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Searched refs:D3DRS_WRAP6 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp524 captureRenderState(D3DRS_WRAP6); in capturePixelRenderStates()
DDirect3DDevice8.cpp1977 SetRenderState(D3DRS_WRAP6, 0); in Reset()
2782 case D3DRS_WRAP6: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h367 D3DRS_WRAP6 = 134, /* wrap for 7th texture coord. set */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1030 captureRenderState(D3DRS_WRAP6); in capturePixelRenderStates()
DDirect3DDevice9.cpp2437 SetRenderState(D3DRS_WRAP6, 0); in Reset()
3493 case D3DRS_WRAP6: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h786 D3DRS_WRAP6 = 134, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2885 [D3DRS_WRAP6] = 0,
3681 [D3DRS_WRAP6] = NINE_STATE_UNHANDLED,