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Searched refs:D3DRS_WRAP7 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp525 captureRenderState(D3DRS_WRAP7); in capturePixelRenderStates()
DDirect3DDevice8.cpp1978 SetRenderState(D3DRS_WRAP7, 0); in Reset()
2785 case D3DRS_WRAP7: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h368 D3DRS_WRAP7 = 135, /* wrap for 8th texture coord. set */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1031 captureRenderState(D3DRS_WRAP7); in capturePixelRenderStates()
DDirect3DDevice9.cpp2438 SetRenderState(D3DRS_WRAP7, 0); in Reset()
3496 case D3DRS_WRAP7: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h787 D3DRS_WRAP7 = 135, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2886 [D3DRS_WRAP7] = 0,
3682 [D3DRS_WRAP7] = NINE_STATE_UNHANDLED,