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Searched refs:ClientAPI (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.c50 switch (ctx->ClientAPI) { in _eglGetContextAPIBit()
87 EGLenum api = ctx->ClientAPI; in _eglParseContextAttribList()
498 ctx->ClientAPI = api; in _eglInitContext()
568 *value = c->ClientAPI; in _eglQueryContext()
Deglcontext.h59 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ member
Deglapi.c1635 ctx->ClientAPI != EGL_OPENGL_ES_API)) in _eglCreateSync()
1787 if (ctx == EGL_NO_CONTEXT || ctx->ClientAPI != EGL_OPENGL_ES_API) in _eglWaitSyncCommon()
2434 ((*ctx)->ClientAPI != EGL_OPENGL_API && in _eglLockDisplayInterop()
2435 (*ctx)->ClientAPI != EGL_OPENGL_ES_API)) { in _eglLockDisplayInterop()
/external/wayland/doc/publican/
DMakefile.am93 $(builddir)/en-US/ClientAPI.xml \
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c1111 switch (dri2_ctx->base.ClientAPI) { in dri2_create_context()