Searched refs:D3DSP_DSTMOD_SHIFT (Results 1 – 3 of 3) sorted by relevance
1024 #define D3DSP_DSTMOD_SHIFT 20 macro1025 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)1028 D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,1029 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,1030 D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,1031 D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
960 #define D3DSP_DSTMOD_SHIFT 20 macro965 D3DSPDM_NONE = 0<<D3DSP_DSTMOD_SHIFT, // nop966 D3DSPDM_SATURATE= 1<<D3DSP_DSTMOD_SHIFT, // clamp to 0. to 1. range
102 #define NINED3DSPDM_SATURATE (D3DSPDM_SATURATE >> D3DSP_DSTMOD_SHIFT)103 #define NINED3DSPDM_PARTIALP (D3DSPDM_PARTIALPRECISION >> D3DSP_DSTMOD_SHIFT)104 #define NINED3DSPDM_CENTROID (D3DSPDM_MSAMPCENTROID >> D3DSP_DSTMOD_SHIFT)3162 dst->mod = (tok & D3DSP_DSTMOD_MASK) >> D3DSP_DSTMOD_SHIFT; in sm1_parse_dst_param()