Searched refs:D3DSAMP_MAXMIPLEVEL (Results 1 – 5 of 5) sorted by relevance
1097 captureSamplerState(sampler, D3DSAMP_MAXMIPLEVEL); in capturePixelSamplerStates()
2538 SetSamplerState(i, D3DSAMP_MAXMIPLEVEL, 0); in Reset()4332 case D3DSAMP_MAXMIPLEVEL: in SetSamplerState()6080 int samplerLOD = samplerState[sampler][D3DSAMP_MAXMIPLEVEL]; in bindTextures()
50 case D3DSAMP_MAXMIPLEVEL: return "MAXMIPLEVEL"; in nine_D3DSAMP_to_str()
942 int lod = context->samp[s][D3DSAMP_MAXMIPLEVEL] - context->texture[s].lod; in update_sampler_derived()2988 [D3DSAMP_MAXMIPLEVEL] = 0,
874 D3DSAMP_MAXMIPLEVEL = 9, enumerator