Searched refs:ComputeMagicNumber (Results 1 – 3 of 3) sorted by relevance
252 static uint32_t ComputeMagicNumber(ExternalReferenceTable* table) { in ComputeMagicNumber() function271 static uint32_t ComputeMagicNumber(Isolate* isolate) { in ComputeMagicNumber() function272 return ComputeMagicNumber(ExternalReferenceTable::instance(isolate)); in ComputeMagicNumber()276 SetHeaderValue(kMagicNumberOffset, ComputeMagicNumber(isolate)); in SetMagicNumber()
413 if (magic_number != ComputeMagicNumber(isolate)) return MAGIC_NUMBER_MISMATCH; in SanityCheck()
78 SerializedData::ComputeMagicNumber(external_reference_table_)); in Initialize()