Searched refs:D3DRS_WRAP6 (Results 1 – 7 of 7) sorted by relevance
524 captureRenderState(D3DRS_WRAP6); in capturePixelRenderStates()
1977 SetRenderState(D3DRS_WRAP6, 0); in Reset()2782 case D3DRS_WRAP6: in SetRenderState()
367 D3DRS_WRAP6 = 134, /* wrap for 7th texture coord. set */ enumerator
1030 captureRenderState(D3DRS_WRAP6); in capturePixelRenderStates()
2437 SetRenderState(D3DRS_WRAP6, 0); in Reset()3493 case D3DRS_WRAP6: in SetRenderState()
786 D3DRS_WRAP6 = 134, enumerator
2885 [D3DRS_WRAP6] = 0,3681 [D3DRS_WRAP6] = NINE_STATE_UNHANDLED,