Searched refs:D3DRS_POINTSIZE_MAX (Results 1 – 11 of 11) sorted by relevance
101 key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48; in NineVertexShader9_UpdateKey()
197 info.point_size_max = asfloat(device->context.rs[D3DRS_POINTSIZE_MAX]); in NineVertexShader9_GetVariant()
120 asfloat(rs[D3DRS_POINTSIZE_MAX])); in nine_convert_rasterizer_state()
2913 [D3DRS_POINTSIZE_MAX] = 0x3F800000, /* depends on cap */3061 context->rs[D3DRS_POINTSIZE_MAX] = fui(caps->MaxPointSize); in nine_state_set_defaults()3707 [D3DRS_POINTSIZE_MAX] = NINE_STATE_RASTERIZER | NINE_STATE_POINTSIZE_SHADER,
1952 dst[26].y = asfloat(context->rs[D3DRS_POINTSIZE_MAX]); in nine_ff_load_point_and_fog_params()
605 captureRenderState(D3DRS_POINTSIZE_MAX); in captureVertexRenderStates()
2004 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset()2955 case D3DRS_POINTSIZE_MAX: in SetRenderState()
395 D3DRS_POINTSIZE_MAX = 166, /* float point size max threshold */ enumerator
1152 captureRenderState(D3DRS_POINTSIZE_MAX); in captureVertexRenderStates()
2463 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset()3678 case D3DRS_POINTSIZE_MAX: in SetRenderState()
812 D3DRS_POINTSIZE_MAX = 166, enumerator