Home
last modified time | relevance | path

Searched refs:CULL_NONE (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.hpp176 CULL_NONE, enumerator
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp583 return sw::CULL_NONE; // culling will be handled during draw in ConvertCullMode()
DContext.cpp1717 device->setCullMode(sw::CULL_NONE); in applyState()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp686 return sw::CULL_NONE; // culling will be handled during draw in ConvertCullMode()
DContext.cpp1791 device->setCullMode(sw::CULL_NONE); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2004 return sw::CULL_NONE; // culling will be handled during draw in ConvertCullMode()
DContext.cpp2827 device->setCullMode(sw::CULL_NONE); in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2490 renderer->setCullMode(sw::CULL_NONE); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3210 renderer->setCullMode(sw::CULL_NONE); in SetRenderState()