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Searched refs:D3DRS_LOCALVIEWER (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp588 captureRenderState(D3DRS_LOCALVIEWER); in captureVertexRenderStates()
DDirect3DDevice8.cpp1984 SetRenderState(D3DRS_LOCALVIEWER, TRUE); in Reset()
2819 case D3DRS_LOCALVIEWER: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h374 D3DRS_LOCALVIEWER = 142, enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1135 captureRenderState(D3DRS_LOCALVIEWER); in captureVertexRenderStates()
DDirect3DDevice9.cpp2444 SetRenderState(D3DRS_LOCALVIEWER, TRUE); in Reset()
3530 case D3DRS_LOCALVIEWER: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h793 D3DRS_LOCALVIEWER = 142, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2892 [D3DRS_LOCALVIEWER] = TRUE,
3688 [D3DRS_LOCALVIEWER] = NINE_STATE_FF_LIGHTING,
Dnine_ff.c1639 key.localviewer = !!context->rs[D3DRS_LOCALVIEWER]; in nine_ff_get_vs()