen = CALLOC_STRUCT(noop_pipe_screen); in noop_screen_create()
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D | noop_state.c | 75 struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view); in noop_create_sampler_view() 90 struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); in noop_create_surface() 227 struct pipe_stream_output_target *t = CALLOC_STRUCT(pipe_stream_output_target); in noop_create_stream_output_target()
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/external/mesa3d/src/gallium/state_trackers/va/ |
D | context.c | 255 context->desc.h264.pps = CALLOC_STRUCT(pipe_h264_pps); in vlVaCreateContext() 260 context->desc.h264.pps->sps = CALLOC_STRUCT(pipe_h264_sps); in vlVaCreateContext() 271 context->desc.h265.pps = CALLOC_STRUCT(pipe_h265_pps); in vlVaCreateContext() 276 context->desc.h265.pps->sps = CALLOC_STRUCT(pipe_h265_sps); in vlVaCreateContext()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_texture.c | 158 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); in softpipe_resource_create_front() 225 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); in softpipe_resource_from_handle() 296 ps = CALLOC_STRUCT(pipe_surface); in softpipe_create_surface() 413 spt = CALLOC_STRUCT(softpipe_transfer); in softpipe_transfer_map() 490 spr = CALLOC_STRUCT(softpipe_resource); in softpipe_user_buffer_create()
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D | sp_state_shader.c | 123 struct sp_fragment_shader *state = CALLOC_STRUCT(sp_fragment_shader); in softpipe_create_fs_state() 210 state = CALLOC_STRUCT(sp_vertex_shader); in softpipe_create_vs_state() 272 state = CALLOC_STRUCT(sp_geometry_shader); in softpipe_create_gs_state() 396 state = CALLOC_STRUCT(sp_compute_shader); in softpipe_create_compute_state()
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_buffer.c | 204 buf = CALLOC_STRUCT(vmw_gmr_buffer); in vmw_gmr_bufmgr_create_buffer() 250 mgr = CALLOC_STRUCT(vmw_gmr_bufmgr); in vmw_gmr_bufmgr_create() 306 buf = CALLOC_STRUCT(svga_winsys_buffer); in vmw_svga_winsys_buffer_wrap()
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/external/mesa3d/src/mesa/program/ |
D | prog_cache.c | 142 struct gl_program_cache *cache = CALLOC_STRUCT(gl_program_cache); in _mesa_new_program_cache() 209 struct cache_item *c = CALLOC_STRUCT(cache_item); in _mesa_program_cache_insert() 238 struct cache_item *c = CALLOC_STRUCT(cache_item); in _mesa_shader_cache_insert()
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/external/mesa3d/src/gallium/winsys/i915/drm/ |
D | i915_drm_buffer.c | 30 struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer); in i915_drm_buffer_create() 60 struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer); in i915_drm_buffer_create_tiled() 107 buf = CALLOC_STRUCT(i915_drm_buffer); in i915_drm_buffer_from_handle()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_fbo.c | 118 CALLOC_STRUCT(nouveau_renderbuffer); in nouveau_renderbuffer_new() 209 nfb = CALLOC_STRUCT(nouveau_framebuffer); in nouveau_framebuffer_new() 223 nfb = CALLOC_STRUCT(nouveau_framebuffer); in nouveau_framebuffer_dri_new()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_texture.c | 81 struct fd2_sampler_stateobj *so = CALLOC_STRUCT(fd2_sampler_stateobj); in fd2_sampler_state_create() 130 struct fd2_pipe_sampler_view *so = CALLOC_STRUCT(fd2_pipe_sampler_view); in fd2_sampler_view_create()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_resource_buffer.c | 122 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_buffer_create() 152 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_user_buffer_create()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_helpers.h | 81 __data = CALLOC_STRUCT(Nine##nine); \ 106 __data = CALLOC_STRUCT(Nine##nine); \
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/external/mesa3d/src/gallium/winsys/sw/hgl/ |
D | hgl_sw_winsys.c | 113 = CALLOC_STRUCT(haiku_displaytarget); in hgl_winsys_displaytarget_create() 220 struct sw_winsys* winsys = CALLOC_STRUCT(sw_winsys); in hgl_create_sw_winsys()
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/external/mesa3d/src/gallium/drivers/ddebug/ |
D | dd_context.c | 75 struct dd_query *dd_query = CALLOC_STRUCT(dd_query); in dd_context_create_query() 100 struct dd_query *dd_query = CALLOC_STRUCT(dd_query); in dd_context_create_batch_query() 187 struct dd_state *hstate = CALLOC_STRUCT(dd_state); \ 264 struct dd_state *hstate = CALLOC_STRUCT(dd_state); in dd_context_create_vertex_elements_state() 312 struct dd_state *hstate = CALLOC_STRUCT(dd_state); \ 335 struct dd_state *hstate = CALLOC_STRUCT(dd_state); 759 dctx = CALLOC_STRUCT(dd_context); in dd_context_create()
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